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Rabbit Battery NEO

Other printings of "Rabbit Battery": PLST #NEO-157 PL23 #1 NEO #157

Card

id59840
artistJustyna Dura
artistIdsd2340aef-8ca9-4e0d-864c-6a4e8d5e350a
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank4165
edhrecSaltiness0.21
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsHaste, Reconfigure
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R}
manaValue1
nameRabbit Battery
number157
originalPrintings
originalReleaseDate
originalTextHaste
Equipped creature gets +1/+1 and has haste.
Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
otherFaceIds
power1
printingsNEO, PL23, PLST
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeNEO
side
signature
sourceProducts{'foil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '1a8ee330-7570-5181-a459-410edef3d731', '49fae8a2-c805-5e03-845d-f10f2bcf53d0', '793cffee-a608-56fe-a2dc-feccb9af38c5'], 'nonfoil': ['051c730b-a3b5-552a-acbb-8fa391a6e959', '170ca1f4-ee3a-51eb-99e6-9d5a57b97a1a', '2fd065bf-485a-513b-8f53-9d0db6118cd2', '793cffee-a608-56fe-a2dc-feccb9af38c5']}
subsets
subtypesEquipment, Rabbit
supertypes
textHaste
Equipped creature gets +1/+1 and has haste.
Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
toughness1
typeArtifact Creature — Equipment Rabbit
typesArtifact, Creature
uuid0898bec2-807d-54a9-9127-dcda63f86d2e
variations
watermark
setNameKamigawa: Neon Dynasty

Identifiers

id59840
cardKingdomEtchedId
cardKingdomFoilId256957
cardKingdomId256654
cardsphereFoilId85080
cardsphereId84977
deckboxId62820
mcmId608244
mcmMetaId402194
mtgArenaId79588
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8c9a7be7-3628-569a-b3db-740ec05062c4
mtgoFoilId
mtgoId97246
multiverseId548461
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5d33a5b7-797b-4079-8d62-edd124c0fb5a
scryfallIllustrationId4001367b-078f-48b5-a173-616a05bf516b
scryfallOracleIdc739e180-2f14-41ed-8e7e-50b7df985f35
tcgplayerEtchedProductId
tcgplayerProductId262809
uuid0898bec2-807d-54a9-9127-dcda63f86d2e

Legalities

id59840
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid0898bec2-807d-54a9-9127-dcda63f86d2e
vintageLegal

Purchase URLs

id59840
cardKingdomhttps://mtgjson.com/links/9bb58b9c206cc5d5
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/8c5b27959f86776a
cardmarkethttps://mtgjson.com/links/071e342faa3652ae
tcgplayerhttps://mtgjson.com/links/e0e56fe1a761b2ba
tcgplayerEtched
uuid0898bec2-807d-54a9-9127-dcda63f86d2e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified灵兔电池神器生物 — 武具/兔敏捷
佩带此武具的生物得+1/+1且具有敏捷异能。
重配{R}({R}:贴附在目标由你操控的生物上;或从生物上卸装。重配的时机视同法术。它于贴附期间不是生物。)
551206
Chinese Traditional靈兔電池神器生物 ~武具/兔敏捷
佩帶此武具的生物得+1/+1且具有敏捷異能。
重配{R}({R}:貼附在目標由你操控的生物上;或從生物上卸裝。重配的時機視同巫術。它於貼附期間不是生物。)
551511
FrenchBatterie lapinCréature-artefact — équipement et lapinCélérité
La créature équipée gagne +1/+1 et a la célérité.
Reconfiguration {R} ({R} : Attachez à une créature ciblée que vous contrôlez ; ou détachez d'une créature. N'utilisez la reconfiguration que lorsque vous pourriez lancer un rituel. Tant que ce permanent est attaché, ce n'est pas une créature.)
549376
GermanKaninchen-BatterieArtefaktkreatur — Ausrüstung, KaninchenEile
Die ausgerüstete Kreatur erhält +1/+1 und hat Eile.
Rekonfigurieren {R} ({R}: Lege diese Karte an eine Kreatur deiner Wahl, die du kontrollierst, an oder löse sie von einer Kreatur. Spiele Rekonfigurieren wie eine Hexerei. Solange diese Karte angelegt ist, ist sie keine Kreatur.)
548766
ItalianConiglio BatteriaCreatura Artefatto — Coniglio EquipaggiamentoRapidità
La creatura equipaggiata prende +1/+1 e ha rapidità.
Riconfigurare {R} ({R}: Assegna a una creatura bersaglio che controlli; o togli da una creatura. Riconfigura solo come una stregoneria. Mentre è assegnata, questa carta non è una creatura.)
549681
Japanese兎電池アーティファクト・クリーチャー — 装備品・兎速攻
装備しているクリーチャーは+1/+1の修整を受け速攻を持つ。
換装{R} ({R}: これを、あなたがコントロールしているクリーチャー1体を対象としてつけるか、クリーチャーからはずす。換装はソーサリーとしてのみ行う。ついている間、これはクリーチャーではない。)
549986
Korean토끼 배터리마법물체 생물 — 장비 토끼신속
장착된 생물은 +1/+1을 받고 신속을 가진다.
재구성 {R} ({R}: 당신이 조종하는 생물을 목표로 정한다. 그 생물에 부착한다; 또는 생물에서 분리한다. 집중마법 시기에만 재구성할 수 있다. 부착되어 있는 동안, 이 지속물은 생물이 아니다.)
550291
Portuguese (Brazil)Bateria-coelhoCriatura Artefato — Equipamento CoelhoÍmpeto
A criatura equipada recebe +1/+1 e tem ímpeto.
Reconfigurar {R} ({R}: Anexe à criatura alvo que você controla ou solte de uma criatura. Reconfigure somente como um feitiço. Enquanto está anexada, esta permanente não é uma criatura.)
550596
RussianКроличья БатарейкаАртефакт Существо — Снаряжение КроликУскорение
Снаряженное существо получает +1/+1 и имеет Ускорение.
Реконфигурация {R} ({R}: прикрепите к целевому существу под вашим контролем или открепите от существа. Реконфигурируйте только как волшебство. Пока этот перманент прикреплен, он не является существом.)
550901
SpanishBatería conejilCriatura artefacto — Conejo equipoPrisa.
La criatura equipada obtiene +1/+1 y tiene la habilidad de prisa.
Reconfigurar {R}. ({R}: Anexa este Equipo a la criatura objetivo que controlas o desanéxalo de una criatura. Reconfigura esto solo como un conjuro. Mientras esté anexado, no es una criatura.)
549071

Rulings

datetext
2022-02-18Although it causes an Equipment to become attached to a creature, reconfigure is not an “equip ability” for the purpose of cards like Fighter Class and Leonin Shikari.
2022-02-18An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens.
2022-02-18An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire.
2022-02-18An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Acquisition Octopus, then use reconfigure to unattach Acquisition Octopus after combat, the Octopus will be untapped and could be used to block during your opponent's turn.
2022-02-18As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it.
2022-02-18Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had.
2022-02-18If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature.
2022-02-18If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached.
2022-02-18Reconfigure represents two activated abilities. Reconfigure [cost] means “[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery,” and “[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery.”
2022-02-18Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps.

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