Other printings of "Royal Assassin": PJJT #2N05 PJSE #2E05 PSUS #11 ACR #93 DMR #101 M12 #105 M10 #110 M11 #116 30A #120 LEA #123 2ED #124 CED #124 CEI #124 LEB #124 3ED #125 FBB #125 SUM #125 4BB #157 4ED #157 8ED #159 8ED #159★ 9ED #159 9ED #159★ ACR #164 10E #174 ACR #213 ACR #306 DMR #310 30A #417 PRM #35160
| id | 48245 |
|---|---|
| artist | Mark Zug |
| artistIds | 48e2b98c-5467-4671-bd42-4c3746115117 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | B |
| colorIndicator | |
| colors | B |
| defense | |
| duelDeck | |
| edhrecRank | 2099 |
| edhrecSaltiness | 0.43 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Trained in the arts of stealth, royal assassins choose their victims carefully, relying on timing and precision rather than brute force. |
| frameEffects | |
| frameVersion | 2003 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{B}{B} |
| manaValue | 3 |
| name | Royal Assassin |
| number | 110 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | {T}: Destroy target tapped creature. |
| otherFaceIds | |
| power | 1 |
| printings | 10E, 2ED, 30A, 3ED, 4BB, 4ED, 8ED, 9ED, ACR, CED, CEI, DMR, FBB, LEA, LEB, M10, M11, M12, PJJT, PJSE, PRM, PSUS, SUM |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | M10 |
| side | |
| signature | |
| sourceProducts | {'foil': ['a948412d-a2f1-5dd6-ae6c-2238a42ad663', 'f52aeac6-933a-55e2-a973-36421c155ea1'], 'nonfoil': ['1a6607af-f789-5b4c-a17a-999f1184dcda', '2a5fa0ac-5190-5c8d-b5bf-b7840b2c41b6', 'f52aeac6-933a-55e2-a973-36421c155ea1']} |
| subsets | |
| subtypes | Human, Assassin |
| supertypes | |
| text | {T}: Destroy target tapped creature. |
| toughness | 1 |
| type | Creature — Human Assassin |
| types | Creature |
| uuid | 23c9a26d-228b-5943-bd83-a73221b4ce86 |
| variations | |
| watermark | |
| setName | Magic 2010 |
| id | 48245 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 127396 |
| cardKingdomId | 127155 |
| cardsphereFoilId | 26102 |
| cardsphereId | 26103 |
| deckboxId | 15821 |
| mcmId | 21156 |
| mcmMetaId | 4809 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | d3a9b08d-2ae2-5f57-bbba-15670f9d3177 |
| mtgoFoilId | 33026 |
| mtgoId | 33025 |
| multiverseId | 191318 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | c94e3cdf-8312-4824-80b0-36be988e6eb4 |
| scryfallIllustrationId | 6c24a711-fc33-4cd0-9fe8-a4dca296a0a6 |
| scryfallOracleId | 9ed6f28f-a3db-48c5-9ab0-b90a7fba5f57 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 32712 |
| uuid | 23c9a26d-228b-5943-bd83-a73221b4ce86 |
| id | 48245 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | |
| predh | Legal |
| premodern | Legal |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 23c9a26d-228b-5943-bd83-a73221b4ce86 |
| vintage | Legal |
| id | 48245 |
|---|---|
| cardKingdom | https://mtgjson.com/links/be19afbcf5c78c65 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/aead3e44494b14c1 |
| cardmarket | https://mtgjson.com/links/fb1a9ba781e855ea |
| tcgplayer | https://mtgjson.com/links/20c29260e74e76f9 |
| tcgplayerEtched | |
| uuid | 23c9a26d-228b-5943-bd83-a73221b4ce86 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 皇家刺客 | 修习匿踪技艺的皇家刺客总是细心选择其牺牲品,不倚仗蛮力,即时且精准地行动。 | 生物~人类/杀手 | {T}:消灭目标已横置的生物。 | 200910 | |
| French | Assassin royal | Entraînés aux arts furtifs, les assassins royaux choisissent tout particulièrement leurs victimes, préférant la préparation et la précision à la force brute. | Créature : humain et assassin | {T} : Détruisez la créature engagée ciblée. | 199416 | |
| German | Meistermeuchler | In den Künsten der Verschwörung wohl ausgebildet, wählen die Meistermeuchler ihre Opfer sorgfältig. Sie verlassen sich lieber auf den rechten Zeitpunkt und Präzision als auf rohe Gewalt. | Kreatur — Mensch, Assassine | {T}: Zerstöre eine getappte Kreatur deiner Wahl. | 199665 | |
| Italian | Assassino Reale | Addestrati nell'arte del sotterfugio, gli assassini reali scelgono le loro vittime con cura e si affidano al tempismo e alla precisione piuttosto che alla forza bruta. | Creatura — Assassino Umano | {T}: Distruggi una creatura TAPpata bersaglio. | 200412 | |
| Japanese | 凄腕の暗殺者 | 隠密行動に長けた凄腕の暗殺者は、注意深く犠牲者を選ぶ。彼らが頼むのは腕っぷしではなく、タイミングと正確さだ。 | クリーチャー — 人間・暗殺者 | {T}:タップ状態のクリーチャー1体を対象とし、それを破壊する。 | 199914 | |
| Portuguese (Brazil) | Assassino da Realeza | Treinados nas artes da dissimulação, os assassinos da realeza escolhem suas vítimas com cuidado, contando mais com o senso de oportunidade e a precisão do que com a força bruta. | Criatura — Humano Assassino | {T}: Destrua a criatura alvo virada. | 199167 | |
| Russian | Королевский Убийца | Королевские убийцы хорошо обучены своему ремеслу, они аккуратно выбирают жертв, полагаясь больше на точность и расчет, нежели на грубую силу. | Существо — Человек Убийца | {T}: уничтожьте целевое повернутое существо. | 200163 | |
| Spanish | Asesino real | Entrenados en las artes del sigilo, los asesinos reales eligen a sus víctimas cuidadosamente basándose en el momento indicado y la precisión, en vez de en la fuerza bruta. | Criatura — Asesino humano | {T}: Destruye la criatura objetivo girada. | 200661 |
| date | text |
|---|---|
| 2004-10-04 | Can't target itself because you choose the target before you tap him. At that time he is not yet a legal target. |
| 2004-10-04 | If the creature is no longer tapped when the Assassin's ability resolves, then the ability doesn't resolve. |
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