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Twinflame JOU

Other printings of "Twinflame": JOU #115 2X2 #129 2X2 #455 SLD #1810

Card

id42767
artistChase Stone
artistIds2d753f61-5f5b-468e-97ea-8e0fdd347340
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank1110
edhrecSaltiness0.38
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsStrive
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{R}
manaValue2
nameTwinflame
number115
originalPrintings
originalReleaseDate
originalTextStrive — Twinflame costs {2}{R} more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, put a token that's a copy of that creature onto the battlefield. Those tokens have haste. Exile them at the beginning of the next end step.
otherFaceIds
power
printings2X2, JOU, SLD
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeJOU
side
signature
sourceProducts{'foil': ['ef8281b6-54ab-578a-baec-62f5c79977c0', 'fc41a40e-dc96-5a40-b5f5-29e993d1a5e1'], 'nonfoil': ['20f4e2ee-2cf9-5248-b78b-067e2f8cdc03', 'ef8281b6-54ab-578a-baec-62f5c79977c0']}
subsets
subtypes
supertypes
textStrive — This spell costs {2}{R} more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
toughness
typeSorcery
typesSorcery
uuidc28f4206-0029-533d-823f-26e882fbb2a2
variations
watermark
setNameJourney into Nyx

Identifiers

id42767
cardKingdomEtchedId
cardKingdomFoilId194226
cardKingdomId193967
cardsphereFoilId22301
cardsphereId22302
deckboxId24434
mcmId266630
mcmMetaId209526
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idc70091d3-7176-5ba6-ace8-96bf1e930e69
mtgoFoilId52241
mtgoId52240
multiverseId380523
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId207128b3-2de3-495a-bf29-eec50c3bd752
scryfallIllustrationIdcc7ddbed-f5b2-4b97-990a-255a3f2a8f3d
scryfallOracleId83cf1169-5853-4332-b897-7b17d72d76ab
tcgplayerEtchedProductId
tcgplayerProductId82238
uuidc28f4206-0029-533d-823f-26e882fbb2a2

Legalities

id42767
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timeless
uuidc28f4206-0029-533d-823f-26e882fbb2a2
vintageLegal

