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Shambleshark GTC

Other printings of "Shambleshark": GTC #193 J21 #714

Card

id36370
artistWesley Burt
artistIdsb98c9d94-8bdb-49af-871d-7bac92274535
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityG, U
colorIndicator
colorsG, U
defense
duelDeck
edhrecRank20485
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEvolve, Flash
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{G}{U}
manaValue2
nameShambleshark
number193
originalPrintings
originalReleaseDate
originalTextFlash (You may cast this spell any time you could cast an instant.)\r
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
otherFaceIds
power2
printingsGTC, J21
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeGTC
side
signature
sourceProducts{'foil': ['11a63195-ea42-5624-95e9-206d788c9650', 'a8ddaed3-4e4d-5bc0-ac6a-388d70441d9c'], 'nonfoil': ['11a63195-ea42-5624-95e9-206d788c9650', '2fb0453a-e1fc-55e2-ab77-42aa9a2aec40', '358c6a87-1fe3-5073-beb9-441c7182437f', '6345000e-62d6-5cc4-b5e7-e3aa6b31d0a3', 'b96738e7-df54-5a19-a3a0-b32d8d02dc75', 'bba89fb3-b7c7-5142-aad4-9875bdf4ea7a', 'd9885085-299e-5105-8a78-913d6a270c88', 'eeac7edf-4015-585f-8b08-33089c8dbcdf', 'f7dc1763-2f78-530d-acae-416f2308236a']}
subsets
subtypesShark, Crab
supertypes
textFlash (You may cast this spell any time you could cast an instant.)
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
toughness1
typeCreature — Shark Crab
typesCreature
uuid19966dd9-e91a-5df1-b027-74555322c8f2
variations
watermarksimic
setNameGatecrash

Identifiers

id36370
cardKingdomEtchedId
cardKingdomFoilId189229
cardKingdomId188931
cardsphereFoilId19347
cardsphereId19348
deckboxId20856
mcmId259916
mcmMetaId207149
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id8fee71f8-615e-57c7-b8c1-551dbf985a0c
mtgoFoilId47608
mtgoId47607
multiverseId366478
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId07855a17-4e68-4257-af7f-275c9fb0a9b8
scryfallIllustrationId8a02ae7b-204e-4e85-b277-8b4ad277d174
scryfallOracleId0e235b96-9507-4f4b-9578-4fb8ed854cc2
tcgplayerEtchedProductId
tcgplayerProductId67426
uuid19966dd9-e91a-5df1-b027-74555322c8f2

Legalities

id36370
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid19966dd9-e91a-5df1-b027-74555322c8f2
vintageLegal

Purchase URLs

id36370
cardKingdomhttps://mtgjson.com/links/927a035f20776cc2
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/3b78b6b2d37a8527
cardmarkethttps://mtgjson.com/links/661c4fff94abdffd
tcgplayerhttps://mtgjson.com/links/4918d621aeffea62
tcgplayerEtched
uuid19966dd9-e91a-5df1-b027-74555322c8f2

