Other printings of "Ram Through": PLST #IKO-170 J22 #91 GN3 #105 IKO #170 CMM #314
| id | 40629 |
|---|---|
| artist | Moopic |
| artistIds | c8ba21e2-3a79-41ab-b08b-6d2268cdc1a7 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 1011 |
| edhrecSaltiness | 0.17 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | The castle's mages had devised effective counters to every form of siegecraft, but had no answers to gorilla warfare. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{G} |
| manaValue | 2 |
| name | Ram Through |
| number | 91 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. |
| otherFaceIds | |
| power | |
| printings | CMM, GN3, IKO, J22, PLST |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | J22 |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['31fd15cb-48ac-52b8-8f3c-84968a601869']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. |
| toughness | |
| type | Instant |
| types | Instant |
| uuid | a01bcc41-3b8b-5e0b-8398-43c817b3c4de |
| variations | |
| watermark | |
| setName | Jumpstart 2022 |
| id | 40629 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 270276 |
| cardsphereFoilId | |
| cardsphereId | 97054 |
| deckboxId | 71284 |
| mcmId | 686667 |
| mcmMetaId | 301943 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 796d10a2-079a-55ff-a720-029cde6f9c2e |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 597074 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 7d41ca70-8a47-44a7-9494-265e2f401028 |
| scryfallIllustrationId | 9c93a86c-79d4-4e66-96ee-9e49116e6223 |
| scryfallOracleId | 4b1befff-48fa-47a3-832e-bdaf43495c02 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 455056 |
| uuid | a01bcc41-3b8b-5e0b-8398-43c817b3c4de |
| id | 40629 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | a01bcc41-3b8b-5e0b-8398-43c817b3c4de |
| vintage | Legal |
| id | 40629 |
|---|---|
| cardKingdom | https://mtgjson.com/links/edba8a36f74616f6 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | https://mtgjson.com/links/0630777397d13d93 |
| tcgplayer | https://mtgjson.com/links/aa86566dc419fb7f |
| tcgplayerEtched | |
| uuid | a01bcc41-3b8b-5e0b-8398-43c817b3c4de |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 轰然撞倒 | 城堡的法师对每种攻城方式都有完善应变之策,唯独大猩猩作战无解。 | 瞬间 | 目标由你操控的生物对目标不由你操控的生物造成伤害,其数量等同于前者的力量。如果该由你操控的生物具有践踏异能,则过量伤害改为对后者生物的操控者造成之。 | 597442 | |
| French | Coup de bélier | Les mages du château avaient conçu des mesures efficaces contre toutes sortes de sièges, mais rien contre les coups de poing. | Éphémère | Une créature ciblée que vous contrôlez inflige un nombre de blessures égal à sa force à une créature ciblée que vous ne contrôlez pas. Si la créature que vous contrôlez a le piétinement, les blessures supplémentaires sont infligées au contrôleur de cette créature à la place. | 597212 | |
| German | Durchrammen | Die Magier der Burg hatten wirksame Mittel gegen jede Form der Belagerung entwickelt, außer gegen Gorilla-Kriegsführung. | Spontanzauber | Eine Kreatur deiner Wahl, die du kontrollierst, fügt einer Kreatur deiner Wahl, die du nicht kontrollierst, Schadenspunkte in Höhe ihrer Stärke zu. Falls die Kreatur, die du kontrollierst, Trampelschaden verursacht, wird überschüssiger Schaden stattdessen dem Beherrscher der Kreatur zugefügt. | 597120 | |
| Italian | Incornare | I maghi del castello avevano escogitato contromisure efficaci contro ogni forma di assedio, ma si ritrovarono senza risposte contro i gorilla. | Istantaneo | Una creatura bersaglio che controlli infligge danno pari alla sua forza a una creatura bersaglio che non controlli. Se la creatura che controlli ha travolgere, il danno in eccesso viene invece inflitto al controllore di quella creatura. | 597258 | |
| Japanese | 強行突破 | 城の魔道士たちはどんな包囲戦法に対しても有効策をひねり出してきたが、ゴリラとの戦いには打つ手なしだった。 | インスタント | あなたがコントロールしているクリーチャー1体と、あなたがコントロールしていないクリーチャー1体を対象とする。その前者はその後者に、自身のパワーに等しい点数のダメージを与える。その前者がトランプルを持っているなら、余剰のダメージを、代わりにそのクリーチャーのコントローラーに与える。 | 597304 | |
| Spanish | Arremeter | Los magos del castillo elaboraron defensas efectivas para cualquier tipo de asedio, pero no tenían ninguna forma de enfrentarse a un ataque a mano airada. | Instantáneo | La criatura objetivo que controlas hace una cantidad de daño igual a su fuerza a la criatura objetivo que no controlas. Si la criatura que controlas tiene la habilidad de arrollar, en vez de eso, el daño sobrante se hace al controlador de esa criatura. | 597166 |
| date | text |
|---|---|
| 2020-04-17 | Excess damage caused by a spell or ability is similar to how combat damage from a creature with trample is handled. Start with the amount of damage being dealt to the creature and determine what is “lethal.” This is the creature’s toughness minus the amount of damage that it already has marked on it, but ignoring any replacement or prevention effects that will modify this damage. Also ignore whether the creature has an ability such as indestructible that will result in it not being destroyed by this damage. |
| 2020-04-17 | If either creature is an illegal target as Ram Through tries to resolve, the creature you control won’t deal damage to any creature or player. |
| 2020-04-17 | If the target creature you control has deathtouch, 1 damage from it is lethal. |
| 2020-04-17 | Once you’ve determined how much damage is excess, the creature you control simultaneously deals damage to the creature and to its controller. This damage may be modified by replacement or prevention effects. |
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