Purchase URLs

id42767
cardKingdomhttps://mtgjson.com/links/7209cde77fb29e82
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/afcde0e33681cfe1
cardmarkethttps://mtgjson.com/links/eda52da0f1920d93
tcgplayerhttps://mtgjson.com/links/81125ced8d5482de
tcgplayerEtched
uuidc28f4206-0029-533d-823f-26e882fbb2a2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified焰塑双身法术积力~焰塑双身在第一个目标之外每有一个目标,便增加{2}{R}来施放。
选择任意数量目标由你操控的生物。对每个这类生物而言,各将一个衍生物放进战场,此衍生物为该生物的复制品。这些衍生物具有敏捷异能。在下一个结束步骤开始时,将它们放逐。
380688
Chinese Traditional焰塑雙身巫術積力~焰塑雙身在第一個目標之外每有一個目標,便增加{2}{R}來施放。
選擇任意數量目標由你操控的生物。對每個這類生物而言,各將一個衍生物放進戰場,此衍生物為該生物的複製品。這些衍生物具有敏捷異能。在下一個結束步驟開始時,將它們放逐。
380853
FrenchPyrojumeauRituelObstination — Le Pyrojumeau coûte {2}{R} de plus à lancer pour chaque cible après la première.
Choisissez n'importe quel nombre de créatures ciblées que vous contrôlez. Pour chacune d'elles, mettez sur le champ de bataille un jeton qui est une copie de cette créature. Ces jetons ont la célérité. Exilez-les au début de la prochaine étape de fin.
381183
GermanZwillingsflammeHexereiStreben — Zwillingsflamme kostet beim Wirken für jedes Ziel außer dem ersten {2}{R} mehr.
Bestimme eine beliebige Anzahl an Kreaturen deiner Wahl, die du kontrollierst. Bringe für jede dieser Kreaturen einen Spielstein ins Spiel, der eine Kopie dieser Kreatur ist. Diese Spielsteine haben Eile. Schicke sie zu Beginn des nächsten Endsegments ins Exil.
381018
ItalianFiamma GemellaStregoneriaSforzo — La Fiamma Gemella costa {2}{R} in più per essere lanciata per ogni bersaglio oltre il primo.
Scegli un qualsiasi numero di creature bersaglio che controlli. Per ognuna di esse, metti sul campo di battaglia una pedina che è una copia di quella creatura. Quelle pedine hanno rapidità. Esiliale all'inizio della prossima sottofase finale.
381348
Japanese双つ身の炎ソーサリー奮励 ― 双つ身の炎を唱えるためのコストは、2つ目以降の対象1つにつき{2}{R}多くなる。
あなたがコントロールする望む数のクリーチャーを対象とする。それら1体につき、それのコピーであるトークンを1体戦場に出す。それらのトークンは速攻を持つ。次の終了ステップの開始時に、それらをすべて追放する。
381513
Korean쌍둥이 불꽃집중마법분투 — 쌍둥이 불꽃은 한 개를 초과하는 목표의 수만큼 발동하는 데 {2}{R}씩 비용이 더 든다.
당신이 조종하는 생물을 원하는 수만큼 목표로 선택한다. 목표로 한 각 생물마다, 그 생물의 복사본인 토큰 한 개를 전장에 놓는다. 그 토큰들은 신속을 가진다. 다음 종료단 시작에 그 토큰들을 추방한다.
381678
Portuguese (Brazil)Gêmeo IncandescenteFeitiçoEsforço — Gêmeo Incandescente custa {2}{R} a mais para ser conjurado para cada alvo além do primeiro.
Escolha qualquer número de criaturas alvo que você controla. Para cada uma delas, coloque no campo de batalha uma ficha que seja uma cópia daquela criatura. Aquelas fichas têm ímpeto. Exile-as no início da próxima etapa final.
381843
RussianПламенный ДвойникВолшебствоСтремление — За каждую цель после первой разыгрывание Пламенного Двойника стоит на {2}{R} больше.
Выберите любое количество целевых существ под вашим контролем. Для каждого из них положите на поле битвы одну фишку, являющуюся копией того существа. У тех фишек есть Ускорение. Изгоните их в начале следующего заключительного шага.
382008
SpanishGemelo ígneoConjuroEsfuerzo — Lanzar el Gemelo ígneo cuesta {2}{R} más por cada objetivo después del primero.
Elige cualquier cantidad de criaturas objetivo que controlas. Por cada una de ellas, pon en el campo de batalla una ficha que es una copia de esa criatura. Esas fichas tienen la habilidad de prisa. Exílialas al comienzo del próximo paso final.
382173

Rulings

datetext
2014-04-26Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities of the copied creature will also work.
2014-04-26If a spell or ability allows you to cast a strive spell without paying its mana cost, you must pay the additional costs for any targets beyond the first.
2014-04-26If all of the spell's targets are illegal when the spell tries to resolve, it won't resolve and none of its effects will happen. If one or more of its targets are legal when it tries to resolve, the spell will resolve and affect only those legal targets. It will have no effect on any illegal targets.
2014-04-26If another creature becomes or enters the battlefield as a copy of the token, that creature will have haste, but you won't exile it. However, if Twinflame creates multiple tokens copying a single creature due to a replacement effect (like the one Doubling Season creates), you'll exile each of them.
2014-04-26If such a spell is copied, and the effect that copies the spell allows a player to choose new targets for the copy, the number of targets can't be changed. The player may change any number of the targets, including all of them or none of them. If, for one of the targets, the player can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
2014-04-26If the copied creature has {X} in its mana cost, X is considered to be 0.
2014-04-26If the copied creature is a token, the token created by Twinflame copies the original characteristics of that token as stated by the effect that put that token onto the battlefield.
2014-04-26If the copied creature is copying something else (for example, if the copied creature is a Clone), then the token enters the battlefield as whatever that creature copied.
2014-04-26The mana cost and mana value of strive spells don't change no matter how many targets they have. Strive abilities affect only what you pay.
2014-04-26The tokens copy exactly what was printed on the original creature and nothing else (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
2014-04-26The tokens see each other enter the battlefield. If any of them have a triggered ability that triggers whenever a creature enters the battlefield, they'll trigger for one another.
2014-04-26You choose how many targets each spell with a strive ability has and what those targets are as you cast it. It's legal to cast such a spell with no targets, although this is rarely a good idea. You can't choose the same target more than once for a single strive spell.

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