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Safe Haven DRK

Other printings of "Safe Haven": PTC #ll118sb BCHR #113 CHR #113 DRK #118 TSB #121

Card

id28408
artistChristopher Rush
artistIdsc96773f0-346c-4f7d-9271-2d98cc5d86e1
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank16899
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion1993
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameSafe Haven
number118
originalPrintings
originalReleaseDate
originalText{2}, ocT: Remove target creature you control from game. This ability is played as an interrupt.
During your upkeep, sacrifice Safe Haven to return all creatures it has removed from game directly into play. Treat this as if they were just summoned.
otherFaceIds
power
printingsBCHR, CHR, DRK, PTC, TSB
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeDRK
side
signature
sourceProducts{'nonfoil': ['317bc3d6-0e48-5ed2-b072-98a807ca281b', 'f1c661cf-1274-5044-9c42-c31edfa1834f']}
subsets
subtypes
supertypes
text{2}, {T}: Exile target creature you control.
At the beginning of your upkeep, you may sacrifice this land. If you do, return each card exiled with this land to the battlefield under its owner's control.
toughness
typeLand
typesLand
uuid28903892-7c61-5961-bba6-6c13b3d9a15e
variations
watermark
setNameThe Dark

Identifiers

id28408
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId29088
cardsphereFoilId
cardsphereId43506
deckboxId322
mcmId7396
mcmMetaId4865
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbdfe52f2-1f7a-5b48-a2b2-3f105edc56b0
mtgoFoilId
mtgoId
multiverseId1825
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0d48fb47-1bed-4791-a014-504515f3d36f
scryfallIllustrationId970f1b73-5d8a-421c-bd6d-ca9532776f63
scryfallOracleId8f7f4061-8998-40e9-b980-c63f27e7a5cd
tcgplayerEtchedProductId
tcgplayerProductId3564
uuid28903892-7c61-5961-bba6-6c13b3d9a15e

Legalities

id28408
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschoolLegal
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuid28903892-7c61-5961-bba6-6c13b3d9a15e
vintageLegal

Purchase URLs

id28408
cardKingdomhttps://mtgjson.com/links/0788e78abebb2fec
cardKingdomEtched
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/bffc9263a2e784c2
tcgplayerhttps://mtgjson.com/links/60f453cbfd057fdc
tcgplayerEtched
uuid28903892-7c61-5961-bba6-6c13b3d9a15e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
ItalianRifugio Sicuro

Rulings

datetext
2004-10-04All cards in the Haven stay there even if they cease to be creatures. When the Haven is sacrificed, the cards come back onto the battlefield whether or not they are creatures.
2004-10-04Auras on creatures are put into the graveyard and counters on creatures are removed when the creatures are sent to the Haven.
2004-10-04Creatures return to the battlefield simultaneously.
2004-10-04Creatures return to the control of their owners, regardless of who controls the Haven when it is sacrificed.
2004-10-04If changed to another land type, the creature cards are not lost but can’t be released until the land reverts to normal.
2004-10-04Token creatures cease to exist when they leave the battlefield, so this effect just exiles them with no chance to bring them back like you can with cards.
2004-10-04When creatures return to the battlefield, they are put onto the battlefield as if just cast. Creatures with X in the mana cost are treated as X is zero. Creatures which can pay costs when put onto the battlefield to determine abilities must have those costs paid at this time.
2004-10-04When the creature leaves the battlefield any damage or “will be destroyed at some future time” effects are removed from the creature.

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