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Ransom Note MKC

Other printings of "Ransom Note": MKC #45 MKC #46 MKC #47 MKC #48 MKC #355 MKC #356 MKC #357 MKC #358

Card

id55290
artistGaboleps
artistIds0c37cdfe-5651-4ae6-a3c8-e7153509f970
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank9401
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCloak, Goad, Surveil
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}
manaValue1
nameRansom Note
number47
originalPrintings
originalReleaseDate
originalTextWhen Ransom Note enters the battlefield, surveil 1.
{2}, Sacrifice Ransom Note: Choose one —
• Cloak the top card of your library.
• Goad target creature.
• Draw a card.
otherFaceIds
power
printingsMKC
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeMKC
side
signature
sourceProducts{'nonfoil': ['e4285534-2c7f-51ad-b6ae-37ac29db4d32']}
subsets
subtypesClue
supertypes
textWhen this artifact enters, surveil 1.
{2}, Sacrifice this artifact: Choose one —
• Cloak the top card of your library.
• Goad target creature.
• Draw a card.
toughness
typeArtifact — Clue
typesArtifact
uuidc15cde81-f53c-5f63-8595-a276672f9913
variations2753b8dd-f69a-54b3-b59f-4a7c6dabf131, aa655d41-d0e0-5282-a669-8676817f39c7, 4c2b5b66-850d-51ad-a86e-3eea3000c062, 110ef290-a112-5228-8e9e-d592ac8ff803, ada24971-5a10-58d5-986a-75b61490bbbb, 334eeb5b-01ef-5cdb-a7c6-37f77e5c72a6, ddf1765f-ca81-59a9-983e-80ef5f882153
watermark
setNameMurders at Karlov Manor Commander

Identifiers

id55290
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId290507
cardsphereFoilId
cardsphereId115731
deckboxId87679
mcmId753283
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0350f8d7-3cf2-5e3d-9169-dc3e93045ec2
mtgoFoilId
mtgoId122848
multiverseId649985
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3b3f11dd-dce3-4b87-bfb1-a2fae646a2af
scryfallIllustrationId37db5be6-2af7-4afd-b41a-a0020df11fbe
scryfallOracleId49c0aac5-d650-4ada-a194-3bf77f104bc1
tcgplayerEtchedProductId
tcgplayerProductId535812
uuidc15cde81-f53c-5f63-8595-a276672f9913

Legalities

id55290
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidc15cde81-f53c-5f63-8595-a276672f9913
vintageLegal

Purchase URLs

id55290
cardKingdomhttps://mtgjson.com/links/a01b107f3eb8e464
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/d160abf61a8667c0
tcgplayerEtched
uuidc15cde81-f53c-5f63-8595-a276672f9913

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchNote de rançonArtefact — indiceQuand la Note de rançon arrive sur le champ de bataille, surveillez 1.
{2}, sacrifiez la Note de rançon : Choisissez l'un —
• Voilez la carte du dessus de votre bibliothèque.
• Incitez une créature ciblée.
• Piochez une carte.
650065
GermanErpresserschreibenArtefakt — HinweisWenn das Erpresserschreiben ins Spiel kommt, wende Überwachen 1 an.
{2}, opfere das Erpresserschreiben: Bestimme eines —
• Tarne die oberste Karte deiner Bibliothek.
• Stachle eine Kreatur deiner Wahl an.
• Ziehe eine Karte.
650025
ItalianRichiesta di RiscattoArtefatto — IndizioQuando la Richiesta di Riscatto entra nel campo di battaglia, sorveglia 1.
{2}, Sacrifica la Richiesta di Riscatto: Scegli uno —
• Cela la prima carta del tuo grimorio.
• Sprona una creatura bersaglio.
• Pesca una carta.
650105
Japanese身代金要求アーティファクト — 手掛かり身代金要求が戦場に出たとき、諜報1を行う。
{2}, 身代金要求を生け贄に捧げる:以下から1つを選ぶ。
・あなたのライブラリーの一番上にあるカード1枚を偽装する。
・ クリーチャー1体を対象とする。それを使嗾する。
・カード1枚を引く。
650145

Rulings

datetext
2024-02-02At any time, you can look at a face-down spell or permanent you control. You can’t look at face-down permanents or spells you don’t control unless an effect instructs or allows you to do so.
2024-02-02Because face-down creatures don’t have a name, they can’t have the same name as any other creature, even another face-down creature.
2024-02-02Because the permanent is on the battlefield both before and after it’s turned face up, turning a permanent face up doesn’t cause any enters-the-battlefield abilities to trigger.
2024-02-02If a cloaked creature would have disguise (or morph) if it were face up, you may also turn it face up by paying its disguise (or morph) cost.
2024-02-02If a double-faced card is cloaked, it will be put onto the battlefield face down. While face down, it can’t transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up.
2024-02-02If a face-down creature loses its abilities, it can’t be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.
2024-02-02If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends.
2024-02-02If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up.
2024-02-02To cloak a card, put it onto the battlefield face down. It becomes a 2/2 face-down creature card with ward {2} and no name, mana cost, or creature types. It’s colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn’t have or change the characteristics it does have.
2024-02-02Turning a permanent face up or face down doesn’t change whether that permanent is tapped or untapped.
2024-02-02Unlike a face-down creature that was cast using a disguise or morph ability, a cloaked creature may still be turned face up after it loses its abilities if it’s a creature card.
2024-02-02You must ensure that your face-down spells and permanents can be easily differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.
2024-02-02A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren’t affected unless the new characteristics of the object change the legality of those targets or attachments.
2024-02-02Any time you have priority, you can turn a cloaked permanent you control face-up by revealing that it’s a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn’t use the stack and can’t be responded to.

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