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Securitron Squadron PIP

Other printings of "Securitron Squadron": PIP #23 PIP #328 PIP #551 PIP #856

Card

id68405
artistJonas De Ro
artistIds561ebf9e-8d93-4b57-8156-8826d0c19601
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityW
colorIndicator
colorsW
defense
duelDeck
edhrecRank4158
edhrecSaltiness0.11
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative1
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsSquad, Vigilance
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{W}
manaValue2
nameSecuritron Squadron
number551
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power2
printingsPIP
promoTypessurgefoil
rarityrare
rebalancedPrintings
relatedCards
securityStamptriangle
setCodePIP
side
signature
sourceProducts{'foil': ['2fc498e6-b9c7-5104-ae4a-d1d9c6a4fbfc']}
subsets
subtypesRobot
supertypes
textSquad {3} (As an additional cost to cast this spell, you may pay {3} any number of times. When this creature enters, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token you control enters, put a +1/+1 counter on it.
toughness2
typeArtifact Creature — Robot
typesArtifact, Creature
uuid3a10d1b5-50cc-53ac-b43f-00edf28d6c34
variations75b965e8-1404-5728-99ae-2ffa5254a1fb, 047c28a2-9b28-5163-8535-84329debada7, e5dc9bf6-0d04-5d65-94d8-9625c53034d2
watermark
setNameFallout

Identifiers

id68405
cardKingdomEtchedId
cardKingdomFoilId292241
cardKingdomId
cardsphereFoilId
cardsphereId
deckboxId
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idbb5d8be3-91da-58fa-8272-67ce0372d26c
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdf3eee88d-9866-4fc3-8d7e-5f9f364af482
scryfallIllustrationIdd892005b-b9c8-44e7-8ee3-5dd1fcd1c93f
scryfallOracleId96312b75-3110-4506-9f95-0c6c17d9da11
tcgplayerEtchedProductId
tcgplayerProductId539943
uuid3a10d1b5-50cc-53ac-b43f-00edf28d6c34

Legalities

id68405
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuid3a10d1b5-50cc-53ac-b43f-00edf28d6c34
vintageLegal

Purchase URLs

id68405
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/66c37f60a444cbd8
cardmarket
tcgplayerhttps://mtgjson.com/links/44fea9f63fcc4bed
tcgplayerEtched
uuid3a10d1b5-50cc-53ac-b43f-00edf28d6c34

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-03-08For example, if you pay Securitron Squadron’s squad cost three times, then you’ll create three token copies of Securitron Squadron when its squad ability resolves. Each of those tokens will enter the battlefield simultaneously. When they enter, their last abilities will each trigger three times (once for each of the other two tokens, and once for itself.) If the original Securitron Squadron is still on the battlefield, its last ability will trigger three times as well. After all of the triggered abilities resolve, each of the three token copies of Securitron Squadron will have four +1/+1 counters on it.
2024-03-08If Securitron Squadron enters the battlefield at the same time as one or more creature tokens, its last ability will trigger for each of those creature tokens. If that Securitron Squadron is itself a creature token, its last ability will trigger when it enters the battlefield as well.
2024-03-08If the spell is countered, the squad ability will not trigger, and no tokens will be created.
2024-03-08If the spell resolves but the creature with squad leaves the battlefield before its squad ability resolves, you’ll still create the token copies.
2024-03-08If, for some reason, the creature doesn’t have the squad ability when it’s on the battlefield, the ability won’t trigger, even if you’ve paid the squad cost one or more times.
2024-03-08The tokens created by the squad ability aren’t “cast,” so any abilities that trigger when a spell is cast won’t trigger for the copies.
2024-03-08You may pay the squad cost any number of times. You will create a token that is a copy of that permanent for each time you paid the squad cost. If you paid the squad cost multiple times, the tokens will all enter the battlefield simultaneously.

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