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Ravenloft Adventurer CLB

Other printings of "Ravenloft Adventurer": CLB #142 PCLB #142s CLB #577

Card

id18196
artistJodie Muir
artistIdsb09e6cd1-0257-425a-9bbb-5cac3f803443
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank4483
edhrecSaltiness0.29
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}{B}
manaValue4
nameRavenloft Adventurer
number142
originalPrintings
originalReleaseDate
originalTextWhen Ravenloft Adventurer enters the battlefield, you take the initiative.
If a creature an opponent controls would die, instead exile it and put a hit counter on it.
Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
otherFaceIds
power3
printingsCLB, PCLB
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCLB
side
signature
sourceProducts{'foil': ['c0fa8d42-016e-51a5-a6cf-d05167da13ba', 'c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b'], 'nonfoil': ['c2ecb06a-af21-54e4-80e3-34159a9e8583', 'd41e5021-de07-569d-b133-c7e058c2f31b']}
subsets
subtypesHuman, Rogue, Assassin
supertypes
textWhen this creature enters, you take the initiative.
If a creature an opponent controls would die, instead exile it and put a hit counter on it.
Whenever this creature attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
toughness4
typeCreature — Human Rogue Assassin
typesCreature
uuid56fa204d-a348-51f8-a345-e3637d8b0dc0
variationse55b66c6-dde8-5e62-ab79-ac461f0eaba7
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18196
cardKingdomEtchedId
cardKingdomFoilId261558
cardKingdomId261112
cardsphereFoilId
cardsphereId88963
deckboxId65297
mcmId660270
mcmMetaId408565
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id7b2b307d-31f1-5827-8d33-cb3b6adf80a0
mtgoFoilId
mtgoId100302
multiverseId563025
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda5e27c36-d883-4681-8430-b4d0ad7f1df0
scryfallIllustrationId1bd19d78-1e6a-4f5a-a6fd-2ba53935470e
scryfallOracleId1822f924-51ba-4f81-92cc-6c5d741a33f9
tcgplayerEtchedProductId
tcgplayerProductId273023
uuid56fa204d-a348-51f8-a345-e3637d8b0dc0

Legalities

id18196
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid56fa204d-a348-51f8-a345-e3637d8b0dc0
vintageLegal

Purchase URLs

id18196
cardKingdomhttps://mtgjson.com/links/aab23d5e205a2ac8
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a0abd6c3a6994d24
cardmarkethttps://mtgjson.com/links/de64433a47072ae2
tcgplayerhttps://mtgjson.com/links/b619c5acae30d20a
tcgplayerEtched
uuid56fa204d-a348-51f8-a345-e3637d8b0dc0

