← Back Card Profile (by Name)

Seasinger ME1

Other printings of "Seasinger": FEM #25 ME1 #49 5ED #121

Card

id51981
artistAmy Weber
artistIdsc1160787-e72e-4f89-b361-c6864f7a4e3a
asciiName
attractionLights
availabilitymtgo
boosterTypesdefault
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank18732
edhrecSaltiness0.69
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion1997
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly1
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{U}{U}
manaValue3
nameSeasinger
number49
originalPrintings
originalReleaseDate
originalTextWhen you control no Islands, sacrifice Seasinger.
You may choose not to untap Seasinger during your untap step.
{T}: Gain control of target creature whose controller controls an Island as long as you control Seasinger and as long as Seasinger remains tapped.
otherFaceIds
power0
printings5ED, FEM, ME1
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeME1
side
signature
sourceProducts
subsets
subtypesMerfolk
supertypes
textWhen you control no Islands, sacrifice this creature.
You may choose not to untap this creature during your untap step.
{T}: Gain control of target creature whose controller controls an Island for as long as you control this creature and this creature remains tapped.
toughness1
typeCreature — Merfolk
typesCreature
uuidc02a4f08-38b6-5301-ae93-c81afd7a846e
variations
watermark
setNameMasters Edition

Identifiers

id51981
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id2107568b-cecc-5db5-90d0-4f23dfa7cffd
mtgoFoilId28016
mtgoId28015
multiverseId159845
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId473c8a26-4971-4b17-bdef-4c8f8120360d
scryfallIllustrationId80b00e8c-1340-43f4-9b39-a467584d6697
scryfallOracleId13745b92-1e30-4075-9733-5d00da11408c
tcgplayerEtchedProductId
tcgplayerProductId
uuidc02a4f08-38b6-5301-ae93-c81afd7a846e

Legalities

id51981
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuidc02a4f08-38b6-5301-ae93-c81afd7a846e
vintageLegal

Purchase URLs

id51981
cardKingdom
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayer
tcgplayerEtched
uuidc02a4f08-38b6-5301-ae93-c81afd7a846e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2004-10-04You do not lose control of the stolen creature if it stops being a creature. You only lose control if Seasinger leaves your control or becomes untapped.
2007-09-16If a creature’s controller doesn’t control an Island, that creature is an illegal target. Whether that player controls an Island is checked both when Seasinger’s ability is activated and when it resolves. However, targeting restrictions aren’t checked continually while a spell or ability is on the stack.
2007-09-16Whether you control Seasinger is checked continually, starting when the ability is activated. If, before the ability resolves, there’s any point at which you don’t control Seasinger, the ability has no effect — even if you control Seasinger again by the time the ability resolves. The same is true regarding whether Seasinger remains tapped.

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