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Scion of Halaster CLB

Other printings of "Scion of Halaster": CLB #145 CLB #498

Card

id18562
artistMilivoj Ćeran
artistIds1eced451-4da5-42bc-b49d-70c41246581f
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank8302
edhrecSaltiness0.09
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesetched
flavorName
flavorTextMost see the Mad Mage as a deranged menace, but you recognize the genius behind his paranoia.
frameEffectslegendary, inverted, etched
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameScion of Halaster
number498
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsCLB
promoTypesboosterfun
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeCLB
side
signature
sourceProducts{'etched': ['c0fa8d42-016e-51a5-a6cf-d05167da13ba', 'd41e5021-de07-569d-b133-c7e058c2f31b']}
subsets
subtypesBackground
supertypesLegendary
textCommander creatures you own have "The first time you would draw a card each turn, instead look at the top two cards of your library. Put one of them into your graveyard and the other back on top of your library. Then draw a card."
toughness
typeLegendary Enchantment — Background
typesEnchantment
uuid8f82d67a-4fba-53e8-94a1-f7bdf350335f
variations8a089e1e-8363-5970-903e-ad8bf29c50c7
watermark
setNameCommander Legends: Battle for Baldur's Gate

Identifiers

id18562
cardKingdomEtchedId260851
cardKingdomFoilId
cardKingdomId
cardsphereFoilId89631
cardsphereId
deckboxId65653
mcmId659967
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc7298e27-a7d7-5c0d-bb3b-ce5d0d09da68
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId3a7ce463-6427-4040-baec-c5fa361db806
scryfallIllustrationIdb3cbace6-17d3-4704-b027-6a93e07e6dbe
scryfallOracleId227ddf6c-d21a-48da-84fb-395c7e096914
tcgplayerEtchedProductId272677
tcgplayerProductId
uuid8f82d67a-4fba-53e8-94a1-f7bdf350335f

Legalities

id18562
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid8f82d67a-4fba-53e8-94a1-f7bdf350335f
vintageLegal

Purchase URLs

id18562
cardKingdom
cardKingdomEtchedhttps://mtgjson.com/links/3bf409c3e11cc40f
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtchedhttps://mtgjson.com/links/4441c46933281940
uuid8f82d67a-4fba-53e8-94a1-f7bdf350335f

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-06-10An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
2022-06-10Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
2022-06-10Choose a Background is a variant of the partner ability. You may have two commanders if one of them is a legendary creature with the choose a background ability and the other is a legendary Background enchantment. Backgrounds and cards with choose a Background do not interact with cards which have any other partner ability.
2022-06-10If a card refers to a commander creature you own, a Background won't usually be counted or included for that effect. If another spell or ability causes your Background to become a creature, however, it will be included. Any effect that refers to your commander or a commander you own or control without specifying creature will apply to a Background that is your commander, as appropriate.
2022-06-10If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
2022-06-10If you control a Background that grants an ability to commander creatures you own, and you own more than one commander creature, each of them will have that ability.
2022-06-10If your Commander deck has two commanders, you can include only cards whose own color identities are also found in your commanders’ combined color identities.
2022-06-10If your commander loses the choose a Background ability or stops being a Background during the game, as appropriate, it is still your commander.
2022-06-10Once the game begins, your two commanders are tracked separately. If you cast one, you won’t have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 combat damage from any one of them, not from both of them combined (although your Background won’t usually be a creature anyway).
2022-06-10You can choose two commanders that are the same color or colors.

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