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Shady Traveler // Stalking Predator MID

Other printings of "Shady Traveler // Stalking Predator": DBL #120 DBL #120 MID #120 MID #120 MID #291 MID #291

Card

id54766
artistJoshua Alvarado
artistIds17d299e6-c614-4367-9194-cdf82b03b0b2
asciiName
attractionLights
availabilityarena, mtgo, paper
boosterTypes
borderColorblack
colorIdentityB
colorIndicatorB
colorsB
defense
duelDeck
edhrecRank25845
edhrecSaltiness0.11
faceConvertedManaCost0
faceFlavorName
faceManaValue0
faceNameStalking Predator
finishesnonfoil, foil
flavorName
flavorText
frameEffectsshowcase, sunmoondfc
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMenace, Nightbound
languageEnglish
layouttransform
leadershipSkills
life
loyalty
manaCost
manaValue3
nameShady Traveler // Stalking Predator
number291
originalPrintings
originalReleaseDate
originalText
otherFaceIds90f9b1ba-afee-5034-9bbc-88f173532548
power4
printingsDBL, MID
promoTypesboosterfun
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMID
sideb
signature
sourceProducts
subsets
subtypesWerewolf
supertypes
textMenace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
toughness4
typeCreature — Werewolf
typesCreature
uuid39aeadfe-9b78-5bb2-9053-8345a2beb281
variations3476f68f-ca7f-5436-88cc-046c474f7cd5
watermark
setNameInnistrad: Midnight Hunt

Identifiers

id54766
cardKingdomEtchedId
cardKingdomFoilId251138
cardKingdomId250759
cardsphereFoilId81307
cardsphereId81301
deckboxId60190
mcmId575095
mcmMetaId345504
mtgArenaId78678
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id4324c347-d21b-5e19-a949-6a7703fb283e
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId
scryfallIdb1463082-62bb-4aa6-8763-b865ef1fdb68
scryfallIllustrationId2b36f32c-9539-4b93-bfc4-6d36e4f24df1
scryfallOracleId10be1b27-bc9f-4c6e-ac85-f1fa8b2a34d6
tcgplayerEtchedProductId
tcgplayerProductId248255
uuid39aeadfe-9b78-5bb2-9053-8345a2beb281

Legalities

id54766
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid39aeadfe-9b78-5bb2-9053-8345a2beb281
vintageLegal

Purchase URLs

id54766
cardKingdomhttps://mtgjson.com/links/ed5625278b43ea7f
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fe98ffd726a10281
cardmarkethttps://mtgjson.com/links/ba33999e63cc339b
tcgplayerhttps://mtgjson.com/links/bee26b87b24a67e8
tcgplayerEtched
uuid39aeadfe-9b78-5bb2-9053-8345a2beb281

Foreign Data (per language)

No foreign data.

Rulings

datetext
2021-09-24Before a player untaps their permanents during the untap step, the game checks to see if the day/night designation should change.
2021-09-24Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.
2021-09-24Double-faced permanents with daybound transform to their nightbound faces as it becomes night. Similarly, double-faced permanents with nightbound transform to their daybound faces as it becomes day. This happens immediately and is not a state-based action. It happens any time it becomes day or night, not just during the untap step.
2021-09-24If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.
2021-09-24If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.
2021-09-24If it is night, permanents with daybound that enter the battlefield without being cast will enter with their nightbound faces up.
2021-09-24If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.
2021-09-24If you cast a spell with daybound during night, that spell will be front face up (that is, daybound face up) on the stack. However, it will enter the battlefield with its back face up (that is, with its nightbound face up). It won't enter with its daybound face up and then transform.
2021-09-24Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

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