← Back Card Profile (by Name)

Rosethorn Acolyte // Seasonal Ritual ELD

Other printings of "Rosethorn Acolyte // Seasonal Ritual": ELD #174 ELD #174 ELD #300 ELD #300 PRM #78842 PRM #78842

Card

id30314
artistWylie Beckert
artistIds074daf3d-0849-4c4a-b5a5-c276384e81e5
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank8431
edhrecSaltiness
faceConvertedManaCost1
faceFlavorName
faceManaValue1
faceNameSeasonal Ritual
finishesnonfoil, foil
flavorName
flavorText"Old battlefields make great gardens. So rich from the blood of the fallen."
frameEffectsshowcase
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutadventure
leadershipSkills
life
loyalty
manaCost{G}
manaValue3
nameRosethorn Acolyte // Seasonal Ritual
number300
originalPrintings
originalReleaseDate
originalText
otherFaceIds7d6334a7-3a55-5aa3-b67a-853af5d9ebec
power
printingsELD, PRM
promoTypesboosterfun
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeELD
sideb
signature
sourceProducts
subsets
subtypesAdventure
supertypes
textAdd one mana of any color. (Then exile this card. You may cast the creature later from exile.)
toughness
typeSorcery — Adventure
typesSorcery
uuid6753cc93-b956-54f1-8975-f62cfa591875
variations1cb1e10a-f718-5a47-8396-19024a39f56f
watermark
setNameThrone of Eldraine

Identifiers

id30314
cardKingdomEtchedId
cardKingdomFoilId228052
cardKingdomId227528
cardsphereFoilId62694
cardsphereId62647
deckboxId46356
mcmId399264
mcmMetaId281044
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbf2937bc-add8-5e16-91a8-95a45794c9e0
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId472bed9a-10f3-4811-b562-5a746a712cd8
scryfallIllustrationIda5db9207-7dcd-460f-bb44-a0ee815f9e64
scryfallOracleId639a8804-8513-4ba4-8683-ea1e2e5a9530
tcgplayerEtchedProductId
tcgplayerProductId198563
uuid6753cc93-b956-54f1-8975-f62cfa591875

Legalities

id30314
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid6753cc93-b956-54f1-8975-f62cfa591875
vintageLegal

Purchase URLs

id30314
cardKingdomhttps://mtgjson.com/links/d62d3bbf1f2dafbb
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/2e60274ecd2bb7ba
cardmarkethttps://mtgjson.com/links/2d268466d7ee1e4f
tcgplayerhttps://mtgjson.com/links/ac3fe678a0c72482
tcgplayerEtched
uuid6753cc93-b956-54f1-8975-f62cfa591875

Foreign Data (per language)

No foreign data.

Rulings

datetext
2019-10-04An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Giant Killer is a white creature card whose mana value is 1. It can't be the target of the triggered ability of Mystic Sanctuary.
2019-10-04Casting a card as an Adventure isn't casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
2019-10-04If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
2019-10-04If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a permanent spell.
2019-10-04If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
2019-10-04If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
2019-10-04If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
2019-10-04If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if Giant Killer is exiled with the last ability of Vivien, Champion of the Wilds, you can't cast it as Chop Down.
2019-10-04When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
2019-10-04You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you'll be able to cast it only during your main phase while the stack is empty.

Tip: bookmark this page with your query parameters for quick access.