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Scytheclaw CMM

Other printings of "Scytheclaw": C15 #53 ZNC #118 PZ1 #127 MOC #375 CMM #408 CMM #615

Card

id21137
artistJames Paick
artistIds1a7be0a2-d8ac-45c7-b0a0-eb0886f47b5f
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank6367
edhrecSaltiness0.93
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesetched
flavorName
flavorText
frameEffectsinverted, etched
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip, Living weapon
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{5}
manaValue5
nameScytheclaw
number615
originalPrintings
originalReleaseDate
originalTextLiving weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip {3}
otherFaceIds
power
printingsC15, CMM, MOC, PZ1, ZNC
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeCMM
side
signature
sourceProducts{'etched': ['27cadb89-a295-5ce4-89e1-5854303185db']}
subsets
subtypesEquipment
supertypes
textLiving weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, that player loses half their life, rounded up.
Equip {3}
toughness
typeArtifact — Equipment
typesArtifact
uuid7fb44c0c-9b8a-5906-9e24-6c9c53f1e5e3
variationsd6c95194-8005-5b27-9655-494ae3eb6949
watermark
setNameCommander Masters

Identifiers

id21137
cardKingdomEtchedId280113
cardKingdomFoilId
cardKingdomId
cardsphereFoilId106534
cardsphereId
deckboxId80891
mcmId723226
mcmMetaId221046
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id20eecb43-6770-536a-adb0-a0b27abdef50
mtgoFoilId
mtgoId113575
multiverseId626470
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId7d1b6402-c054-4dd5-a9d5-3d218270e8ba
scryfallIllustrationId9a8e314f-775d-4a03-80a1-0e7e065ab723
scryfallOracleIda75ddd9c-2574-46e9-ac85-58082789ff3e
tcgplayerEtchedProductId505853
tcgplayerProductId
uuid7fb44c0c-9b8a-5906-9e24-6c9c53f1e5e3

Legalities

id21137
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid7fb44c0c-9b8a-5906-9e24-6c9c53f1e5e3
vintageLegal

Purchase URLs

id21137
cardKingdom
cardKingdomEtchedhttps://mtgjson.com/links/9d3b9af4da16cf02
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/78ffecf098d4bba6
tcgplayer
tcgplayerEtchedhttps://mtgjson.com/links/b39df92f167855f9
uuid7fb44c0c-9b8a-5906-9e24-6c9c53f1e5e3

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified镰刀爪神器 — 武具活化武器(当此武具进战场时,派出一个0/0黑色非瑞人/病菌衍生生物,然后将它贴附于其上。)
佩带此武具的生物得+1/+1。
每当佩带此武具的生物对任一牌手造成战斗伤害时,该牌手失去一半数量的生命,小数点后进位。
佩带{3}
627660
FrenchGriffe faucheuseArtefact — équipementArme vivante (Quand cet équipement arrive sur le champ de bataille, créez un jeton de créature 0/0 noire Phyrexian et Germe, puis attachez-lui cet équipement.)
La créature équipée gagne +1/+1.
À chaque fois que la créature équipée inflige des blessures de combat à un joueur, ce joueur perd la moitié de ses points de vie, arrondie à l'unité supérieure.
Équipement {3}
626980
GermanSensenkralleArtefakt — AusrüstungLebende Waffe (Wenn diese Ausrüstung ins Spiel kommt, erzeuge einen 0/0 schwarzen Phyrexianer-Keim-Kreaturenspielstein und lege sie dann an ihn an.)
Die ausgerüstete Kreatur erhält +1/+1.
Immer wenn die ausgerüstete Kreatur einem Spieler Kampfschaden zufügt, verliert der Spieler die Hälfte seiner Lebenspunkte, aufgerundet.
Ausrüsten {3}
626640
Japanese鎌爪アーティファクト — 装備品生体武器(この装備品が戦場に出たとき、黒の0/0のファイレクシアン・細菌・クリーチャー・トークン1体を生成する。その後、これをそれにつける。)
装備しているクリーチャーは+1/+1の修整を受ける。
装備しているクリーチャーがプレイヤー1人に戦闘ダメージを与えるたび、そのプレイヤーは自分のライフの端数を切り上げた半分に等しい点数のライフを失う。
装備{3}
627320
Portuguese (Brazil)Garra-de-foiceArtefato — EquipamentoArma viva (Quando este Equipamento entrar no campo de batalha, crie uma ficha de criatura Germe Phyrexiano preta 0/0 e anexe-o a ela.)
A criatura equipada recebe +1/+1.
Toda vez que a criatura equipada causa dano de combate a um jogador, aquele jogador perde metade de seus pontos de vida, arredondada para cima.
Equipar {3}
627490
SpanishGarraguadañaArtefacto — EquipoArma viviente. (Cuando este Equipo entre al campo de batalla, crea una ficha de criatura Germen Pirexiano negra 0/0 y luego anéxalo a ella.)
La criatura equipada obtiene +1/+1.
Siempre que la criatura equipada haga daño de combate a un jugador, ese jugador pierde la mitad de sus vidas, redondeando hacia arriba.
Equipar {3}.
626810

Rulings

datetext
2015-11-04Scytheclaw's triggered ability triggers and resolves after combat damage is dealt. For example, if the Germ token deals 1 combat damage to a player with 10 life, combat damage will reduce that player's life total to 9. Then Scytheclaw's ability will cause the player to lose 5 life, leaving the player at 4.
2020-08-07If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
2020-08-07If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

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