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Searing Blaze PLST

Other printings of "Searing Blaze": PLST #WWK-90 P11 #5 DDI #67 WWK #90 PRM #39630

Card

id71500
artistJames Paick
artistIds1a7be0a2-d8ac-45c7-b0a0-eb0886f47b5f
asciiName
attractionLights
availabilitypaper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank16157
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsLandfall
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{R}{R}
manaValue2
nameSearing Blaze
numberWWK-90
originalPrintings
originalReleaseDate2024-08-02
originalText
otherFaceIds
power
printingsDDI, P11, PLST, PRM, WWK
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodePLST
side
signature
sourceProducts{'nonfoil': ['1db93605-0a4e-5e5b-80a2-18a6e177f51d']}
subsets
subtypes
supertypes
textSearing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.
Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
toughness
typeInstant
typesInstant
uuid1d96dd6b-f0ff-5bb0-9e21-77a8edc1906a
variations
watermark
setNameThe List

Identifiers

id71500
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId304156
cardsphereFoilId
cardsphereId128877
deckboxId96027
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide5d8a058-38c1-569e-95b9-67e06c7c5490
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId0008098c-2985-493f-bc37-0a8fb96cad65
scryfallIllustrationId53d96dba-c78a-4ad2-ac52-46c6d3804bf1
scryfallOracleId74b08a70-b0bb-4340-98a0-b1d5b7c9d2cc
tcgplayerEtchedProductId
tcgplayerProductId583436
uuid1d96dd6b-f0ff-5bb0-9e21-77a8edc1906a

Legalities

id71500
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid1d96dd6b-f0ff-5bb0-9e21-77a8edc1906a
vintageLegal

Purchase URLs

id71500
cardKingdomhttps://mtgjson.com/links/f9e0697c86637345
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/8fe62f7a89f42f4f
tcgplayerEtched
uuid1d96dd6b-f0ff-5bb0-9e21-77a8edc1906a

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-03-01If either target is illegal by the time Searing Blaze resolves, it still deals damage to the other target.
2010-03-01You must choose two targets as you cast Searing Blaze: a player and a creature that player controls. If you can't (because there are no creatures on the battlefield, perhaps), then you can't cast the spell.
2024-11-08Having more than one land enter the battlefield under your control this turn provides no additional benefit.
2024-11-08Once the spell resolves, having a land enter under your control provides no further benefit.
2024-11-08The effect of this spell's landfall ability replaces its normal effect. If you had a land enter under your control this turn, only the landfall-based effect happens.
2024-11-08The landfall ability checks for an action that has happened in the past. It doesn't matter if a land that entered the battlefield under your control previously in the turn is still on the battlefield, is still under your control, or is still a land.
2024-11-08Whether you had a land enter the battlefield under your control this turn is checked as this spell resolves, not as you cast it.

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