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Twinflame 2X2

Other printings of "Twinflame": JOU #115 2X2 #129 2X2 #455 SLD #1810

Card

id1267
artistChase Stone
artistIds2d753f61-5f5b-468e-97ea-8e0fdd347340
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1110
edhrecSaltiness0.38
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesetched
flavorName
flavorText
frameEffectsinverted, etched
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsStrive
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameTwinflame
number455
originalPrintings
originalReleaseDate
originalTextStrive — This spell costs {2}{R} more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
otherFaceIds
power
printings2X2, JOU, SLD
promoTypesboosterfun
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCode2X2
side
signature
sourceProducts{'etched': ['a095d6b7-ab51-59c2-a2c2-363cf85147cd']}
subsets
subtypes
supertypes
textStrive — This spell costs {2}{R} more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
toughness
typeSorcery
typesSorcery
uuidaefa405d-c42a-5944-aefe-feac51ff9c28
variationsf53a1067-05da-5fd2-92f4-efe86b05b3e9
watermark
setNameDouble Masters 2022

Identifiers

id1267
cardKingdomEtchedId263338
cardKingdomFoilId
cardKingdomId
cardsphereFoilId90987
cardsphereId
deckboxId66758
mcmId665841
mcmMetaId209526
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id0fee380a-4cf4-5d94-8bbc-ca5e84499d1f
mtgoFoilId
mtgoId
multiverseId573423
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdaf570ca5-4123-4043-a2fc-8b3a7bdfdf38
scryfallIllustrationIdcc7ddbed-f5b2-4b97-990a-255a3f2a8f3d
scryfallOracleId83cf1169-5853-4332-b897-7b17d72d76ab
tcgplayerEtchedProductId277254
tcgplayerProductId
uuidaefa405d-c42a-5944-aefe-feac51ff9c28

Legalities

id1267
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidaefa405d-c42a-5944-aefe-feac51ff9c28
vintageLegal

Purchase URLs

id1267
cardKingdom
cardKingdomEtchedhttps://mtgjson.com/links/ae751b0885c86b20
cardKingdomFoil
cardmarkethttps://mtgjson.com/links/92b4dcad6c6d9445
tcgplayer
tcgplayerEtchedhttps://mtgjson.com/links/54969b4f2dff0891
uuidaefa405d-c42a-5944-aefe-feac51ff9c28

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified焰塑双身法术积力~此咒语在第一个目标之外每有一个目标,便增加{2}{R}来施放。
选择任意数量目标由你操控的生物。为每个这类生物各进行以下流程,派出一个衍生物,此衍生物为该生物的复制品,但它具有敏捷异能。在下一个结束步骤开始时,放逐这些衍生物。
574063
FrenchPyrojumeauRituelObstination — Ce sort coûte {2}{R} de plus à lancer pour chaque cible après la première.
Choisissez n'importe quel nombre de créatures ciblées que vous contrôlez. Pour chacune d'elles, créez un jeton qui est une copie de cette créature, excepté qu'il a la célérité. Exilez ces jetons au début de la prochaine étape de fin.
573743
GermanZwillingsflammeHexereiStreben — Dieser Zauberspruch kostet beim Wirken für jedes Ziel außer dem ersten {2}{R} mehr.
Bestimme eine beliebige Anzahl an Kreaturen deiner Wahl, die du kontrollierst. Erzeuge für jede davon einen Spielstein, der eine Kopie der Kreatur ist, außer dass er Eile hat. Schicke die Spielsteine zu Beginn des nächsten Endsegments ins Exil.
573583
Japanese双つ身の炎ソーサリー奮励 ― この呪文を唱えるためのコストは、2つ目以降の対象1つにつき{2}{R}多くなる。
あなたがコントロールしている望む数のクリーチャーを対象とする。それら1体につき、速攻を持つこと以外それのコピーであるトークン1つを生成する。次の終了ステップの開始時に、それらのトークンを追放する。
573903

Rulings

datetext
2014-04-26Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the copied creature will also work.
2014-04-26If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
2014-04-26If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
2014-04-26If another creature becomes or enters the battlefield as a copy of the token, that creature will have haste, but you won't exile it. However, if Twinflame creates multiple tokens copying a single creature due to a replacement effect (like the one Doubling Season creates), you'll exile each of them.
2014-04-26If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
2014-04-26If the copied creature has {X} in its mana cost, X is considered to be 0.
2014-04-26If the copied creature is a token, the token created by Twinflame copies the original characteristics of that token as stated by the effect that put that token onto the battlefield.
2014-04-26If the copied creature is copying something else (for example, if the copied creature is a Clone), then the token enters the battlefield as whatever that creature copied.
2014-04-26The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
2014-04-26The tokens copy exactly what was printed on the original creature and nothing else (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
2014-04-26The tokens see each other enter the battlefield. If any of them have a triggered ability that triggers whenever a creature enters the battlefield, they'll trigger for one another.
2014-04-26You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.

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