Other printings of "Sarevok's Tome": CLB #645 CLB #685
| id | 18755 |
|---|---|
| artist | Titus Lunter |
| artistIds | b11e6b3a-f4ca-4cf1-8fd7-475696de5f5c |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | |
| colorIndicator | |
| colors | |
| defense | |
| duelDeck | |
| edhrecRank | 4834 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {4} |
| manaValue | 4 |
| name | Sarevok's Tome |
| number | 685 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Sarevok's Tome enters the battlefield, you take the initiative. {T}: Add {C}. If you have the initiative, add {C}{C} instead. {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon. |
| otherFaceIds | |
| power | |
| printings | CLB |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | CLB |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['cf2088ea-a443-53f9-a7fd-40f5892359c3', 'd41e5021-de07-569d-b133-c7e058c2f31b', 'f8c1403e-9a69-5a15-9076-64ca760b3bfb']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | When this artifact enters, you take the initiative. {T}: Add {C}. If you have the initiative, add {C}{C} instead. {3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon. |
| toughness | |
| type | Artifact |
| types | Artifact |
| uuid | ef52e455-d25a-5b3f-8ab0-e5672751f711 |
| variations | 86d96c11-21d7-59cc-b91e-bdaf1b583c4e |
| watermark | |
| setName | Commander Legends: Battle for Baldur's Gate |
| id | 18755 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 262035 |
| cardsphereFoilId | |
| cardsphereId | |
| deckboxId | |
| mcmId | 661385 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 37260b9f-1bc8-5331-9c50-37f11ca1cbe9 |
| mtgoFoilId | |
| mtgoId | 101468 |
| multiverseId | 567250 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 5a470690-a05d-4311-963c-50cbf779846d |
| scryfallIllustrationId | f819bfe0-2139-47a1-97e2-3985177e6ed8 |
| scryfallOracleId | 6ec54d84-7026-45a3-a7d7-37cd5c9a8463 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 273667 |
| uuid | ef52e455-d25a-5b3f-8ab0-e5672751f711 |
| id | 18755 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | ef52e455-d25a-5b3f-8ab0-e5672751f711 |
| vintage | Legal |
| id | 18755 |
|---|---|
| cardKingdom | https://mtgjson.com/links/93a2829e4c70b766 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/8a4a9acbcae85aaf |
| tcgplayerEtched | |
| uuid | ef52e455-d25a-5b3f-8ab0-e5672751f711 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 沙洛佛克的卷册 | 神器 | 当沙洛佛克的卷册进战场时,你掌握先制。 {T}:加{C}。如果你握有先制,则改为加{C}{C}。 {3},{T}:从你的牌库顶开始放逐牌,直到放逐一张非地牌为止。你可以施放该牌,且不需支付其法术力费用。只能于你完成过地城后起动。 | 567474 | ||
| Chinese Traditional | 沙洛佛克的卷冊 | 神器 | 當沙洛佛克的卷冊進戰場時,你掌握先制。 {T}:加{C}。如果你握有先制,則改為加{C}{C}。 {3},{T}:從你的牌庫頂開始放逐牌,直到放逐一張非地牌為止。你可以施放該牌,且不需支付其魔法力費用。只能於你完成過地城後起動。 | 567502 | ||
| French | Grimoire de Sarevok | Artefact | Quand le Grimoire de Sarevok arrive sur le champ de bataille, vous prenez l'initiative. {T} : Ajoutez {C}. Si vous détenez l'initiative, ajoutez {C}{C} à la place. {3}, {T} : Exilez les cartes du dessus de votre bibliothèque jusqu'à ce que vous exiliez une carte non-terrain. Vous pouvez lancer cette carte sans payer son coût de mana. N'activez que si vous avez terminé un donjon. | 567334 | ||
| German | Sarevoks Zauberbuch | Artefakt | Wenn Sarevoks Zauberbuch ins Spiel kommt, übernimmst du die Initiative. {T}: Erzeuge {C}. Falls du die Initiative hast, erzeuge stattdessen {C}{C}. {3}, {T}: Schicke Karten oben von deiner Bibliothek ins Exil, bis du eine Nichtland-Karte ins Exil schickst. Du kannst die Karte wirken, ohne ihre Manakosten zu bezahlen. Aktiviere diese Fähigkeit nur, falls du ein Gewölbe absolviert hast. | 567278 | ||
| Italian | Tomo di Sarevok | Artefatto | Quando il Tomo di Sarevok entra nel campo di battaglia, prendi l'iniziativa. {T}: Aggiungi {C}. Se hai l'iniziativa, aggiungi invece {C}{C}. {3}, {T}: Esilia carte dalla cima del tuo grimorio finché non esili una carta non terra. Puoi lanciare quella carta senza pagare il suo costo di mana. Attiva solo se hai completato un dungeon. | 567362 | ||
| Japanese | サレヴォクの書 | アーティファクト | サレヴォクの書が戦場に出たとき、あなたはイニシアチブを得る。 {T}:{C}を加える。あなたがイニシアチブを持っているなら、代わりに{C}{C}を加える。 {3}, {T}:あなたが土地でないカード1枚を追放するまで、あなたのライブラリーの一番上から1枚ずつ追放していく。あなたはそのカードをマナ・コストを支払うことなく唱えてもよい。あなたがダンジョンを踏破したことがなければ起動できない。 | 567390 | ||
