← Back Card Profile (by Name)

Sefris of the Hidden Ways AFC

Other printings of "Sefris of the Hidden Ways": AFC #3 OAFC #3 AFC #326

Card

id7964
artistRyan Pancoast
artistIds89cc9475-dda2-4d13-bf88-54b92867a25c
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityB, U, W
colorIndicator
colorsB, U, W
defense
duelDeck
edhrecRank7972
edhrecSaltiness0.59
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffectslegendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsVenture into the dungeon
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{W}{U}{B}
manaValue3
nameSefris of the Hidden Ways
number3
originalPrintings
originalReleaseDate
originalTextWhenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
otherFaceIds
power2
printingsAFC, OAFC
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeAFC
side
signature
sourceProducts{'foil': ['4091d3ae-702b-5359-bcde-0ba739aeca00']}
subsets
subtypesHuman, Wizard
supertypesLegendary
textWhenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.
toughness3
typeLegendary Creature — Human Wizard
typesCreature
uuidb422cc1e-3720-53d7-8d33-1e0e37900034
variations4e5d89d7-5f33-5798-a6f3-e1adbfd39ea2
watermark
setNameForgotten Realms Commander

Identifiers

id7964
cardKingdomEtchedId
cardKingdomFoilId248193
cardKingdomId
cardsphereFoilId79931
cardsphereId
deckboxId58789
mcmId571523
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id11ab1263-2c73-573a-8b6f-2fc9fcfd6687
mtgoFoilId
mtgoId92056
multiverseId531832
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdd30255f6-e058-476a-b377-2ee4c9178ed1
scryfallIllustrationId88109ae6-acc8-4cff-8b80-c59474ae3077
scryfallOracleId9b21e056-57e7-4e39-b2b4-2fdf8719d0d2
tcgplayerEtchedProductId
tcgplayerProductId243359
uuidb422cc1e-3720-53d7-8d33-1e0e37900034

Legalities

id7964
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidb422cc1e-3720-53d7-8d33-1e0e37900034
vintageLegal

Purchase URLs

id7964
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/dc75ddbcb9005aec
cardmarket
tcgplayerhttps://mtgjson.com/links/890d0fd8f3ee6b78
tcgplayerEtched
uuidb422cc1e-3720-53d7-8d33-1e0e37900034

