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Rancor 2X2

Other printings of "Rancor": PLST #A25-186 WC99 #ml110 F05 #1 DDD #15 GVL #15 E02 #35 ARC #67 PC2 #76 PCA #76 PZ1 #85 ULG #110 2X2 #156 AFC #167 EMA #180 M13 #185 A25 #186 PIP #205 PIP #733 PRM #35112

Card

id968
artistKev Walker
artistIdsf366a0ee-a0cd-466d-ba6a-90058c7a31a6
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank655
edhrecSaltiness0.24
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorTextHatred outlives the hateful.
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G}
manaValue1
nameRancor
number156
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
otherFaceIds
power
printings2X2, A25, AFC, ARC, DDD, E02, EMA, F05, GVL, M13, PC2, PCA, PIP, PLST, PRM, PZ1, ULG, WC99
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCode2X2
side
signature
sourceProducts{'foil': ['66793ae3-270b-5a9f-8a25-15e689c11508', 'a095d6b7-ab51-59c2-a2c2-363cf85147cd'], 'nonfoil': ['66793ae3-270b-5a9f-8a25-15e689c11508']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
toughness
typeEnchantment — Aura
typesEnchantment
uuid2474ba0f-ec16-5eff-b91a-74802ce45f51
variations
watermark
setNameDouble Masters 2022

Identifiers

id968
cardKingdomEtchedId
cardKingdomFoilId263640
cardKingdomId263154
cardsphereFoilId90448
cardsphereId90408
deckboxId66459
mcmId665149
mcmMetaId4505
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0f02253c-5006-5652-a9ee-ca901f212f9b
mtgoFoilId
mtgoId101796
multiverseId571489
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId86d6b411-4a31-4bfc-8dd6-e19f553bb29b
scryfallIllustrationId58619744-13a3-40a0-88d7-940cd556f2d2
scryfallOracleId9d2d6479-531c-4ce1-b52b-00e36fa63b64
tcgplayerEtchedProductId
tcgplayerProductId276905
uuid2474ba0f-ec16-5eff-b91a-74802ce45f51

Legalities

id968
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid2474ba0f-ec16-5eff-b91a-74802ce45f51
vintageLegal

Purchase URLs

id968
cardKingdomhttps://mtgjson.com/links/832734a66ee3901b
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/56a0e1c200fee81c
cardmarkethttps://mtgjson.com/links/bdc25898c29e0f9e
tcgplayerhttps://mtgjson.com/links/a7ad901c46b88ec1
tcgplayerEtched
uuid2474ba0f-ec16-5eff-b91a-74802ce45f51

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified仇视恨意会比其目标存留得更久。结界 ~灵气结附于生物
所结附的生物得+2/+0且具有践踏异能。
当仇视从战场进入坟墓场时,将仇视移回其拥有者手上。
572813
FrenchRancœur« Moi, je l'aurai simplement par la haine. »Enchantement : auraEnchanter : créature
La créature enchantée gagne +2/+0 et a le piétinement.
Quand la Rancœur est mise dans un cimetière depuis le champ de bataille, renvoyez la Rancœur dans la main de son propriétaire.
572151
GermanGrüner ZornHass überlebt die Hassenden.Verzauberung — AuraVerzaubert eine Kreatur
Die verzauberte Kreatur erhält +2/+0 und verursacht Trampelschaden.
Wenn der Grüne Zorn aus dem Spiel auf einen Friedhof gelegt wird, bringe den Grünen Zorn auf die Hand seines Besitzers zurück.
571820
Japanese怨恨憎しみは、憎むべき者が死んだ後まで残る。エンチャント — オーラエンチャント(クリーチャー)
エンチャントしているクリーチャーは+2/+0の修整を受けトランプルを持つ。
怨恨が戦場から墓地に置かれたとき、怨恨をオーナーの手札に戻す。
572482

Rulings

datetext
2018-03-16If the creature this Aura would enchant is an illegal target by the time Rancor tries to resolve, the Aura spell doesn't resolve. It won't enter the battlefield, so it won't be put into a graveyard from the battlefield and its ability won't trigger.

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