Other printings of "Retether": PLC #13 WOC #72
| id | 103323 |
|---|---|
| artist | Dan Murayama Scott |
| artistIds | f852fa13-137e-40f2-bbc1-0f01df09c0e0 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 2940 |
| edhrecSaltiness | 0.46 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | The rifts reach into infinite time streams, bringing the divergent products of alternate pasts into the present. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{W} |
| manaValue | 4 |
| name | Retether |
| number | 72 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.) |
| otherFaceIds | |
| power | |
| printings | PLC, WOC |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | WOC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['63462fa8-3fe9-5f0b-a2e7-cea857c514b0']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.) |
| toughness | |
| type | Sorcery |
| types | Sorcery |
| uuid | 94836172-83d5-5860-920f-c58c5fcd0499 |
| variations | |
| watermark | |
| setName | Wilds of Eldraine Commander |
| id | 103323 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 282104 |
| cardsphereFoilId | |
| cardsphereId | 107818 |
| deckboxId | 82414 |
| mcmId | 730053 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | b9b3d2b9-57e8-520d-a0f9-efde66e7a2eb |
| mtgoFoilId | |
| mtgoId | 117058 |
| multiverseId | 633298 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 79bd15d3-255b-4aa5-8c71-04f7f9eacfd1 |
| scryfallIllustrationId | da72f98e-b266-4e29-95f9-7b301f7a4325 |
| scryfallOracleId | b693c24f-07d9-40fa-aa4a-8f7ba61f3452 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 513747 |
| uuid | 94836172-83d5-5860-920f-c58c5fcd0499 |
| id | 103323 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 94836172-83d5-5860-920f-c58c5fcd0499 |
| vintage | Legal |
| id | 103323 |
|---|---|
| cardKingdom | https://mtgjson.com/links/90c666750b6e7aad |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/967c6d01ab7a9a44 |
| tcgplayerEtched | |
| uuid | 94836172-83d5-5860-920f-c58c5fcd0499 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| German | Neu binden | Die Zeitspalten durchmessen unendlich viele Zeitströme und bringen die abweichenden Ergebnisse unterschiedlicher Vergangenheiten in die Gegenwart. | Hexerei | Bringe alle Aura-Karten aus deinem Friedhof ins Spiel zurück. Nur Kreaturen können auf diese Weise verzaubert werden. (Aura-Karten, die keine Kreatur im Spiel verzaubern können, bleiben in deinem Friedhof.) | 633413 | |
| Italian | Re-imbrigliare | Gli squarci raggiungono infiniti flussi temporali e portano nel presente i contrastanti prodotti di passati alternativi. | Stregoneria | Rimetti sul campo di battaglia ogni carta Aura dal tuo cimitero. Solo le creature possono essere incantate in questo modo. (Le carte Aura che non possono incantare una creatura sul campo di battaglia rimangono nel tuo cimitero.) | 633758 | |
| Japanese | 再拘束 | 裂け目は無限の時の流れにまで達し、様々に分岐した過去の産物を現在にもたらしている。 | ソーサリー | あなたの墓地にあるすべてのオーラ・カードを戦場に戻す。これによりエンチャントできるのはクリーチャーのみである。(戦場にあるクリーチャーにエンチャントできないオーラ・カードはあなたの墓地に残る。) | 633873 | |
| Portuguese (Brazil) | Reamarrar | As fendas alcançam rios de tempo infinitos, trazendo para o presente os produtos divergentes de passados alternativos. | Feitiço | Devolva cada card de Aura de seu cemitério ao campo de batalha. Somente as criaturas podem ser encantadas desta forma. (Os cards de Aura que não puderem encantar uma criatura no campo de batalha permanecem no seu cemitério) | 633988 | |
| Spanish | Volver a atar | Las grietas alcanzan infinitas líneas temporales, trayendo al presente los resultados de divergentes pasados alternativos. | Conjuro | Regresa cada carta de Aura de tu cementerio al campo de batalla. Solo se pueden encantar criaturas de esta manera. (Las cartas de Aura que no pueden encantar a una criatura en el campo de batalla permanecen en tu cementerio.) | 633528 |
| date | text |
|---|---|
| 2007-02-01 | All the Auras return to the battlefield simultaneously. Whether an Aura can be attached to a creature is checked before any of them are returned and doesn't take into account any simultaneously returning Auras. For example, if Tattoo Ward (which gives enchanted creature protection from enchantments) and Holy Strength are in your graveyard and there's only one creature on the battlefield, both Auras are returned to the battlefield attached to that creature, then Holy Strength is put into your graveyard the next time state-based actions are checked. |
| 2007-02-01 | Auras don't need to say "enchant creature" to return to the battlefield. For example, an Aura with "enchant land" will return to the battlefield if there's an animated land for it to enchant. |
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