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Failure // Comply AKH

Other printings of "Failure // Comply": AKH #221 AKH #221 PAKH #221s PAKH #221s AKR #235 AKR #235

Card

id8968
artistJason A. Engle
artistIds02e2b5de-4341-464c-8fdb-a1adbf873bc0
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityU, W
colorIndicator
colorsW
defense
duelDeck
edhrecRank19763
edhrecSaltiness
faceConvertedManaCost1
faceFlavorName
faceManaValue1
faceNameComply
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAftermath
languageEnglish
layoutaftermath
leadershipSkills
life
loyalty
manaCost{W}
manaValue3
nameFailure // Comply
number221
originalPrintings
originalReleaseDate
originalTextReturn target spell to its owner's hand. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
otherFaceIds4e870ad1-5290-5c84-801a-b52bd1ff522b
power
printingsAKH, AKR, PAKH
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeAKH
sideb
signature
sourceProducts
subsets
subtypes
supertypes
textAftermath (Cast this spell only from your graveyard. Then exile it.)
Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.
toughness
typeSorcery
typesSorcery
uuiddfe9df6b-4995-5516-8f4c-435d6e34b724
variations
watermark
setNameAmonkhet

Identifiers

id8968
cardKingdomEtchedId
cardKingdomFoilId212207
cardKingdomId211941
cardsphereFoilId49195
cardsphereId48939
deckboxId35162
mcmId296765
mcmMetaId225341
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide3d175dd-022b-5468-b134-8803198e6cf6
mtgoFoilId
mtgoId64092
multiverseId426923
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdb9623c8c-01b4-4e8f-a5b9-eeea408ec027
scryfallIllustrationId9411a046-b1bb-4dee-be7a-c2eb4041e22e
scryfallOracleIded8184f8-f6a7-4f97-9f4e-bf72077af754
tcgplayerEtchedProductId
tcgplayerProductId129824
uuiddfe9df6b-4995-5516-8f4c-435d6e34b724

Legalities

id8968
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuiddfe9df6b-4995-5516-8f4c-435d6e34b724
vintageLegal

Purchase URLs

id8968
cardKingdomhttps://mtgjson.com/links/800a9d4aaac79f17
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/b74a5b2a4f90b63f
cardmarkethttps://mtgjson.com/links/8df04c476f8dfed2
tcgplayerhttps://mtgjson.com/links/c82fe3eae54b7f3c
tcgplayerEtched
uuiddfe9df6b-4995-5516-8f4c-435d6e34b724

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified无所 // 适从适从法术余响(此咒语只能从你的坟墓场中施放。然后将它放逐。)
选择一个牌名。直到你的下一个回合,所有对手都不能施放具该名称的咒语。
429344
Chinese Traditional無所 // 適從適從巫術餘響(此咒語只能從你的墳墓場中施放。然後將它放逐。)
選擇一個牌名。直到你的下一個回合,所有對手都不能施放具該名稱的咒語。
429613
FrenchRefus // ObtempérerObtempérerRituelRépercussion (Ne lancez ce sort que depuis votre cimetière. Exilez-le ensuite.)
Choisissez un nom de carte. Jusqu'à votre prochain tour, vos adversaires ne peuvent pas lancer de sorts du nom choisi.
427730
GermanVerfehlung // NachgebenNachgebenHexereiNachhall (Wirke diesen Zauberspruch nur aus deinem Friedhof. Schicke ihn danach ins Exil.)
Bestimme einen Kartennamen. Bis zu deinem nächsten Zug können deine Gegner keine Zaubersprüche mit dem bestimmten Namen wirken.
427192
ItalianMancato // AdempimentoAdempimentoStregoneriaConseguenze (Lancia questa magia solo dal tuo cimitero. Poi esiliala.)
Scegli il nome di una carta. Fino al tuo prossimo turno, i tuoi avversari non possono lanciare magie con il nome scelto.
427999
Japanese腹背 // 面従面従ソーサリー余波(この呪文はあなたの墓地からのみ唱えられる。その後、これを追放する。)
カード名1つを選ぶ。あなたの次のターンまで、対戦相手は選ばれた名前を持つ呪文を唱えられない。
428268
Korean실패 // 순응순응집중마법여파 (당신의 무덤에서만 이 주문을 발동할 수 있다. 그 후, 이 카드를 추방한다.)
카드 이름 하나를 선택한다. 당신의 다음 턴까지, 당신의 상대들은 그 이름을 가진 주문을 발동할 수 없다.
428537
Portuguese (Brazil)Falha // CumprimentoCumprimentoFeitiçoConsequências (Conjure esta mágica somente de seu cemitério. Depois, exile-a.)
Escolha um nome de card. Até seu próximo turno, seus oponentes não podem conjurar mágicas com o nome escolhido.
428806
RussianНеспособность // ПодчинитьсяПодчинитьсяВолшебствоПоследствия (Разыгрывайте это заклинание только из вашего кладбища. Затем изгоните его.)
Выберите имя карты. До вашего следующего хода ваши оппоненты не могут разыгрывать заклинания с выбранным именем.
429075
SpanishFracaso // AcatamientoAcatamientoConjuroSecuela. (Lanza este hechizo solo desde tu cementerio. Luego exílialo.)
Elige un nombre de carta. Hasta tu próximo turno, tus oponentes no pueden lanzar hechizos con el nombre elegido.
427461

Rulings

datetext
2017-04-18A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
2017-04-18All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.
2017-04-18Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
2017-04-18Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Destined // Lead counts once, not twice.
2017-04-18If a copy of a spell is returned to its owner's hand, it's moved there, then it will cease to exist as a state-based action.
2017-04-18If a spell is returned to its owner's hand, it's removed from the stack and thus will not resolve. The spell isn't countered; it just no longer exists. This works against a spell that can't be countered.
2017-04-18If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
2017-04-18If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
2017-04-18If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
2017-04-18If you choose the name of a split card, you choose one name, not both. For example, you could name Failure or Comply, but not Failure // Comply. Opponents are still allowed to cast the half you didn't choose.
2017-04-18Split cards with aftermath have a new frame treatment—the half you can cast from your hand is oriented the same as other cards you'd cast from your hand, while the half you can cast from your graveyard is a traditional split card half. This frame treatment is for your convenience and has no rules significance.
2017-04-18While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Destined // Lead is a green and black card, it is both an instant card and a sorcery card, and its mana value is 6. This means that if an effect allows you to cast a card with mana value 2 from your hand, you can't cast Destined. This is a change from the previous rules for split cards.
2017-04-18You choose a card name as Comply resolves, not as you cast it. Opponents can't cast spells with that name after you've chosen it.
2017-04-18You may choose the name of a land card. Cards with that name can still be played since lands are never cast.
2017-07-14Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.

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