Other printings of "Royal Assassin": PJJT #2N05 PJSE #2E05 PSUS #11 ACR #93 DMR #101 M12 #105 M10 #110 M11 #116 30A #120 LEA #123 2ED #124 CED #124 CEI #124 LEB #124 3ED #125 FBB #125 SUM #125 4BB #157 4ED #157 8ED #159 8ED #159★ 9ED #159 9ED #159★ ACR #164 10E #174 ACR #213 ACR #306 DMR #310 30A #417 PRM #35160
| id | 240 |
|---|---|
| artist | Mark Zug |
| artistIds | 48e2b98c-5467-4671-bd42-4c3746115117 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 2098 |
| edhrecSaltiness | 0.43 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force. |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{B}{B} |
| manaValue | 3 |
| name | Royal Assassin |
| number | 174 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {T}: Destroy target tapped creature. |
| otherFaceIds | |
| power | 1 |
| printings | 10E, 2ED, 30A, 3ED, 4BB, 4ED, 8ED, 9ED, ACR, CED, CEI, DMR, FBB, LEA, LEB, M10, M11, M12, PJJT, PJSE, PRM, PSUS, SUM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | 10E |
| side | |
| signature | |
| sourceProducts | {'foil': ['c5cd29de-5ec9-5e13-b8eb-40e3a9f79f9a', 'c690e178-661d-5e17-9b29-a5bf6319a844'], 'nonfoil': ['4831adbb-c0af-5d27-b407-19f2f7805949', 'c690e178-661d-5e17-9b29-a5bf6319a844']} |
| subsets | |
| subtypes | Human, Assassin |
| supertypes | |
| text | {T}: Destroy target tapped creature. |
| toughness | 1 |
| type | Creature — Human Assassin |
| types | Creature |
| uuid | 23e48622-2895-5385-99a4-892c93a5d3d2 |
| variations | |
| watermark | |
| setName | Tenth Edition |
| id | 240 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 123260 |
| cardKingdomId | 122892 |
| cardsphereFoilId | 536 |
| cardsphereId | 537 |
| deckboxId | 2251 |
| mcmId | 16338 |
| mcmMetaId | 4809 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | c64e55d9-0fb6-5232-bc7c-ba151449e5f4 |
| mtgoFoilId | 27549 |
| mtgoId | 27548 |
| multiverseId | 129708 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 1bc1d6b5-ee32-4d62-848d-884da6376c63 |
| scryfallIllustrationId | 6c24a711-fc33-4cd0-9fe8-a4dca296a0a6 |
| scryfallOracleId | 9ed6f28f-a3db-48c5-9ab0-b90a7fba5f57 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 15289 |
| uuid | 23e48622-2895-5385-99a4-892c93a5d3d2 |
| id | 240 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | Legal |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 23e48622-2895-5385-99a4-892c93a5d3d2 |
| vintage | Legal |
| id | 240 |
|---|---|
| cardKingdom | https://mtgjson.com/links/59eadc75cf1673c6 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/dabb4d9ca31af38c |
| cardmarket | https://mtgjson.com/links/028da0f3420c7a39 |
| tcgplayer | https://mtgjson.com/links/1081f84ddfee9005 |
| tcgplayerEtched | |
| uuid | 23e48622-2895-5385-99a4-892c93a5d3d2 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 皇家刺客 | 修习匿踪技艺的皇家刺客总是细心选择其牺牲品,不倚仗蛮力,即时且精准地行动。 | 生物~人类/杀手 | {T}:消灭目标已横置的生物。 | 147903 | |
| French | Assassin royal | Entraînés aux arts furtifs, les assassins royaux choisissent tout particulièrement leurs victimes, préférant la préparation et la précision à la force brute. | Créature : humain et assassin | {T} : Détruisez la créature engagée ciblée. | 150107 | |
| German | Meistermeuchler | In den Künsten der Verschwörung wohl ausgebildet, wählen die Meistermeuchler ihre Opfer sorgfältig. Sie verlassen sich lieber auf den rechten Zeitpunkt und Präzision als auf rohe Gewalt. | Kreatur — Mensch, Assassine | {T}: Zerstöre eine getappte Kreatur deiner Wahl. | 148669 | |
| Italian | Assassino Reale | Addestrati nell'arte del sotterfugio, gli assassini reali scelgono le loro vittime con cura e si affidano al tempismo e alla precisione piuttosto che alla forza bruta. | Creatura — Assassino Umano | {T}: Distruggi una creatura TAPpata bersaglio. | 149052 | |
| Japanese | 凄腕の暗殺者 | 隠密行動に長けた凄腕の暗殺者は、注意深く犠牲者を選ぶ。彼らが頼むのは腕っぷしではなく、タイミングと正確さだ。 | クリーチャー — 人間・暗殺者 | {T}:タップ状態のクリーチャー1体を対象とし、それを破壊する。 | 148286 | |
| Portuguese (Brazil) | Assassino da Realeza | Treinados nas artes da dissimulação, os assassinos da realeza escolhem suas vítimas com cuidado, contando mais com o senso de oportunidade e a precisão do que com a força bruta. | Criatura — Humano Assassino | {T}: Destrua a criatura alvo virada. | 149724 | |
| Russian | Королевский Убийца | Королевские убийцы хорошо обучены своему ремеслу, они аккуратно выбирают жертв, полагаясь больше на точность и расчет, нежели на грубую силу. | Существо — Человек Убийца | {T}: Уничтожьте целевое повернутое существо. | 149341 | |
| Spanish | Asesino real | Entrenados en las artes del sigilo, los asesinos reales eligen a sus víctimas cuidadosamente basándose en el momento indicado y la precisión, en vez de en la fuerza bruta. | Criatura — Asesino humano | {T}: Destruye la criatura objetivo girada. | 150490 |
| date | text |
|---|---|
| 2004-10-04 | Can't target itself because you choose the target before you tap him. At that time he is not yet a legal target. |
| 2004-10-04 | If the creature is no longer tapped when the Assassin's ability resolves, then the ability doesn't resolve. |
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