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Ritual Guardian DBL

Other printings of "Ritual Guardian": DBL #30 MID #30

Card

id23159
artistDenman Rooke
artistIds5eedbc4b-34a3-4ca5-b3f5-9ac2f6b6adf7
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank24414
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"By ancient magics, by angels' grace, we will survive this night."
frameEffectsinverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCoven
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{W}
manaValue3
nameRitual Guardian
number30
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsDBL, MID
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeDBL
side
signature
sourceProducts{'foil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53'], 'nonfoil': ['9cb58fb6-2df9-574d-ba20-68ed1e3bec53']}
subsets
subtypesHuman, Soldier
supertypes
textCoven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains lifelink until end of turn.
toughness2
typeCreature — Human Soldier
typesCreature
uuide88a400d-6845-55fa-9256-921913e93366
variations
watermark
setNameInnistrad: Double Feature

Identifiers

id23159
cardKingdomEtchedId
cardKingdomFoilId254341
cardKingdomId253803
cardsphereFoilId84122
cardsphereId83508
deckboxId62105
mcmId584848
mcmMetaId345343
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ideb918bfc-7327-5fc2-aa53-957bc216d708
mtgoFoilId
mtgoId96272
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIda4d1d723-60b0-4dd3-95aa-1026f36b28bd
scryfallIllustrationId9c0535c5-570e-49f0-adfb-8eb22ec9a44d
scryfallOracleId9f4719f2-0eab-464b-9ae5-2b96717ae08d
tcgplayerEtchedProductId
tcgplayerProductId255385
uuide88a400d-6845-55fa-9256-921913e93366

Legalities

id23159
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuide88a400d-6845-55fa-9256-921913e93366
vintageLegal

Purchase URLs

id23159
cardKingdomhttps://mtgjson.com/links/5e42518954361bde
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/c20e04f664ad7a90
cardmarkethttps://mtgjson.com/links/5b0bfbd6c69a4337
tcgplayerhttps://mtgjson.com/links/30d5c31ee888e3c7
tcgplayerEtched
uuide88a400d-6845-55fa-9256-921913e93366

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24A creature has different power from another if their powers are different numbers. For example, a 1/1 creature and a 2/1 creature have different powers.
2021-09-24For three creatures to have different powers from one another, each of their powers needs to be different. A 1/1 creature, a 2/1 creature, and another 2/1 creature aren't three creatures with different powers, even though both 2/1 creatures have different power than the 1/1 creature.
2021-09-24Many coven abilities, such as that of Dawnhart Wardens above, are triggered abilities with intervening if clauses. You must control three or more creatures with different powers at the time the ability triggers and at the time the ability tries to resolve. They do not, however, need to be the same set of creatures in both cases.

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