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Reyhan, Last of the Abzan CM2

Other printings of "Reyhan, Last of the Abzan": CM2 #13 C16 #40 PZ2 #43 CMR #534 PRM #86170

Card

id19331
artistChris Rallis
artistIdsa8e7b854-b15a-421a-b66d-6e68187ae285
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB, G
colorIndicator
colorsB, G
defense
duelDeck
edhrecRank5686
edhrecSaltiness0.2
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsPartner
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{B}{G}
manaValue3
nameReyhan, Last of the Abzan
number13
originalPrintings
originalReleaseDate
originalTextReyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it.
Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
otherFaceIds
power0
printingsC16, CM2, CMR, PRM, PZ2
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCM2
side
signature
sourceProducts{'foil': ['e4b25b9c-efe9-5920-b4b6-ad6b46f01fee']}
subsets
subtypesHuman, Warrior
supertypesLegendary
textReyhan enters with three +1/+1 counters on it.
Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
Partner (You can have two commanders if both have partner.)
toughness0
typeLegendary Creature — Human Warrior
typesCreature
uuid265bb90e-d536-59bf-8aac-99d7f84669cc
variations
watermark
setNameCommander Anthology Volume II

Identifiers

id19331
cardKingdomEtchedId
cardKingdomFoilId218707
cardKingdomId
cardsphereFoilId55711
cardsphereId
deckboxId39358
mcmId357016
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide61a1b1b-4b42-57be-b728-c9c253966e36
mtgoFoilId
mtgoId
multiverseId446749
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8afad106-a49b-4910-959e-228c109ea983
scryfallIllustrationIdfe4d97db-5f98-44f1-bfea-13c0104bcd32
scryfallOracleId3e7df01c-75af-440d-97fd-1b1b794281b9
tcgplayerEtchedProductId
tcgplayerProductId166690
uuid265bb90e-d536-59bf-8aac-99d7f84669cc

Legalities

id19331
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid265bb90e-d536-59bf-8aac-99d7f84669cc
vintageLegal

Purchase URLs

id19331
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/9fd5a515379778a6
cardmarket
tcgplayerhttps://mtgjson.com/links/be6199b5e27dfd39
tcgplayerEtched
uuid265bb90e-d536-59bf-8aac-99d7f84669cc

Foreign Data (per language)

No foreign data.

Rulings

datetext
2020-11-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2020-11-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2020-11-10If enough -1/-1 counters are put on a creature at the same time to make its toughness 0 or less, the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many counters you put on target creature. For example, if there are three +1/+1 counters on Reyhan and it gets six -1/-1 counters, the target creature gets three +1/+1 counters.
2020-11-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2020-11-10If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
2020-11-10Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
2020-11-10To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
2020-11-10You can choose two commanders with partner that are the same color or colors. In Commander Draft, you can even choose two of the same commander with partner if you drafted them. If you do this, make sure you keep the number of times you've cast each from the command zone clear for "commander tax" purposes.

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