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Sarah Jane Smith WHO

Other printings of "Sarah Jane Smith": WHO #6 WHO #347 WHO #536 WHO #611 WHO #938 WHO #1127

Card

id102599
artistMike Uziel
artistIdsd49ba339-39c0-44aa-a389-ec362b6c0c5c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank7549
edhrecSaltiness0.02
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, legendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsDoctor's companion, Investigate
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{W}
manaValue2
nameSarah Jane Smith
number536
originalPrintings
originalReleaseDate
originalTextWhenever you cast a historic spell, investigate. This ability triggers only once each turn.
Doctor's companion
otherFaceIds
power2
printingsWHO
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeWHO
side
signature
sourceProducts{'foil': ['2d252e89-9965-5f23-907e-7a98726d7fac', 'c3727661-aaa8-5fc8-985e-93b619c3ef05'], 'nonfoil': ['2d252e89-9965-5f23-907e-7a98726d7fac', 'c3727661-aaa8-5fc8-985e-93b619c3ef05']}
subsets
subtypesHuman, Detective
supertypesLegendary
textWhenever you cast a historic spell, investigate. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Doctor's companion (You can have two commanders if the other is the Doctor.)
toughness1
typeLegendary Creature — Human Detective
typesCreature
uuidfd679f3b-f90d-51e9-b5b3-952704c3cd0e
variations71bb3a62-bf3e-5f3b-b334-7e68d27b72de, 35b8f1b7-8644-5367-91ad-42f90dffb2a5, 3ecdf34a-dd1a-5da8-8142-d3ad1f57a59d, da170d24-a691-53f0-a819-4a30a6da773d, f1a18c25-78df-5986-9ab1-7579c86ee7e8
watermark
setNameDoctor Who

Identifiers

id102599
cardKingdomEtchedId
cardKingdomFoilId285253
cardKingdomId283941
cardsphereFoilId
cardsphereId109576
deckboxId83583
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id3b7abc24-b9ed-5ed4-a202-4a1b264a246f
mtgoFoilId
mtgoId
multiverseId635433
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcb59b2b4-34d8-4add-a187-61677c7a3b0d
scryfallIllustrationIde685bb39-49a6-4f61-81a0-4c0f8a280874
scryfallOracleIdda268892-b190-4eee-9a2b-b0b9bb763033
tcgplayerEtchedProductId
tcgplayerProductId509598
uuidfd679f3b-f90d-51e9-b5b3-952704c3cd0e

Legalities

id102599
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidfd679f3b-f90d-51e9-b5b3-952704c3cd0e
vintageLegal

Purchase URLs

id102599
cardKingdomhttps://mtgjson.com/links/44ea1ff7838aacc2
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/a0a7c287d0a7b24b
cardmarket
tcgplayerhttps://mtgjson.com/links/a1f74f0b3fb75fa8
tcgplayerEtched
uuidfd679f3b-f90d-51e9-b5b3-952704c3cd0e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Japaneseサラ・ジェーン・スミス伝説のクリーチャー — 人間・探偵あなたが歴史的な呪文1つを唱えるたび、調査を行う。この能力は、毎ターン1回しか誘発しない。
ドクターのコンパニオン
635450

Rulings

datetext
2023-10-13Although Doctor's companion is a new variant of the partner ability, the rules for partner have not otherwise changed. Notably, Time Lord Doctors and cards with Doctor's companion do not interact with cards which have another partner ability.
2023-10-13An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2023-10-13Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2023-10-13If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2023-10-13If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders' combined color identities.
2023-10-13Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined.
2023-10-13The Doctor's companion ability allows you to have two commanders if one has the ability and the other is a legendary creature that is a Time Lord Doctor and has no other creature types. Creatures with the changeling ability, for example, can't be a second commander this way.

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