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified蟹肢鲨生物~鱼/蟹闪现(你可以于你能够施放瞬间的时机下施放此咒语。)
进化(每当一个生物在你的操控下进战场时,若该生物的力量或防御力大于此生物,则在后者上放置一个+1/+1指示物。)
365772
Chinese Traditional蟹肢鯊生物~魚/蟹閃現(你可以於你能夠施放瞬間的時機下施放此咒語。)
進化(每當一個生物在你的操控下進戰場時,若該生物的力量或防禦力大於此生物,則在後者上放置一個+1/+1指示物。)
365993
FrenchCancesqualeCréature : poisson et crabeFlash (Vous pouvez lancer ce sort à tout moment où vous pourriez lancer un éphémère.)
Évolution (À chaque fois qu'une créature arrive sur le champ de bataille sous votre contrôle, si sa force ou son endurance est supérieure à celle de cette créature, mettez un marqueur +1/+1 sur cette créature.)
366720
GermanKrabbhaiKreatur — Fisch, KrabbeAufblitzen (Du kannst diesen Zauberspruch zu jedem Zeitpunkt wirken, zu dem du einen Spontanzauber wirken könntest.)
Weiterentwicklung (Lege eine +1/+1-Marke auf diese Kreatur, immer wenn eine andere Kreatur unter deiner Kontrolle ins Spiel kommt, falls Stärke oder Widerstandskraft der anderen Kreatur höher ist.)
366946
ItalianSqualogranchioCreatura — Granchio PesceLampo (Puoi lanciare questa magia in ogni momento in cui potresti lanciare un istantaneo.)
Evoluzione (Ogniqualvolta una creatura entra nel campo di battaglia sotto il tuo controllo, se quella creatura ha forza o costituzione maggiore di questa creatura, metti un segnalino +1/+1 su questa creatura.)
367208
Japaneseシュラバザメクリーチャー — 魚・カニ瞬速(あなたはこの呪文を、あなたがインスタントを唱えられるときならいつでも唱えてよい。)進化(クリーチャーが1体あなたのコントロール下で戦場に出るたび、そのクリーチャーのパワーかタフネスがこのクリーチャーよりも大きい場合、このクリーチャーの上に+1/+1カウンターを1個置く。)368410
Korean게걸음상어생물 — 어류 게섬광 (순간마법을 발동할 수 있는 시기라면 당신은 이 주문을 언제든지 발동할 수 있다.)
진화 (당신이 조종하는 생물이 전장에 들어올 때마다, 그 생물의 공격력이 이 생물의 공격력보다 높거나 방어력이 이 생물의 방어력보다 높다면, 이 생물에 +1/+1 카운터 한 개를 올려놓는다.)
367337
Portuguese (Brazil)TubaranguejoCriatura — Peixe CaranguejoLampejo (Você poderá conjurar esta mágica a qualquer momento em que puder conjurar uma mágica instantânea.)
Evoluir (Toda vez que uma criatura entrar no campo de batalha sob o seu controle, se ela tiver poder ou resistência maior que a desta criatura, coloque um marcador +1/+1 nesta criatura.)
367495
RussianШаркулаСущество — Рыба КрабМиг (Вы можете разыграть это заклинание при любой возможности разыгрывать мгновенные заклинания.)
Эволюция (Каждый раз, когда существо выходит на поле битвы под вашим контролем, если сила или выносливость того существа больше, чем у этого существа, положите один жетон +1/+1 на это существо.)
367732
SpanishEscualogrejoCriatura — Cangrejo pezDestello. (Puedes lanzar este hechizo en cualquier momento en que pudieras lanzar un instantáneo.)Evolucionar. (Siempre que una criatura entre al campo de batalla bajo tu control, si la fuerza o la resistencia de esa criatura es mayor que la de esta criatura, pon un contador +1/+1 sobre esta criatura.)368193

Rulings

datetext
2013-04-15If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.
2013-04-15If evolve triggers, the stat comparison will happen again when the ability tries to resolve. If neither stat of the new creature is greater, the ability will do nothing. If the creature that entered the battlefield leaves the battlefield before evolve tries to resolve, use its last known power and toughness to compare the stats.
2013-04-15If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.
2013-04-15When comparing the stats as the evolve ability resolves, it’s possible that the stat that’s greater changes from power to toughness or vice versa. If this happens, the ability will still resolve and you’ll put a +1/+1 counter on the creature with evolve. For example, if you control a 2/2 creature with evolve and a 1/3 creature enters the battlefield under your control, it toughness is greater so evolve will trigger. In response, the 1/3 creature gets +2/-2. When the evolve trigger tries to resolve, its power is greater. You’ll put a +1/+1 counter on the creature with evolve.
2013-04-15When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
2013-04-15Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won’t trigger at all.

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