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Safehold Elite SHM

Other printings of "Safehold Elite": UMA #220 SHM #239

Card

id87688
artistRichard Whitters
artistIds7d989811-f244-4be7-b5b0-6fbeacacef6b
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, W
colorIndicator
colorsG, W
defense
duelDeck
edhrecRank16965
edhrecSaltiness0.62
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText"I refuse to die—not at the hands of one such as you."
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsPersist
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{G/W}
manaValue2
nameSafehold Elite
number239
originalPrintings
originalReleaseDate
originalTextPersist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
otherFaceIds
power2
printingsSHM, UMA
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeSHM
side
signature
sourceProducts{'foil': ['8d99f8c2-a0d4-5d5c-8dfa-1552a5f28103', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812'], 'nonfoil': ['2b651e97-8239-5ccb-bcf9-5f88d09b2868', 'dc5253c6-cb4b-5a43-9659-2dd7d2920ec6', 'df9ec53c-cbe9-50c0-ad27-a94f6cc75812']}
subsets
subtypesElf, Scout
supertypes
textPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
toughness2
typeCreature — Elf Scout
typesCreature
uuid64b3993c-b507-5a58-ba57-fdd31c6d4d14
variations
watermark
setNameShadowmoor

Identifiers

id87688
cardKingdomEtchedId
cardKingdomFoilId124998
cardKingdomId124712
cardsphereFoilId41455
cardsphereId41456
deckboxId3709
mcmId19253
mcmMetaId9802
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0342634c-da9d-5923-a34c-9fadee5fab4b
mtgoFoilId29460
mtgoId29459
multiverseId146077
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId14dee5be-94fd-4b5d-9265-edd1b58c8026
scryfallIllustrationId9b0e11bb-a730-45a6-a324-d896723b1c06
scryfallOracleId68ca91ba-31fb-47e0-9b32-e4f3504cbbca
tcgplayerEtchedProductId
tcgplayerProductId18775
uuid64b3993c-b507-5a58-ba57-fdd31c6d4d14

Legalities

id87688
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid64b3993c-b507-5a58-ba57-fdd31c6d4d14
vintageLegal

Purchase URLs

id87688
cardKingdomhttps://mtgjson.com/links/db8729771f23c336
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/81c571e14bbef72c
cardmarkethttps://mtgjson.com/links/f7d852dc2f27168c
tcgplayerhttps://mtgjson.com/links/88283f72a2b1963e
tcgplayerEtched
uuid64b3993c-b507-5a58-ba57-fdd31c6d4d14

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified华域精兵「我拒绝死去~尤其是在你这种货色手下。」生物~地精/斥候留存 (当此生物从场上置入坟墓场时,若其上没有-1/-1指示物,则将它在其拥有者的操控下返回场上,且其上有一个-1/-1指示物。)173211
FrenchÉlite de la ferté« Je refuse de mourir — du moins pas des mains d'êtres de votre sorte. »Créature : elfe et éclaireurPersistance (Quand cette créature est mise dans un cimetière depuis le jeu, si elle n'avait pas de marqueurs -1/-1 sur elle, renvoyez-la en jeu sous le contrôle de son propriétaire avec un marqueur -1/-1 sur elle.)173512
GermanTrutzburg-Elite„Ich weigere mich zu sterben — jedenfalls nicht im Kampf mit dir."Kreatur — Elf, SpäherBeharrlichkeit (Wenn diese Kreatur aus dem Spiel auf einen Friedhof gelegt wird und keine -1/-1-Marke auf ihr lag, bringe sie mit einer -1/-1-Marke unter der Kontrolle ihres Besitzers ins Spiel zurück.)174716
ItalianElite del Fortincanto"Mi rifiuto di morire... non certo per mano di uno come te."Creatura — Esploratore ElfoPersistere (Quando questa creatura viene messa in un cimitero dal gioco, se non aveva segnalini -1/-1, rimettila in gioco sotto il controllo del suo proprietario con un segnalino -1/-1.)173813
Japanese安寧砦の精鋭「死ぬのはごめんだ――ましてや、お前のような奴の手にかかってはな。」クリーチャー — エルフ・スカウト頑強 (このクリーチャーが場からいずれかの墓地に置かれたとき、それの上に-1/-1カウンターが置かれていなかった場合、それを-1/-1カウンターが1個置かれた状態でオーナーのコントロール下で場に戻す。)174114
Portuguese (Brazil)Elite do Refúgio"Eu me recuso a morrer não nas mãos de alguém como você."Criatura — Elfo BatedorPersistir (Quando esta criatura for colocada num cemitério vinda do jogo, se ela não tiver nenhum marcador -1/-1, devolva-a para o jogo sob o controle de seu dono com um marcador -1/-1.)172308
RussianЭлита Убежища«Я не собираюсь умирать уж точно не от рук такого, как вы».Существо — Эльф РазведчикУпорство (Когда это существо попадает из игры на кладбище, если на нем не было жетонов -1/-1, верните его в игру под контролем его владельца с одним жетоном -1/-1 на нем.)172609
SpanishÉlite del refugio seguro"Me niego a morir, por lo menos en manos de alguien como tú."Criatura — Explorador elfoPersistir. (Cuando esta criatura vaya a un cementerio desde el juego, si no tenía contadores -1/-1 sobre ella, regrésala al juego bajo el control de su propietario con un contador -1/-1.)172910

Rulings

datetext
2013-06-07If a creature with persist stops being a creature, persist will still work.
2013-06-07If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point.
2013-06-07If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing.
2013-06-07If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield.
2013-06-07If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time.
2013-06-07The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it.
2013-06-07When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence.

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