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Risk Factor PGRN

Other printings of "Risk Factor": GRN #113 PGRN #113p PGRN #113s

Card

id67021
artistChris Seaman
artistIdsb9c49463-6f55-4039-9d32-c02a658af100
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank7165
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsJump, Jump-start
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{R}
manaValue3
nameRisk Factor
number113p
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsGRN, PGRN
promoTypessetpromo, promopack, stamped, planeswalkerstamped
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodePGRN
side
signature
sourceProducts
subsets
subtypes
supertypes
textTarget opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
toughness
typeInstant
typesInstant
uuide5cac67a-1515-507b-bc81-b0ba1d890d85
variations301798ed-fae5-5d64-9d7c-03273fd8b104
watermarkizzet
setNameGuilds of Ravnica Promos

Identifiers

id67021
cardKingdomEtchedId
cardKingdomFoilId226756
cardKingdomId225674
cardsphereFoilId61774
cardsphereId61555
deckboxId45620
mcmId379758
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id1971c4a6-9354-5d32-9dbf-414e26ab7ab5
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId5c5a49ca-7d5c-47e0-a8cc-6f75085910eb
scryfallIllustrationIdb7970a1d-6f61-4fbb-896f-f6d0c67f34f6
scryfallOracleId7f61a2a6-2fe2-48ec-8e2e-74d147be0a0a
tcgplayerEtchedProductId
tcgplayerProductId193317
uuide5cac67a-1515-507b-bc81-b0ba1d890d85

Legalities

id67021
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuide5cac67a-1515-507b-bc81-b0ba1d890d85
vintageLegal

Purchase URLs

id67021
cardKingdomhttps://mtgjson.com/links/4eabe9d9d4cc5857
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fb735900ddb9fd04
cardmarket
tcgplayerhttps://mtgjson.com/links/a87fe7974f40c087
tcgplayerEtched
uuide5cac67a-1515-507b-bc81-b0ba1d890d85

Foreign Data (per language)

No foreign data.

Rulings

datetext
2018-10-05A spell cast using jump-start will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
2018-10-05If a card with jump-start is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
2018-10-05If an effect allows you to pay an alternative cost rather than a spell's mana cost, you may pay that alternative cost when you jump-start a spell. You'll still discard a card as an additional cost to cast it.
2018-10-05If the target player is an illegal target by the time Risk Factor tries to resolve, the spell doesn't resolve. You don't draw three cards.
2018-10-05You must still follow any timing restrictions and permissions when casting a spell with jump-start, including those based on the card's type. For instance, you can cast a sorcery using jump-start only when you could normally cast a sorcery.

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