Other printings of "Reaper of Night // Harvest Fear": PLST #ELD-102 PLST #ELD-102 ELD #102 ELD #102 ELD #289 ELD #289 PRM #78770 PRM #78770
| id | 30073 |
|---|---|
| artist | Jeff Simpson |
| artistIds | bb21cc10-54bf-4d10-b90c-72ba55dd3d37 |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 22014 |
| edhrecSaltiness | |
| faceConvertedManaCost | 7 |
| faceFlavorName | |
| faceManaValue | 7 |
| faceName | Reaper of Night |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | adventure |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {5}{B}{B} |
| manaValue | 7 |
| name | Reaper of Night // Harvest Fear |
| number | 102 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.) // Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. |
| otherFaceIds | 57d7d404-cb16-591a-97e6-43a71d32701c |
| power | 4 |
| printings | ELD, PLST, PRM |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ELD |
| side | a |
| signature | |
| sourceProducts | {'foil': ['21d471fb-dfea-5778-99ff-65a3e2264501', '61cb35b0-215b-5d52-bcd9-6f55e1769ab2', 'f280c608-84ef-5371-bae2-801205b8f795'], 'nonfoil': ['16e517f9-4d70-5140-964d-f7e0cbf68f6d', '21d471fb-dfea-5778-99ff-65a3e2264501', '3d97f089-a37a-595c-9bfd-8ac368019c88']} |
| subsets | |
| subtypes | Specter |
| supertypes | |
| text | Whenever this creature attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. |
| toughness | 5 |
| type | Creature — Specter |
| types | Creature |
| uuid | 223aa9a5-a95c-53fd-bdd2-aee24b7fa7cc |
| variations | 3fe29c0e-4ca5-5f3b-93cd-8b2664bc61c5 |
| watermark | |
| setName | Throne of Eldraine |
| id | 30073 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 227966 |
| cardKingdomId | 227691 |
| cardsphereFoilId | 62304 |
| cardsphereId | 62028 |
| deckboxId | 46158 |
| mcmId | 401969 |
| mcmMetaId | 282614 |
| mtgArenaId | 70249 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 28b097c8-12c9-5f04-abe6-cb49546569a1 |
| mtgoFoilId | |
| mtgoId | 78322 |
| multiverseId | 473064 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 4dc774b4-3f70-4351-b1b8-8a0193cb3a50 |
| scryfallIllustrationId | 688d681d-bd7d-461a-ac4b-0663b23cd4a0 |
| scryfallOracleId | d40e5a76-6c9a-47eb-b412-d3056cf36b3f |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 199528 |
| uuid | 223aa9a5-a95c-53fd-bdd2-aee24b7fa7cc |
| id | 30073 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 223aa9a5-a95c-53fd-bdd2-aee24b7fa7cc |
| vintage | Legal |
| id | 30073 |
|---|---|
| cardKingdom | https://mtgjson.com/links/55fcf09850e54803 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/16481e6996ffadf4 |
| cardmarket | https://mtgjson.com/links/5915f3356e6aeaf2 |
| tcgplayer | https://mtgjson.com/links/48b3758641fbd76b |
| tcgplayerEtched | |
| uuid | 223aa9a5-a95c-53fd-bdd2-aee24b7fa7cc |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 暗夜死神 // 收割恐惧 | 暗夜死神 | 生物 — 幽灵 | 每当暗夜死神攻击时,若防御牌手的手牌为两张或更少,则它获得飞行异能直到回合结束。 | 475485 | |
| Chinese Traditional | 暗夜死神 // 收割恐懼 | 暗夜死神 | 生物 — 幽靈 | 每當暗夜死神攻擊時,若防禦玩家的手牌為兩張或更少,則它獲得飛行異能直到回合結束。 | 475754 | |
| French | Faucheur de la nuit // Moisson de peur | Faucheur de la nuit | Créature — spectre | À chaque fois que le Faucheur de la nuit attaque, si le joueur défenseur a deux cartes ou moins en main, il acquiert le vol jusqu'à la fin du tour. | 473871 | |
| German | Schnitter der Nacht // Furcht ernten | Schnitter der Nacht | Kreatur — Specter | Immer wenn der Schnitter der Nacht angreift und falls der verteidigende Spieler zwei oder weniger Karten auf der Hand hat, erhält er Flugfähigkeit bis zum Ende des Zuges. | 473333 | |
| Italian | Mietitore della Notte // Raccogliere la Paura | Mietitore della Notte | Creatura — Spettro | Ogniqualvolta il Mietitore della Notte attacca, se il giocatore in difesa ha due o meno carte in mano, ha volare fino alla fine del turno. | 474140 | |
| Japanese | 夜の死神 // 恐(きょう)怖(ふ)心(しん)の収(しゅう)穫(かく) | 夜の死神 | クリーチャー — スペクター | 夜の死神が攻撃するたび、防御プレイヤーの手札にあるカードが2枚以下の場合、ターン終了時まで、これは飛行を得る。 | 474409 | |
| Korean | 밤의 사신 // 공포 수확 | 밤의 사신 | 생물 — 스펙터 | 밤의 사신이 공격할 때마다, 수비플레이어가 손에 카드를 두 장 이하로 가지고 있다면, 밤의 사신은 턴종료까지 비행을 얻는다. | 474678 | |
| Portuguese (Brazil) | Ceifador da Noite // Colher Medo | Ceifador da Noite | Criatura — Espectro | Toda vez que Ceifador da Noite ataca, se o jogador defensor tiver dois ou menos cards na mão, ele ganha voar até o final do turno. | 474947 | |
| Russian | Ночной Жнец // Жатва Страха | Ночной Жнец | Существо — Призрак | Каждый раз, когда Ночной Жнец атакует, если у защищающегося игрока не более двух карт в руке, он получает Полет до конца хода. | 475216 | |
| Spanish | Segador de la noche // Cosechar el miedo | Segador de la noche | Criatura — Espectro | Siempre que el Segador de la noche ataque, si el jugador defensor tiene dos o menos cartas en la mano, gana la habilidad de volar hasta el final del turno. | 473602 |
| date | text |
|---|---|
| 2019-10-04 | An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary. |
| 2019-10-04 | Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure. |
| 2019-10-04 | If Reaper of Night attacks a planeswalker, the controller of the planeswalker is the defending player. |
| 2019-10-04 | If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later. |
| 2019-10-04 | If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell. |
| 2019-10-04 | If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent. |
| 2019-10-04 | If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose. |
| 2019-10-04 | If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure. |
| 2019-10-04 | If the defending player has three or more cards in hand as Reaper of Night attacks, its ability won't trigger at all. If that player has three or more cards in hand as the ability resolves, it doesn't gain flying. |
| 2019-10-04 | If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down. |
| 2019-10-04 | Once Reaper of Night's ability has resolved, the number of cards in defending player's hand no longer matters. Reaper of Night won't gain or lose flying if that number changes later in the turn. |
| 2019-10-04 | When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics. |
| 2019-10-04 | You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty. |
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