← Back Card Profile (by Name)

Red Herring CMB2

Other printings of "Red Herring": CMB1 #62 CMB2 #62 MKM #142

Card

id20138
artistChris Mooney
artistIds497a304f-9774-42bd-9a75-5e2c8941c26b
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR, U
colorIndicator
colorsR
defense
duelDeck
edhrecRank
edhrecSaltiness0.02
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny1
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameRed Herring
number62
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsCMB1, CMB2
promoTypesplaytest
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeCMB2
side
signature
sourceProducts{'nonfoil': ['cbd26a74-d0fd-5a8e-8f28-61f759dc3675']}
subsets
subtypesFish
supertypes
text{1}{U}: Exchange Red Herring from your hand with a permanent you control on the battlefield or a spell you control on the stack. If that permanent or spell was the target of a spell or ability, change that target to Red Herring.
toughness2
typeCreature — Fish
typesCreature
uuidb7e75e59-40a1-5a4f-afba-a2eb1db7ef06
variations
watermark
setNameMystery Booster Playtest Cards 2021

Identifiers

id20138
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId250115
cardsphereFoilId
cardsphereId82996
deckboxId60918
mcmId415154
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id00f3f574-e4ce-51c0-908f-2b5d9ebbb9f6
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd991ff8b-db6e-411b-95fd-bfb3c78d95cf
scryfallIllustrationId333bea00-277d-404b-b93b-21b0c22054e8
scryfallOracleId0e99efaf-6402-44c5-ae8b-1f5bb1b68333
tcgplayerEtchedProductId
tcgplayerProductId246938
uuidb7e75e59-40a1-5a4f-afba-a2eb1db7ef06

Legalities

id20138
alchemy
brawl
commander
duel
future
gladiator
historic
legacy
modern
oathbreaker
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidb7e75e59-40a1-5a4f-afba-a2eb1db7ef06
vintage

Purchase URLs

id20138
cardKingdomhttps://mtgjson.com/links/ae030d624f81edc6
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/ea824c0601881d91
tcgplayerEtched
uuidb7e75e59-40a1-5a4f-afba-a2eb1db7ef06

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-11-12Any counters on the returned object, objects attached to the returned object, or continuous effects affecting the returned object will be on, attached to, and/or affecting Red Herring.
2019-11-12If Red Herring isn’t a legal target for a spell or ability that targets the returned spell or permanent, that spell continues to target what it originally did. That spell or permanent will be an illegal target for the spell or ability, and that spell or ability won’t affect it.
2019-11-12If Red Herring leaves your hand before its ability resolves, you can’t exchange it or change the target of a spell.
2019-11-12If the returned object was attacking or blocking, so is Red Herring. If it was tapped, face down, or flipped, so is Red Herring.
2019-11-12You reveal Red Herring in your hand as you activate its ability, but you choose which spell or permanent to exchange as the ability resolves. No player may take actions between the time you choose a spell or permanent and the time you make the exchange.

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