Other printings of "Puppeteer Clique": SHM #75 MM2 #91 WOC #115 C17 #121 NCC #257 CLB #769
| id | 87524 |
|---|---|
| artist | Daren Bader |
| artistIds | 7da1a585-c875-45e4-b322-5da9e8e1f651 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 2449 |
| edhrecSaltiness | 0.25 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Flying, Persist |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{B}{B} |
| manaValue | 5 |
| name | Puppeteer Clique |
| number | 75 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Flying When Puppeteer Clique comes into play, put target creature card in an opponent's graveyard into play under your control. It has haste. At the end of your turn, remove it from the game. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.) |
| otherFaceIds | |
| power | 3 |
| printings | C17, CLB, MM2, NCC, SHM, WOC |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | SHM |
| side | |
| signature | |
| sourceProducts | {'foil': ['8d99f8c2-a0d4-5d5c-8dfa-1552a5f28103', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812'], 'nonfoil': ['2b651e97-8239-5ccb-bcf9-5f88d09b2868', 'dc5253c6-cb4b-5a43-9659-2dd7d2920ec6', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812']} |
| subsets | |
| subtypes | Faerie, Wizard |
| supertypes | |
| text | Flying When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) |
| toughness | 2 |
| type | Creature — Faerie Wizard |
| types | Creature |
| uuid | 348c4621-66ef-5493-abbe-2cd7202dc96d |
| variations | |
| watermark | |
| setName | Shadowmoor |
| id | 87524 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 124973 |
| cardKingdomId | 124687 |
| cardsphereFoilId | 41404 |
| cardsphereId | 41405 |
| deckboxId | 3772 |
| mcmId | 19089 |
| mcmMetaId | 9639 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 985bfba1-745e-5087-a306-44b99a6c0140 |
| mtgoFoilId | 29508 |
| mtgoId | 29507 |
| multiverseId | 146761 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 6ff839e1-6f76-4a24-a87c-d4589b1abf66 |
| scryfallIllustrationId | ffe56075-72ed-4fab-9fd6-20839f95a74b |
| scryfallOracleId | 00e0b103-892c-49b3-836d-867fff197bbd |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 18751 |
| uuid | 348c4621-66ef-5493-abbe-2cd7202dc96d |
| id | 87524 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 348c4621-66ef-5493-abbe-2cd7202dc96d |
| vintage | Legal |
| id | 87524 |
|---|---|
| cardKingdom | https://mtgjson.com/links/5ce639220f97da1d |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/db63af4aa1a4bac7 |
| cardmarket | https://mtgjson.com/links/5daa47ac501a998d |
| tcgplayer | https://mtgjson.com/links/c9307af2b15eabf4 |
| tcgplayerEtched | |
| uuid | 348c4621-66ef-5493-abbe-2cd7202dc96d |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 操偶聚群 | 生物~仙灵/法术师 | 飞行 当操偶聚群进场时,将目标生物牌在你的操控下从对手的坟墓场放置进场。 它具有敏捷。 在你的回合结束时,将它移出对战。 留存 (当此生物从场上置入坟墓场时,若其上没有-1/-1指示物,则将它在其拥有者的操控下返回场上,且其上有一个-1/-1指示物。) | 173047 | ||
| French | Clique des marionnettistes | Créature : peuple fée et sorcier | Vol Quand la Clique des marionnettistes arrive en jeu, mettez en jeu, sous votre contrôle, la carte de créature ciblée du cimetière d'un adversaire. Elle a la célérité. À la fin de votre tour, retirez-la de la partie. Persistance (Quand cette créature est mise dans un cimetière depuis le jeu, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la en jeu sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.) | 173348 | ||
| German | Puppenspieler-Clique | Kreatur — Feenwesen, Zauberer | Fliegend Wenn die Puppenspieler-Clique ins Spiel kommt, bringe eine Kreaturenkarte deiner Wahl aus dem Friedhof eines Gegners unter deiner Kontrolle ins Spiel. Sie hat Eile. Entferne sie am Ende deines Zuges ganz aus dem Spiel. Beharrlichkeit (Wenn diese Kreatur aus dem Spiel auf einen Friedhof gelegt wird und keine -1/-1-Marke auf ihr lag, bringe sie mit einer -1/-1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.) | 174552 | ||
| Italian | Cricca di Burattinai | Creatura — Mago Spiritello | Volare Quando la Cricca di Burattinai entra in gioco, metti in gioco sotto il tuo controllo una carta creatura bersaglio in un cimitero di un avversario. Ha rapidità. Alla fine del tuo turno, rimuovila dal gioco. Persistere (Quando questa creatura viene messa in un cimitero dal gioco, se non aveva segnalini -1/-1, rimettila in gioco sotto il controllo del suo proprietario con un segnalino -1/-1.) | 173649 | ||
| Japanese | くぐつ師の徒党 | クリーチャー — フェアリー・ウィザード | 飛行 くぐつ師の徒党が場に出たとき、いずれかの対戦相手の墓地にあるクリーチャー・カード1枚を対象とし、それをあなたのコントロール下で場に出す。 それは速攻を持つ。 あなたのターンの終了時に、それをゲームから取り除く。 頑強 (このクリーチャーが場からいずれかの墓地に置かれたとき、それの上に-1/-1カウンターが置かれていなかった場合、それを-1/-1カウンターが1個置かれた状態でオーナーのコントロール下で場に戻す。) | 173950 | ||
| Portuguese (Brazil) | Facção Titeriteira | Criatura — Fada Mago | Voar Quando Facção Titeriteira entrar em jogo, coloque um card de criatura alvo que está no cemitério de um oponente em jogo sob seu controle. Ele tem ímpeto. No final de seu turno, remova-o de jogo. Persistir (Quando esta criatura for colocada num cemitério vinda do jogo, se ela não tiver nenhum marcador -1/-1, devolva-a para o jogo sob o controle de seu dono com um marcador -1/-1.) | 172144 | ||
| Russian | Клика Кукловодов | Существо — Фея Чародей | Полет Когда Клика Кукловодов входит в игру, положите целевую карту существа из кладбища оппонента в игру под вашим контролем. Она имеет Ускорение. В конце вашего хода удалите ее из игры. Упорство (Когда это существо попадает из игры на кладбище, если на нем не было жетонов -1/-1, верните его в игру под контролем его владельца с одним жетоном -1/-1 на нем.) | 172445 | ||
| Spanish | Pandilla de titiriteros | Criatura — Hechicero hada | Vuela. Cuando la Pandilla de titiriteros entre en juego, pon en juego bajo tu control la carta de criatura objetivo del cementerio de un oponente. Tiene la habilidad de prisa. Al final de tu turno, remuévela del juego. Persistir. (Cuando esta criatura vaya a un cementerio desde el juego, si no tenía contadores -1/-1 sobre ella, regrésala al juego bajo el control de su propietario con un contador -1/-1.) | 172746 |
| date | text |
|---|---|
| 2013-06-07 | If a creature with persist stops being a creature, persist will still work. |
| 2013-06-07 | If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point. |
| 2013-06-07 | If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing. |
| 2013-06-07 | If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield. |
| 2013-06-07 | If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time. |
| 2013-06-07 | The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it. |
| 2013-06-07 | When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence. |
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