Other printings of "Runic Armasaur": M19 #200 PM19 #200p PM19 #200s LCC #256
| id | 44748 |
|---|---|
| artist | Randy Vargas |
| artistIds | d20672ca-0555-4238-a984-fd171d36b247 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | G |
| colorIndicator | |
| colors | G |
| defense | |
| duelDeck | |
| edhrecRank | 1990 |
| edhrecSaltiness | 0.44 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil |
| flavorName | |
| flavorText | The Sun Empire's most sacred sites are protected by more than prayers. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 0 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | 1 |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {1}{G}{G} |
| manaValue | 3 |
| name | Runic Armasaur |
| number | 256 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card. |
| otherFaceIds | |
| power | 2 |
| printings | LCC, M19, PM19 |
| promoTypes | |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | LCC |
| side | |
| signature | |
| sourceProducts | {'nonfoil': ['05000e1a-5e14-5665-a594-cd40241e9f92']} |
| subsets | |
| subtypes | Dinosaur |
| supertypes | |
| text | Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card. |
| toughness | 5 |
| type | Creature — Dinosaur |
| types | Creature |
| uuid | f64e653b-49da-55cc-afdc-3050620653f6 |
| variations | |
| watermark | |
| setName | The Lost Caverns of Ixalan Commander |
| id | 44748 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | |
| cardKingdomId | 287072 |
| cardsphereFoilId | |
| cardsphereId | 112566 |
| deckboxId | 84916 |
| mcmId | 743608 |
| mcmMetaId | |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 1337e2f6-2f32-51f6-9552-b6e9f790593f |
| mtgoFoilId | |
| mtgoId | 118912 |
| multiverseId | 640552 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 17913fb0-ef73-4b20-8625-b84d4e62178a |
| scryfallIllustrationId | 3aa1aa84-cac3-41e3-bf73-366557210028 |
| scryfallOracleId | 48e8ae59-a234-498e-9dae-bac8d1424ea5 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 525792 |
| uuid | f64e653b-49da-55cc-afdc-3050620653f6 |
| id | 44748 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | f64e653b-49da-55cc-afdc-3050620653f6 |
| vintage | Legal |
| id | 44748 |
|---|---|
| cardKingdom | https://mtgjson.com/links/4130e78b60a9bfd8 |
| cardKingdomEtched | |
| cardKingdomFoil | |
| cardmarket | |
| tcgplayer | https://mtgjson.com/links/5796f0f656b39806 |
| tcgplayerEtched | |
| uuid | f64e653b-49da-55cc-afdc-3050620653f6 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Armosaure runique | Les sites les plus sacrés de l'Empire du Soleil sont protégés par bien plus que des prières. | Créature — dinosaure | À chaque fois qu'un adversaire active une capacité d'une créature ou d'un terrain qui n'est pas une capacité de mana, vous pouvez piocher une carte. | 641290 | |
| German | Runenbewehrter Armasaurus | Die heiligsten Stätten des Imperiums der Sonne werden von mehr als nur Gebeten beschützt. | Kreatur — Dinosaurier | Immer wenn ein Gegner eine Fähigkeit einer Kreatur oder eines Landes aktiviert, die keine Manafähigkeit ist, kannst du eine Karte ziehen. | 640798 | |
| Italian | Armasauro Runico | I luoghi più sacri dell'Impero del Sole sono protetti da molto più delle sole preghiere. | Creatura — Dinosauro | Ogniqualvolta un avversario attiva un'abilità di una creatura o di una terra che non è un'abilità di mana, puoi pescare una carta. | 641536 | |
| Japanese | 秘紋のアルマサウルス | 太陽帝国で最も神聖な場所は、祈り以上のもので守られている。 | クリーチャー — 恐竜 | 対戦相手が、クリーチャーや土地が持ちマナ能力でない能力を起動するたび、あなたはカード1枚を引いてもよい。 | 641782 | |
| Portuguese (Brazil) | Armassauro Rúnico | Os lugares mais sagrados do Império do Sol são protegidos por mais que orações. | Criatura — Dinossauro | Toda vez que um oponente ativa uma habilidade de uma criatura ou terreno que não seja uma habilidade de mana, você pode comprar um card. | 642028 | |
| Spanish | Armasaurio rúnico | Los lugares más sagrados del Imperio del Sol están protegidos por algo más que plegarias. | Criatura — Dinosaurio | Siempre que un oponente active una habilidad de una criatura o una tierra que no sea una habilidad de maná, puedes robar una carta. | 641044 |
| date | text |
|---|---|
| 2018-07-13 | Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text. An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate. |
| 2018-07-13 | Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a card in hand (such as a cycling ability from the Amonkhet block) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield. |
| 2018-07-13 | Runic Armasaur's ability doesn't trigger when an opponent activates an ability of a noncreature, nonland permanent that causes it to become a creature (such as a crew ability of a Vehicle). |
| 2018-07-13 | Runic Armasaur's ability resolves before the ability that caused it to trigger. Players can cast spells and activate abilities after the triggered ability resolves but before the activated ability that caused it to trigger does. |
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