Other printings of "Reservoir Walker": AER #174 KLR #266
| id | 7941 |
|---|---|
| artist | Johann Bodin |
| artistIds | d92e2dd9-9ef6-43f6-81f8-df87f9066983 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 20694 |
| edhrecSaltiness | 0.1 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Renegade supply lines are, by necessity, mobile and difficult to disrupt. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {5} |
| manaValue | 5 |
| name | Reservoir Walker |
| number | 174 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Reservoir Walker enters the battlefield, you gain 3 life and get {EEE} (three energy counters). |
| otherFaceIds | |
| power | 3 |
| printings | AER, KLR |
| promoTypes | |
| rarity | common |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | AER |
| side | |
| signature | |
| sourceProducts | {'foil': ['b32a55d0-c4f8-5c16-b1ab-66ab627a25a2', 'c8e0fc44-da90-5aac-84ea-ee8e2e5caf01', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['612e4818-c476-55ec-9fb7-5cd60a366120', 'b32a55d0-c4f8-5c16-b1ab-66ab627a25a2']} |
| subsets | |
| subtypes | Construct |
| supertypes | |
| text | When this creature enters, you gain 3 life and get {E}{E}{E} (three energy counters). |
| toughness | 3 |
| type | Artifact Creature — Construct |
| types | Artifact, Creature |
| uuid | 7de3669e-21ae-5668-ac88-16d5e153add0 |
| variations | |
| watermark | |
| setName | Aether Revolt |
| id | 7941 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 210714 |
| cardKingdomId | 210530 |
| cardsphereFoilId | 4338 |
| cardsphereId | 4339 |
| deckboxId | 34582 |
| mcmId | 294926 |
| mcmMetaId | 224471 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 1d7a5f27-5639-595e-94f4-445e1045f3d4 |
| mtgoFoilId | 62852 |
| mtgoId | 62851 |
| multiverseId | 423841 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 8afe3be3-b0bc-4617-b4de-f60d14f1b91d |
| scryfallIllustrationId | 3808fc81-e870-4d82-9c16-4dcdda9cc78a |
| scryfallOracleId | 7177361a-f86f-4a50-b517-229cb1eaac07 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 126521 |
| uuid | 7de3669e-21ae-5668-ac88-16d5e153add0 |
| id | 7941 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | Legal |
| paupercommander | Legal |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 7de3669e-21ae-5668-ac88-16d5e153add0 |
| vintage | Legal |
| id | 7941 |
|---|---|
| cardKingdom | https://mtgjson.com/links/ba1be41d0fe1d06b |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/a3a3e014c81f0304 |
| cardmarket | https://mtgjson.com/links/a3c59b0cabaecbb0 |
| tcgplayer | https://mtgjson.com/links/0ca56227586d9fed |
| tcgplayerEtched | |
| uuid | 7de3669e-21ae-5668-ac88-16d5e153add0 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 贮能库搬运械 | 迫于形势,乱匠的补给线既机动灵活,又难以滋扰。 | 神器生物~组构体 | 当贮能库搬运械进战场时,你获得3点生命且得到{E}{E}{E}(三个能量指示物)。 | 424025 | |
| Chinese Traditional | 貯能庫搬運械 | 迫於形勢,亂匠的補給線既機動靈活,又難以滋擾。 | 神器生物~組構體 | 當貯能庫搬運械進戰場時,你獲得3點生命且得到{E}{E}{E}(三個能量指示物)。 | 424209 | |
| French | Marcheur réservoir | Les lignes de ravitaillement des renégats sont par nécessité mobiles et difficiles à perturber. | Créature-artefact : construction | Quand le Marcheur réservoir arrive sur le champ de bataille, vous gagnez 3 points de vie et {E}{E}{E} (trois marqueurs « énergie »). | 424577 | |
| German | Reservoir-Schreiter | Die Versorgungslinien der Renegaten sind notwendigerweise sehr mobil und schwer zu unterbrechen. | Artefaktkreatur — Konstrukt | Wenn der Reservoir-Schreiter ins Spiel kommt, erhältst du 3 Lebenspunkte dazu und {E}{E}{E} (drei Energiemarken). | 424393 | |
| Italian | Serbatoio Semovente | Le linee di rifornimento dei rinnegati sono, per necessità, mobili e difficili da interrompere. | Creatura Artefatto — Costrutto | Quando il Serbatoio Semovente entra nel campo di battaglia, guadagni 3 punti vita e ottieni {E}{E}{E} (tre segnalini energia). | 424761 | |
| Japanese | 歩行貯蔵器 | 改革派の補給線は、その必要上から、機動性に富み妨害が困難になっている。 | アーティファクト・クリーチャー — 構築物 | 歩行貯蔵器が戦場に出たとき、あなたは3点のライフを得て、{E}{E}{E}(エネルギー・カウンター3個)を得る。 | 424945 | |
| Korean | 저장소 보행자 | 무법자들의 공급로는 유동적일 수 밖에 없어 차단하기가 어렵다. | 마법물체 생물 — 자동기계 | 저장소 보행자가 전장에 들어올 때, 당신은 생명 3점과 {E}{E}{E}(에너지 카운터 세 개)를 얻는다. | 425129 | |
| Portuguese (Brazil) | Caminhante do Reservatório | As linhas de suprimento dos renegados são, por necessidade, móveis e difíceis de cortar. | Criatura Artefato — Constructo | Quando Caminhante do Reservatório entra no campo de batalha, você ganha 3 pontos de vida e recebe {E}{E}{E} (três marcadores de energia). | 425313 | |
| Russian | Резервуарный Ходун | Средства снабжения отступники вынуждены делать подвижными и такими, чтобы им сложно было помешать. | Артефакт Существо — Конструкция | Когда Резервуарный Ходун выходит на поле битвы, вы получаете 3 жизни и {E}{E}{E} (три жетона энергии). | 425497 | |
| Spanish | Caminante de la reserva | Las líneas de suministros de los renegados son, por necesidad, móviles y difíciles de interceptar. | Criatura artefacto — Constructo | Cuando el Caminante de la reserva entre al campo de batalla, ganas 3 vidas y obtienes {E}{E}{E} (tres contadores de energía). | 425681 |
| date | text |
|---|---|
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
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