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Rimrock Knight // Boulder Rush PRM

Other printings of "Rimrock Knight // Boulder Rush": PLST #ELD-137 PLST #ELD-137 ELD #137 ELD #137 PIO #153 PIO #153 ELD #294 ELD #294 PRM #78750 PRM #78750

Card

id78748
artistJosu Hernaiz
artistIds74246024-92b4-43d0-a5af-a3f9f2a35d5f
asciiName
attractionLights
availabilitymtgo
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank14757
edhrecSaltiness
faceConvertedManaCost1
faceFlavorName
faceManaValue1
faceNameBoulder Rush
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{R}
manaValue2
nameRimrock Knight // Boulder Rush
number78750
originalPrintings
originalReleaseDate2019-10-06
originalText
otherFaceIds4b34c024-b2b2-5294-9da5-c6eeef8d9483
power
printingsELD, PIO, PLST, PRM
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStampoval
setCodePRM
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textTarget creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
toughness
typeInstant — Adventure
typesInstant
uuid4d0dd06c-5c07-561d-9655-1f1e9881761b
variations
watermark
setNameMagic Online Promos

Identifiers

id78748
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3ccd73b4-512f-5324-9606-6cefa19298fc
mtgoFoilId
mtgoId78750
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7111d244-9892-40f1-bb25-51521f51d46f
scryfallIllustrationId5ef133fc-797b-4b3a-a1d9-bbdbe9b4407d
scryfallOracleId24db950b-e4fe-42d0-977b-4957eb8229d9
tcgplayerEtchedProductId
tcgplayerProductId
uuid4d0dd06c-5c07-561d-9655-1f1e9881761b

Legalities

id78748
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid4d0dd06c-5c07-561d-9655-1f1e9881761b
vintageLegal

Purchase URLs

id78748
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuid4d0dd06c-5c07-561d-9655-1f1e9881761b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

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