Other printings of "Saruman, the White Hand": LTC #8 LTC #91 LTC #477
| id | 46695 |
|---|---|
| artist | Leonardo Borazio |
| artistIds | 608e3b85-cdd3-4d1a-8a3a-7f1ed8856f6b |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | B, R, U |
| colorIndicator | |
| colors | B, R, U |
| defense | |
| duelDeck | |
| edhrecRank | 3436 |
| edhrecSaltiness | 0.3 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | Over all his works a dark smoke hung and wrapped itself about the sides of Orthanc. |
| frameEffects | legendary |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | Amass |
| language | English |
| layout | normal |
| leadershipSkills | {'brawl': False, 'commander': True, 'oathbreaker': False} |
| life | |
| loyalty | |
| manaCost | {1}{U}{B}{R} |
| manaValue | 4 |
| name | Saruman, the White Hand |
| number | 8 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Goblins and Orcs you control have ward {2}. |
| otherFaceIds | |
| power | 2 |
| printings | LTC |
| promoTypes | |
| rarity | mythic |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | triangle |
| setCode | LTC |
| side | |
| signature | |
| sourceProducts | {'foil': ['dad99af2-08f8-516e-88b6-59962c77a5de']} |
| subsets | |
| subtypes | Avatar, Wizard |
| supertypes | Legendary |
| text | Whenever you cast a noncreature spell, amass Orcs X, where X is that spell's mana value. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) Goblins and Orcs you control have ward {2}. |
| toughness | 5 |
| type | Legendary Creature — Avatar Wizard |
| types | Creature |
| uuid | 1a690da3-210c-52e6-a5ad-64f3b1da8330 |
| variations | 6ff4eaef-925b-5fdf-baf4-e9f1512d20fa, b348eb2d-b2b4-5221-b37e-7e4995ed06c2 |
| watermark | |
| setName | Tales of Middle-earth Commander |
| id | 46695 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 278677 |
| cardKingdomId | 278676 |
| cardsphereFoilId | |
| cardsphereId | 103539 |
| deckboxId | 79527 |
| mcmId | 717162 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 9326a314-df49-502a-bfa4-2b8a628e9198 |
| mtgoFoilId | |
| mtgoId | 113200 |
| multiverseId | 620666 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 6487ccbf-f6cd-45a6-8514-2c458b655ef2 |
| scryfallIllustrationId | 82f136f7-22df-4cee-b2a0-8a183ce9ca88 |
| scryfallOracleId | 2bade11e-04e0-42a2-8861-9257c99a7c08 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 499735 |
| uuid | 1a690da3-210c-52e6-a5ad-64f3b1da8330 |
| id | 46695 |
|---|---|
| alchemy | |
| brawl | |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | |
| historic | |
| legacy | Legal |
| modern | |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | |
| uuid | 1a690da3-210c-52e6-a5ad-64f3b1da8330 |
| vintage | Legal |
| id | 46695 |
|---|---|
| cardKingdom | https://mtgjson.com/links/c3bb5b9d64796fc4 |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/94665df0fd462032 |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/e6d78dbb4f7a7b25 |
| tcgplayerEtched | |
| uuid | 1a690da3-210c-52e6-a5ad-64f3b1da8330 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 白手萨茹曼 | 在他建造的这一切上空,有一团黑烟萦绕不去,紧紧包在欧尔桑克周围。 | 传奇生物 ~圣者/法术师 | 每当你施放非生物咒语时,囤兵半兽人X,X为该咒语的法术力值。(在一个由你操控的军队上放置X个+1/+1指示物。它也是半兽人。如果你未操控军队,则先派出一个0/0黑色半兽人/军队衍生生物。) 由你操控的鬼怪和半兽人具有守护{2}。 | 620694 | |
