Other printings of "Retreat to Emeria": PLST #BFZ-44 ZNC #20 BFZ #44
| id | 105416 |
|---|---|
| artist | Kieran Yanner |
| artistIds | aa7e89ed-d294-4633-9057-ce04dacfcfa4 |
| asciiName | |
| attractionLights | |
| availability | paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 6120 |
| edhrecSaltiness | 0.21 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Landfall |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{W} |
| manaValue | 4 |
| name | Retreat to Emeria |
| number | 20 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Landfall — Whenever a land enters the battlefield under your control, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn. |
| otherFaceIds | |
| power | |
| printings | BFZ, PLST, ZNC |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | ZNC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['9dbcbd90-0722-5880-b54e-cb6988adbe4e', 'e52b4295-49ef-507a-ab56-023ab7b0d0a4']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | Landfall — Whenever a land you control enters, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | cbd903d2-91b9-50a4-9a4e-25e662e8dea2 |
| variations | |
| watermark | |
| setName | Zendikar Rising Commander |
| id | 105416 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 237388 |
| cardsphereFoilId | |
| cardsphereId | 71070 |
| deckboxId | 53133 |
| mcmId | 504250 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 0049a23b-d54e-5a91-b765-7296f8b0cfae |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 495958 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 9f18221f-e900-48ef-9b8e-e8ee52b31939 |
| scryfallIllustrationId | 6c9c422c-d1e7-476a-ab32-4cf969823cfa |
| scryfallOracleId | cc0cda37-9fea-48c6-897a-45f6b84e1eae |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 222664 |
| uuid | cbd903d2-91b9-50a4-9a4e-25e662e8dea2 |
| id | 105416 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | cbd903d2-91b9-50a4-9a4e-25e662e8dea2 |
| vintage | Legal |
| id | 105416 |
|---|---|
| cardKingdom | https://mtgjson.com/links/83665f9d3e816091 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/e3944d79096ef2ef |
| tcgplayerEtched | |
| uuid | cbd903d2-91b9-50a4-9a4e-25e662e8dea2 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 撤往伊美黎 | 结界 | 地落~每当一个地在你的操控下进战场时,选择一项~ •派出一个1/1白色寇族/伙伴衍生生物。 •由你操控的生物得+1/+1直到回合结束。 | 497030 | ||
| French | Repli vers Éméria | Enchantement | Toucheterre — À chaque fois qu'un terrain arrive sur le champ de bataille sous votre contrôle, choisissez l'un — • Créez un jeton de créature 1/1 blanche Kor et Allié. • Les créatures que vous contrôlez gagnent +1/+1 jusqu'à la fin du tour. | 496360 | ||
| German | Rückzug nach Emeria | Verzauberung | Landung — Immer wenn ein Land unter deiner Kontrolle ins Spiel kommt, bestimme eines — • Erzeuge einen 1/1 weißen Kor-Verbündeter-Kreaturenspielstein. • Kreaturen, die du kontrollierst, erhalten +1/+1 bis zum Ende des Zuges. | 496092 | ||
| Italian | Ritirata verso Emeria | Incantesimo | Terraferma — Ogniqualvolta una terra entra nel campo di battaglia sotto il tuo controllo, scegli uno — • Crea una pedina creatura Alleato Kor 1/1 bianca. • Le creature che controlli prendono +1/+1 fino alla fine del turno. | 496494 | ||
| Japanese | エメリアへの撤退 | エンチャント | 上陸 ― 土地が1つあなたのコントロール下で戦場に出るたび、以下から1つを選ぶ。 • 白の1/1のコー・同盟者・クリーチャー・トークンを1体生成する。 • ターン終了時まで、あなたがコントロールしているクリーチャーは+1/+1の修整を受ける。 | 496628 | ||
| Portuguese (Brazil) | Retirada para Emeria | Encantamento | Aterragem — Toda vez que um terreno entrar no campo de batalha sob seu controle, escolha um: • Crie uma ficha de criatura branca 1/1 do tipo Kor Aliado. • As criaturas que você controla recebem +1/+1 até o final do turno. | 496762 | ||
| Russian | Отступление в Эмерию | Чары | Землепад — Каждый раз, когда земля выходит на поле битвы под вашим контролем, выберите одно — • Создайте одну фишку существа 1/1 белый Кор Союзник. • Существа под вашим контролем получают +1/+1 до конца хода. | 496896 | ||
| Spanish | Retirada a Emeria | Encantamiento | Aterrizaje — Siempre que una tierra entre al campo de batalla bajo tu control, elige uno: • Crea una ficha de criatura Aliado Kor blanca 1/1. • Las criaturas que controlas obtienen +1/+1 hasta el final del turno. | 496226 |
| date | text |
|---|---|
| 2024-11-08 | A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land. |
| 2024-11-08 | A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control. |
| 2024-11-08 | Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.). |
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