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Road // Ruin MH2

Other printings of "Road // Ruin": MH2 #212 MH2 #212 MH2 #376 MH2 #376

Card

id53377
artistJohann Bodin
artistIdsd92e2dd9-9ef6-43f6-81f8-df87f9066983
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, R
colorIndicator
colorsR
defense
duelDeck
edhrecRank9798
edhrecSaltiness
faceConvertedManaCost3
faceFlavorName
faceManaValue3
faceNameRuin
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsAftermath
languageEnglish
layoutaftermath
leadershipSkills
life
loyalty
manaCost{1}{R}{R}
manaValue6
nameRoad // Ruin
number212
originalPrintings
originalReleaseDate
originalTextSearch your library for a basic land card, put it onto the battlefield tapped, then shuffle. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Ruin deals damage to target creature equal to the number of lands you control.
otherFaceIdsd0245e59-81bc-58ec-974d-49f6335d7568
power
printingsMH2
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMH2
sideb
signature
sourceProducts
subsets
subtypes
supertypes
textAftermath (Cast this spell only from your graveyard. Then exile it.)
Ruin deals damage to target creature equal to the number of lands you control.
toughness
typeSorcery
typesSorcery
uuid32f25efe-29ab-5926-a6e8-ebe09c8c26cc
variations28d5a9ff-b2ec-5d4b-9ae5-8ab1bff853d0
watermark
setNameModern Horizons 2

Identifiers

id53377
cardKingdomEtchedId
cardKingdomFoilId246891
cardKingdomId246226
cardsphereFoilId77586
cardsphereId77577
deckboxId57506
mcmId566263
mcmMetaId341489
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd844530c-ebdc-5e74-bf3c-b2ab5828cf3c
mtgoFoilId
mtgoId90805
multiverseId522288
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf336b4d4-9a84-4a87-a8ea-a83a842890ee
scryfallIllustrationId7eaf0850-0e17-4598-b183-1718e37c53f9
scryfallOracleIdf18d8939-7ee8-4a44-a1c8-6ae3a08f52fd
tcgplayerEtchedProductId
tcgplayerProductId239709
uuid32f25efe-29ab-5926-a6e8-ebe09c8c26cc

Legalities

id53377
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid32f25efe-29ab-5926-a6e8-ebe09c8c26cc
vintageLegal

Purchase URLs

id53377
cardKingdomhttps://mtgjson.com/links/9f7623285b5aa834
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/0f2d285b71790312
cardmarkethttps://mtgjson.com/links/89953daf8f5f768b
tcgplayerhttps://mtgjson.com/links/0ac26f3cde831e32
tcgplayerEtched
uuid32f25efe-29ab-5926-a6e8-ebe09c8c26cc

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
GermanRoad // RuinRuinHexereiNachhall (Wirke diesen Zauberspruch nur aus deinem Friedhof. Schicke ihn danach ins Exil.)
Der Ruin fügt einer Kreatur deiner Wahl so viele Schadenspunkte zu, wie du Länder kontrollierst.
522549
ItalianRoad // RuinRuinStregoneriaConseguenze (Lancia questa magia solo dal tuo cimitero. Poi esiliala.)
La Sventura infligge a una creatura bersaglio danno pari al numero di terre che controlli.
523332
KoreanRoad // RuinRuin집중마법여파 (당신의 무덤에서만 이 주문을 발동할 수 있다. 그 후 이 카드를 추방한다.)
생물을 목표로 정한다. 폐허는 그 생물에게 당신이 조종하는 대지의 수만큼 피해를 입힌다.
523854

Rulings

datetext
2021-06-18A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
2021-06-18All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting red spells, you can cast Road, but not Ruin.
2021-06-18Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
2021-06-18Each split card is a single card. For example, if you discard one, you've discarded one card, not two. If an effect counts the number of instant and sorcery cards in your graveyard, Road /// Ruin counts once, not twice.
2021-06-18If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
2021-06-18If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
2021-06-18If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
2021-06-18Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with another effect.
2021-06-18While not on the stack, the characteristics of a split card are the combination of its two halves. For example, Road /// Ruin is a green and red card, it is both an instant card and a sorcery card, and its mana value is 6.

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