← Back Card Profile (by Name)

Sakashima the Impostor PLST

Other printings of "Sakashima the Impostor": PLST #SOK-53 SOK #53 SLD #1232

Card

id70867
artistrk post
artistIds81ae0f3f-1d88-4125-9aeb-b15b4c734c82
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank1905
edhrecSaltiness0.31
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{2}{U}{U}
manaValue4
nameSakashima the Impostor
numberSOK-53
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power3
printingsPLST, SLD, SOK
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['43e814a4-118f-5975-82c0-a901a80a74c1', '82697abd-23fa-5ab8-8fd4-c835c77bdc7c', 'abb81fe0-95ce-5abf-b4a3-a09beea5732b', 'cbd26a74-d0fd-5a8e-8f28-61f759dc3675']}
subsets
subtypesHuman, Rogue
supertypesLegendary
textYou may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has "{2}{U}{U}: Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
toughness1
typeLegendary Creature — Human Rogue
typesCreature
uuid32afce5e-686b-5989-9b1d-feb49ff7f6b2
variations
watermark
setNameThe List

Identifiers

id70867
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId229009
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id31606bdd-3866-59bf-827a-c1ac6f52853f
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9ab09047-f76b-4d3a-843b-73f798e8f03e
scryfallIllustrationIdadd45f03-37b7-4f3b-b2ce-87150a4adfaa
scryfallOracleIda7243d25-22a2-4df5-adaf-1f40f5330ec1
tcgplayerEtchedProductId
tcgplayerProductId204143
uuid32afce5e-686b-5989-9b1d-feb49ff7f6b2

Legalities

id70867
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid32afce5e-686b-5989-9b1d-feb49ff7f6b2
vintageLegal

Purchase URLs

id70867
cardKingdomhttps://mtgjson.com/links/313e0f23328c0cba
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/9859ba46cc1ad027
tcgplayerEtched
uuid32afce5e-686b-5989-9b1d-feb49ff7f6b2

Foreign Data (per language)

No foreign data.

Rulings

datetext
2005-06-01If there is no creature on the battlefield or if you don't choose a creature as Sakashima enters, Sakashima remains a 3/1 Human Rogue.
2005-06-01Sakashima doesn't get the return to hand ability unless a creature is copied as Sakashima enters. Sakashima can't copy itself because the choice is made as part of the event that puts it onto the battlefield, and whatever will be copied must already be on the battlefield.
2005-06-01Sakashima must be on the battlefield at the end of turn in order to return to hand. If Sakashima leaves the battlefield after the ability is activated but before the at-end-of-turn ability resolves, the ability does nothing.

Tip: bookmark this page with your query parameters for quick access.