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Fangblade Brigand // Fangblade Eviscerator MID

Other printings of "Fangblade Brigand // Fangblade Eviscerator": DBL #139 DBL #139 MID #139 MID #139 MID #292 MID #292

Card

id54767
artistSami Makkonen
artistIds0d139a62-ad60-4096-ab22-6c7165538f24
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank15024
edhrecSaltiness0.55
faceConvertedManaCost4
faceFlavorName
faceManaValue4
faceNameFangblade Brigand
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsDaybound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost{3}{R}
manaValue4
nameFangblade Brigand // Fangblade Eviscerator
number292
originalPrintings
originalReleaseDate
originalText
otherFaceIds02b97bcd-3058-5fa5-9e1b-21652be29823
power3
printingsDBL, MID
promoTypesboosterfun
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sidea
signature
sourceProducts{'foil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3'], 'nonfoil': ['454c853a-fb9f-52bc-8c06-83b1bb1f13e5', 'e2567d04-54ae-5b7a-97e9-825f6474b910', 'ee4bdb5b-4ce5-5ead-8b70-1b717641f4e3']}
subsets
subtypesHuman, Werewolf
supertypes
text{1}{R}: This creature gets +1/+0 and gains first strike until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
toughness4
typeCreature — Human Werewolf
typesCreature
uuid1f7dd0fc-6046-51ad-b51e-035bacedf3b5
variations1a534ce0-2442-51cf-92be-6422a52e2d15
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54767
cardKingdomEtchedId
cardKingdomFoilId251083
cardKingdomId250477
cardsphereFoilId81264
cardsphereId81262
deckboxId60191
mcmId574895
mcmMetaId345414
mtgArenaId78680
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd60f35d4-b24d-55dc-95de-733c25803fb6
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallId35e17f53-021b-484b-9ede-524742fe8aae
scryfallIllustrationId0208097a-14d6-4af2-affd-b06c357e0525
scryfallOracleIddbd22a65-4ccb-4435-ae27-03a47a86d630
tcgplayerEtchedProductId
tcgplayerProductId248055
uuid1f7dd0fc-6046-51ad-b51e-035bacedf3b5

Legalities

id54767
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid1f7dd0fc-6046-51ad-b51e-035bacedf3b5
vintageLegal

Purchase URLs

id54767
cardKingdomhttps://mtgjson.com/links/addccea0d84f8f80
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/6ad82c1864f5488b
cardmarkethttps://mtgjson.com/links/6b2797b1c938eb69
tcgplayerhttps://mtgjson.com/links/72b9a5d82310ef6b
tcgplayerEtched
uuid1f7dd0fc-6046-51ad-b51e-035bacedf3b5

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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