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified鸦阁城冒险家生物 — 人类/浪客/杀手当鸦阁城冒险家进战场时,你掌握先制。
如果某个由对手操控的生物将死去,则改为将它放逐并在其上放置一个灭口指示物。
每当鸦阁城冒险家攻击时,若你完成过地城,则放逐区中每有一张由防御玩家拥有且其上有灭口指示物的牌,他便失去1点生命。
566265
Chinese Traditional鴉閣城冒險家生物 ~人類/浪客/殺手當鴉閣城冒險家進戰場時,你掌握先制。
如果某個由對手操控的生物將死去,則改為將它放逐並在其上放置一個滅口指示物。
每當鴉閣城冒險家攻擊時,若你完成過地城,則放逐區中每有一張由防禦玩家擁有且其上有滅口指示物的牌,他便失去1點生命。
566625
FrenchAventurière de RavenloftCréature — humain et gredin et assassinQuand l'Aventurière de Ravenloft arrive sur le champ de bataille, vous prenez l'initiative.
Si une créature qu'un adversaire contrôle devait mourir, à la place exilez-la et mettez un marqueur « contrat » sur elle.
À chaque fois que l'Aventurière de Ravenloft attaque, si vous avez terminé un donjon, le joueur défenseur perd 1 point de vie pour chaque carte qu'il possède en exil avec un marqueur « contrat » sur elle.
564105
GermanRavenloft-AbenteurerinKreatur — Mensch, Räuber, AssassineWenn die Ravenloft-Abenteurerin ins Spiel kommt, übernimmst du die Initiative.
Falls eine Kreatur, die ein Gegner kontrolliert, sterben würde, schicke sie stattdessen ins Exil und lege eine Attentatsmarke auf sie.
Immer wenn die Ravenloft-Abenteurerin angreift und falls du ein Gewölbe absolviert hast, verliert der verteidigende Spieler für jede Karte im Exil, die er besitzt und auf der eine Attentatsmarke liegt, 1 Lebenspunkt.
563385
ItalianAvventuriera di RavenloftCreatura — Assassino Farabutto UmanoQuando l'Avventuriera di Ravenloft entra nel campo di battaglia, prendi l'iniziativa.
Se una creatura controllata da un avversario sta per morire, invece esiliala e metti un segnalino delitto su di essa.
Ogniqualvolta l'Avventuriera di Ravenloft attacca, se hai completato un dungeon, il giocatore in difesa perde 1 punto vita per ogni carta che possiede in esilio con un segnalino delitto su di essa.
564465
Japaneseレイヴンロフトの冒険者クリーチャー — 人間・ならず者・暗殺者レイヴンロフトの冒険者が戦場に出たとき、あなたはイニシアチブを得る。
対戦相手がコントロールしているクリーチャー1体が死亡するなら、代わりにそれを追放し、その上に殺人カウンターを置く。
レイヴンロフトの冒険者が攻撃するたび、あなたがダンジョンを踏破したことがある場合、防御プレイヤーは自分がオーナーであり追放領域にあり殺人カウンターが置かれているカード1枚につき1点のライフを失う。
564825
Korean레이븐로프트 모험가생물 — 인간 도적 암살자레이븐로프트 모험가가 전장에 들어올 때, 당신이 이니셔티브를 차지한다.
상대가 조종하는 생물이 죽으려 한다면, 대신 그 생물에 살해 카운터 한 개를 올려놓고 추방한다.
레이븐로프트 모험가가 공격할 때마다, 당신이 던전을 완료했다면, 수비플레이어는 추방 영역에 있으며 자신이 소유한 살해 카운터가 놓여 있는 카드 한 개당 생명 1점을 잃는다.
565185
Portuguese (Brazil)Aventureira de RavenloftCriatura — Humano Ladino AssassinoQuando Aventureira de Ravenloft entra no campo de batalha, você assume a dianteira.
Se uma criatura que um oponente controla morreria, em vez disso, exile-a e coloque um marcador de golpe nela.
Toda vez que Aventureira de Ravenloft ataca, se você completou uma masmorra, o jogador defensor perde 1 ponto de vida para cada card que ele possui no exílio com um marcador de golpe.
565545
RussianИсследовательница РейвенлофтаСущество — Человек Бродяга УбийцаКогда Исследовательница Рейвенлофта выходит на поле битвы, вы получаете инициативу.
Если существо под контролем оппонента должно умереть, вместо этого изгоните его и положите на него один жетон устранения.
Каждый раз, когда Исследовательница Рейвенлофта атакует, если вы прошли подземелье, то защищающийся игрок теряет 1 жизнь за каждую принадлежащую ему карту в изгнании с жетоном устранения на ней.
565905
SpanishAventurera de RavenloftCriatura — Asesino bribón humanoCuando la Aventurera de Ravenloft entre al campo de batalla, tomas la iniciativa.
Si una criatura que controla un oponente fuera a morir, en vez de eso, exíliala y pon un contador de asesinato sobre ella.
Siempre que la Aventurera de Ravenloft ataque, si completaste una mazmorra, el jugador defensor pierde 1 vida por cada carta de la cual es propietario en el exilio con un contador de asesinato sobre ella.
563745

Rulings

datetext
2022-06-10There is no initiative in a game until an effect instructs a player to take the initiative. Once a player is instructed to do this, they have the initiative until another player takes the initiative.
2022-06-10You cannot venture into Undercity unless instructed to do so, either because you have the initiative at the beginning of your upkeep or because you take the initiative. Notably, if you aren’t in a dungeon and an effect instructs you to venture into the dungeon (not venture into Undercity), you can’t start Undercity.
2022-06-10A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations.
2022-06-10If the player with the initiative leaves the game, the active player takes the initiative at the same time that player leaves the game. If the active player is leaving the game or if there is no active player, the next player in turn order takes the initiative.
2022-06-10If you aren’t in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room).
2022-06-10If you’re already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you’re already in Undercity or any other dungeon.
2022-06-10In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again.
2022-06-10Only one player can have the initiative at a time. As one player takes the initiative, any other player that had the initiative ceases to have it.
2022-06-10Similarly, when instructed to venture into Undercity, you can’t start a dungeon that isn’t Undercity.
2022-06-10The initiative is a designation a player can have. A player with the initiative designation is said to “have the initiative.” The initiative carries two inherent rules. First, whenever a player takes the initiative, and at the beginning of the upkeep of the player with the initiative, that player ventures into Undercity. Second, whenever one or more creatures a player controls deal combat damage to the player who has the initiative, the first player takes the initiative. Also, some abilities will refer to having the initiative and provide other benefits.

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