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Rattleclaw Mystic PKTK

Other printings of "Rattleclaw Mystic": KTK #144 PKTK #144 PKTK #144s PRM #54557

Card

id69259
artistTyler Jacobson
artistIds522af130-8db4-4b4b-950c-6e2b246339cf
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityG, R, U
colorIndicator
colorsG
defense
duelDeck
edhrecRank4904
edhrecSaltiness0.06
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMorph
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G}
manaValue2
nameRattleclaw Mystic
number144s
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsKTK, PKTK, PRM
promoTypessetpromo, datestamped, prerelease
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePKTK
side
signature
sourceProducts
subsets
subtypesHuman, Shaman
supertypes
text{T}: Add {G}, {U}, or {R}.
Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
When this creature is turned face up, add {G}{U}{R}.
toughness1
typeCreature — Human Shaman
typesCreature
uuidbbc60e2c-29e3-5b4d-8e4f-ce057454a84a
variations585dee38-1c53-5b8c-a78f-1be8b751a09d
watermarktemur
setNameKhans of Tarkir Promos

Identifiers

id69259
cardKingdomEtchedId
cardKingdomFoilId197129
cardKingdomId
cardsphereFoilId37413
cardsphereId
deckboxId26422
mcmId269710
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8b631be0-7f34-5a0a-8175-aa7deff1eeb9
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId1b29c166-7a58-4963-b846-02bf3c8988a4
scryfallIllustrationId3256697f-a915-4988-93db-db40aa423c36
scryfallOracleId84c9d8b8-8dd9-41fc-a2b6-af1ffb9090f9
tcgplayerEtchedProductId
tcgplayerProductId93376
uuidbbc60e2c-29e3-5b4d-8e4f-ce057454a84a

Legalities

id69259
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidbbc60e2c-29e3-5b4d-8e4f-ce057454a84a
vintageLegal

Purchase URLs

id69259
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/52bcf2f2b877a74f
cardmarket
tcgplayerhttps://mtgjson.com/links/fdb929c704d0c04c
tcgplayerEtched
uuidbbc60e2c-29e3-5b4d-8e4f-ce057454a84a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2014-09-20A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent, as well as Auras and Equipment that were attached to the permanent, aren't affected.
2014-09-20Although turning a face-down creature with morph face up doesn't use the stack, Rattleclaw Mystic's triggered ability does use the stack, and players can respond to that ability. Notably, you can't turn Rattleclaw Mystic face up while casting a spell or activating an ability. You'll need to turn Rattleclaw Mystic face up and have its triggered ability resolve before you can spend that mana.
2014-09-20Any time you have priority, you may turn the face-down creature face up by revealing what its morph cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
2014-09-20At any time, you can look at a face-down spell or permanent you control. You can't look at face-down spells or permanents you don't control unless an effect instructs you to do so.
2014-09-20Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger.
2014-09-20If a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or if the game ends.
2014-09-20Morph lets you cast a card face down by paying {3}, and lets you turn the face-down permanent face up any time you have priority by paying its morph cost.
2014-09-20The face-down spell has no mana cost and has a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3}. This is an alternative cost.
2014-09-20When the spell resolves, it enters the battlefield as a 2/2 creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the creature can still grant it any of these characteristics.
2014-09-20You must ensure that your face-down spells and permanents can easily be differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield in order to confuse other players. The order they entered the battlefield should remain clear. Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.

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