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified密宗法师塞弗莉丝传奇生物 ~人类/法术师每当一张或数张生物牌从任何区域进入你的坟墓场时,深入地城。此异能每回合只会触发一次。(深入地城的流程是进入第一个房间,或前进至下一个房间。)
唤起死灵~每当你完成地城时,将目标生物牌从你的坟墓场移回战场。
531864
Chinese Traditional密宗法師塞弗莉絲傳奇生物 ~人類/魔法師每當一張或數張生物牌從任何區域進入你的墳墓場時,深入地城。此異能每回合只會觸發一次。(深入地城的流程是進入第一個房間,或前進至下一個房間。)
喚起死靈~每當你完成地城時,將目標生物牌從你的墳墓場移回戰場。
531868
FrenchSefris des Voies SecrètesCréature légendaire : humain et sorcierÀ chaque fois qu'au moins une carte de créature est mise dans votre cimetière d'où qu'elle vienne, aventurez-vous dans le donjon. Cette capacité ne se déclenche qu'une seule fois par tour. (Pour vous aventurer dans le donjon, entrez dans la première pièce ou avancez jusqu'à la pièce suivante.)
Création de mort-vivant — À chaque fois que vous terminez un donjon, renvoyez sur le champ de bataille une carte de créature ciblée depuis votre cimetière.
531844
GermanSefris von den Verborgenen WegenLegendäre Kreatur — Mensch, ZaubererImmer wenn eine oder mehrere Kreaturenkarten von irgendwoher auf deinen Friedhof gelegt werden, wage dich ins Gewölbe. Diese Fähigkeit wird nur einmal pro Zug ausgelöst. (Um dich ins Gewölbe zu wagen, betritt den ersten Raum oder rücke in den nächsten Raum vor.)
Untote erschaffen — Immer wenn du ein Gewölbe absolvierst, bringe eine Kreatur deiner Wahl aus deinem Friedhof ins Spiel zurück.
531836
ItalianSefris delle Vie NascosteCreatura Leggendaria — Mago UmanoOgniqualvolta una o più carte creatura vengono messe nel tuo cimitero da qualsiasi zona, esplora il dungeon. Questa abilità si innesca solo una volta per turno. (Per esplorare il dungeon, entra nella prima stanza o avanza a quella successiva).
Creare Non Morti — Ogniqualvolta completi un dungeon, rimetti sul campo di battaglia una carta creatura bersaglio dal tuo cimitero.
531848
Japanese隠道のセフリス伝説のクリーチャー — 人間・ウィザード1枚以上のクリーチャー・カードがいずこかからあなたの墓地に置かれるたび、ダンジョン探索をする。この能力は、毎ターン1回しか誘発しない。(ダンジョン探索をするとは、最初の部屋へ入るか、次の部屋へ進むことである。)
クリエイト・アンデッド ― あなたがダンジョンを踏破するたび、あなたの墓地にあるクリーチャー・カード1枚を対象とする。それを戦場に戻す。
531852
Portuguese (Brazil)Sefris dos Métodos OcultosCriatura Lendária — Humano MagoToda vez que um ou mais cards de criatura forem colocados em seu cemitério vindos de qualquer lugar, aventure-se na masmorra. Esta habilidade é desencadeada apenas uma vez a cada turno. (Para aventurar-se na masmorra, entre na primeira sala ou prossiga para a próxima.)
Criar Morto-vivo — Toda vez que completar uma masmorra, devolva o card de criatura alvo de seu cemitério para o campo de batalha.
531856
RussianСефрис Тайного ПутиЛегендарное Существо — Человек ЧародейКаждый раз, когда одна или несколько карт существ попадают откуда угодно на ваше кладбище, углубитесь в подземелье. Эта способность срабатывает только один раз в каждом ходу. (Чтобы углубиться в подземелье, войдите в первую комнату или перейдите в следующую комнату.)
Создание нежити — Каждый раз, когда вы проходите подземелье, верните целевую карту существа из вашего кладбища на поле битвы.
531860
SpanishSefris de la sabiduría ocultaCriatura legendaria — Hechicero humanoSiempre que una o más cartas de criatura vayan a tu cementerio desde cualquier parte, adéntrate en la mazmorra. Esta habilidad solo se dispara una vez por turno. (Para adentrarse en la mazmorra, entra en la primera sala o avanza a la siguiente.)
Crear muerto viviente — Siempre que completes una mazmorra, regresa la carta de criatura objetivo de tu cementerio al campo de batalla.
531840

Rulings

datetext
2021-07-23A player may only have one dungeon in the command zone at a time.
2021-07-23Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.
2021-07-23Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.
2021-07-23Dungeons are removed from the game as a state-based action.
2021-07-23If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
2021-07-23Moving into a dungeon room will cause its room ability to trigger.
2021-07-23Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23Sefris of the Hidden Ways' first ability looks only at the type the card has in the graveyard, not the type it had in any other zone. For example, animated lands dying won't cause the ability to trigger. The opposite is also true. For example, if a creature that was cast as an Adventure is countered, it's a creature card in the graveyard and the first ability will trigger.
2021-07-23The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.
2021-07-23To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.
2021-07-23You can only move forward (well, downward) in a dungeon, never backwards or sideways.
2021-09-24Sefris of the Hidden Ways must be on the battlefield for its first ability to trigger. It does not trigger when Sefris goes to the graveyard from the battlefield, even if other creature cards also went to the graveyard at the same time.

Tip: bookmark this page with your query parameters for quick access.