| Portuguese (Brazil) | Tomo de Sarevok | Artefato | Quando Tomo de Sarevok entra no campo de batalha, você assume a dianteira. {T}: Adicione {C}. Se você estiver na dianteira, em vez disso, adicione {C}{C}. {3}, {T}: Exile cards do topo de seu grimório até exilar um card não de terreno. Você pode conjurar aquele card sem pagar seu custo de mana. Ative somente se você tiver completado uma masmorra. | 567418 | ||
| Russian | Книга Саревока | Артефакт | Когда Книга Саревока выходит на поле битвы, вы получаете инициативу. {T}: добавьте {C}. Если у вас есть инициатива, вместо этого добавьте {C}{C}. {3}, {T}: изгоняйте карты с верха вашей библиотеки до тех пор, пока вы не изгоните не являющуюся землей карту. Вы можете разыграть ту карту без уплаты ее мана-стоимости. Активируйте, только если вы прошли подземелье. | 567446 | ||
| Spanish | Tomo de Sarevok | Artefacto | Cuando el Tomo de Sarevok entre al campo de batalla, tomas la iniciativa. {T}: Agrega {C}. Si tienes la iniciativa, en vez de eso, agrega {C}{C}. {3}, {T}: Exilia cartas de la parte superior de tu biblioteca hasta que exilies una carta que no sea tierra. Puedes lanzar esa carta sin pagar su coste de maná. Activa esto solo si completaste una mazmorra. | 567306 |
| date | text |
|---|---|
| 2022-06-10 | A player who currently has the initiative may take the initiative again. This causes that player to venture into Undercity again, but does not cause them to have multiple initiative designations. |
| 2022-06-10 | If the player with the initiative leaves the game, the active player takes the initiative at the same time that player leaves the game. If the active player is leaving the game or if there is no active player, the next player in turn order takes the initiative. |
| 2022-06-10 | If you aren't in a dungeon when instructed to venture into Undercity, you will put Undercity into the command zone and move your venture marker to Secret Entrance (the first room). |
| 2022-06-10 | If you're already in a dungeon when instructed to venture into Undercity, you move to the next room of that dungeon. If you are already in the last room, you will complete that dungeon and start Undercity. This is true whether you're already in Undercity or any other dungeon. |
| 2022-06-10 | In a Two-Headed Giant game, if both players on a team deal combat damage to the player that has the initiative at the same time, the player with the initiative will choose the order of the triggered abilities. Then, as those abilities resolve, one team member takes the initiative (and ventures into Undercity) and then the other team member does the same. The last player to take the initiative keeps it until the initiative changes again. |
| 2022-06-10 | Only one player can have the initiative at a time. As one player takes the initiative, any other player that had the initiative ceases to have it. |
| 2022-06-10 | Similarly, when instructed to venture into Undercity, you can't start a dungeon that isn't Undercity. |
| 2022-06-10 | The initiative is a designation a player can have. A player with the initiative designation is said to "have the initiative." The initiative carries two inherent rules. First, whenever a player takes the initiative, and at the beginning of the upkeep of the player with the initiative, that player ventures into Undercity. Second, whenever one or more creatures a player controls deal combat damage to the player who has the initiative, the first player takes the initiative. Also, some abilities will refer to having the initiative and provide other benefits. |
| 2022-06-10 | There is no initiative in a game until an effect instructs a player to take the initiative. Once a player is instructed to do this, they have the initiative until another player takes the initiative. |
| 2022-06-10 | You cannot venture into Undercity unless instructed to do so, either because you have the initiative at the beginning of your upkeep or because you take the initiative. Notably, if you aren't in a dungeon and an effect instructs you to venture into the dungeon (not venture into Undercity), you can't start Undercity. |
Tip: bookmark this page with your query parameters for quick access.