| French | Saruman, la Main Blanche | Sur tous ses ouvrages était suspendue une fumée sombre qui enveloppait les flancs d'Orthanc. | Créature légendaire : avatar et sorcier | À chaque fois que vous lancez un sort non-créature, amassez des orques X, X étant la valeur de mana de ce sort. (Mettez X marqueurs +1/+1 sur une armée que vous contrôlez. C'est aussi un orque. Si vous ne contrôlez pas d'armée, créez d'abord un jeton de créature 0/0 noire Orque et Armée.) Les gobelins et les orques que vous contrôlez ont parade {2}. | 620678 | |
| German | Saruman, die Weiße Hand | Über all seinen Werken hing ein dunkler Qualm, der sich um Orthanc legte. | Legendäre Kreatur — Avatar, Zauberer | Immer wenn du einen Nichtkreatur-Zauberspruch wirkst, wende Ork-Aufmarsch X an, wobei X gleich dem Manabetrag des Zauberspruchs ist. (Lege X +1/+1-Marken auf eine Armee, die du kontrollierst. Sie ist auch ein Ork. Falls du keine Armee kontrollierst, erzeuge zuerst einen 0/0 schwarzen Ork-Armee-Kreaturenspielstein.) Goblins und Orks, die du kontrollierst, haben Abwehr {2}. | 620670 | |
| Italian | Saruman, la Mano Bianca | Su tutte le sue opere, una cascata di fumo scuro si avvolse ai lati di Orthanc. | Creatura Leggendaria — Mago Avatar | Ogniqualvolta lanci una magia non creatura, recluta Orchi X, dove X è il valore di mana di quella magia. (Metti X segnalini +1/+1 su un Esercito che controlli. È anche un Orco. Se non controlli un Esercito, crea prima una pedina creatura Esercito Orco 0/0 nera.) I Goblin e gli Orchi che controlli hanno egida {2}. | 620682 | |
| Japanese | 白の手、サルマン | 工廠の上には黒い煙がたなびき、オルサンクの周りをまるごと包み込んでいた。 | 伝説のクリーチャー — アバター・ウィザード | あなたがクリーチャーでない呪文を唱えるたび、オーク動員Xを行う。Xはその呪文のマナ総量に等しい。(あなたがコントロールしている軍団1体の上に+1/+1カウンターX個を置く。それはオークでもある。あなたが軍団をコントロールしていないなら、その前に、黒の0/0のオーク・軍団・クリーチャー・トークン1体を生成する。) ゴブリンやオークのうちあなたがコントロールしているすべては護法{2}を持つ。 | 620686 | |
| Portuguese (Brazil) | Saruman, A Mão Branca | Sobre todas as suas obras, uma fumaça escura pairava e envolvia os flancos de Orthanc. | Criatura Lendária — Avatar Mago | Toda vez que você conjurar uma mágica não de criatura, arregimente Orcs X, sendo X o valor de mana daquela mágica. (Coloque X marcadores +1/+1 em um Exército que você controla. Ele também é um Orc. Se você não controlar um Exército, crie antes uma ficha de criatura Orc Exército preta 0/0.) Os Goblins e Orcs que você controla têm salvaguarda {2}. | 620690 | |
| Spanish | Saruman, la Mano Blanca | Sobre todas sus fraguas flotaba un humo oscuro que se arremolinaba contra los flancos de Orthanc. | Criatura legendaria — Hechicero avatar | Siempre que lances un hechizo que no sea de criatura, enrola X Orcos, donde X es el valor de maná de ese hechizo. (Pon X contadores +1/+1 sobre un Ejército que controlas. También es un Orco. Si no controlas un Ejército, crea primero una ficha de criatura Ejército Orco negra 0/0.) Los Trasgos y Orcos que controlas tienen la habilidad de rebatir {2}. | 620674 |
| date | text |
|---|---|
| 2023-06-16 | A creature that is both a Goblin and an Orc still only gets one instance of ward {2} from Saruman, the White Hand's last ability. |
| 2023-06-16 | Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army. |
| 2023-06-16 | Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N." |
| 2023-06-16 | If Saruman, the White Hand is a Goblin or an Orc, it will have ward {2}. |
| 2023-06-16 | If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters. |
| 2023-06-16 | In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types. |
| 2023-06-16 | Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason. |
| 2023-06-16 | Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs. |
| 2023-06-16 | To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types. |
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