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Shambling Vent BFZ

Other printings of "Shambling Vent": EOS #38 EOS #83 EOS #128 EOS #173 BFZ #244 PBFZ #244s PIO #275 CLB #914

Card

id11608
artistJung Park
artistIds269392ac-4c06-4650-98e2-d49a5a7f2371
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentityB, W
colorIndicator
colors
defense
duelDeck
edhrecRank4950
edhrecSaltiness0.06
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost
manaValue0
nameShambling Vent
number244
originalPrintings
originalReleaseDate
originalTextShambling Vent enters the battlefield tapped.{T}: Add {W} or {B} to your mana pool.{1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.
otherFaceIds
power
printingsBFZ, CLB, EOS, PBFZ, PIO
promoTypes
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeBFZ
side
signature
sourceProducts{'foil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', '508def12-08d0-5800-bc48-3615e04bed1e'], 'nonfoil': ['37e28375-f5ba-51e8-8e11-b6830a33b669', 'df4abe32-43a3-5e35-8809-3b9be9a54825']}
subsets
subtypes
supertypes
textThis land enters tapped.
{T}: Add {W} or {B}.
{1}{W}{B}: This land becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.
toughness
typeLand
typesLand
uuid37b25995-9d68-58c8-877f-c2a5a5fe1964
variations
watermark
setNameBattle for Zendikar

Identifiers

id11608
cardKingdomEtchedId
cardKingdomFoilId202914
cardKingdomId202535
cardsphereFoilId6810
cardsphereId6811
deckboxId29814
mcmId284478
mcmMetaId220674
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9d52eacc-1f1e-5858-992d-716aab8fb220
mtgoFoilId58532
mtgoId58531
multiverseId402031
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId30a73816-1f33-4798-a9d6-5f0410d19625
scryfallIllustrationId3cb192ea-c2da-424f-ae15-c4c4138f73bd
scryfallOracleId4725abd4-06bc-464a-bc5b-c9e0f71ec079
tcgplayerEtchedProductId
tcgplayerProductId105003
uuid37b25995-9d68-58c8-877f-c2a5a5fe1964

Legalities

id11608
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid37b25995-9d68-58c8-877f-c2a5a5fe1964
vintageLegal

Purchase URLs

id11608
cardKingdomhttps://mtgjson.com/links/f3846c210ed496b0
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/f7001575948c2673
cardmarkethttps://mtgjson.com/links/0bfd1cc791fa854f
tcgplayerhttps://mtgjson.com/links/9d4c6f6ed791d555
tcgplayerEtched
uuid37b25995-9d68-58c8-877f-c2a5a5fe1964

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified跛行喷发口跛行喷发口须横置进战场。{T}:加{W}或{B}到你的法术力池中。{1}{W}{B}:跛行喷发口成为2/3白黑双色,具系命异能的元素生物直到回合结束。它仍然是地。402330
Chinese Traditional跛行噴發口跛行噴發口須橫置進戰場。{T}:加{W}或{B}到你的魔法力池中。{1}{W}{B}:跛行噴發口成為2/3白黑雙色,具繫命異能的元素生物直到回合結束。它仍然是地。402629
FrenchFumerolles titubantesTerrainLes Fumerolles titubantes arrivent sur le champ de bataille engagées.{T} : Ajoutez {W} ou {B} à votre réserve.{1}{W}{B} : Les Fumerolles titubantes deviennent une créature 2/3 blanche et noire Élémental avec le lien de vie jusqu'à la fin du tour. C'est toujours un terrain.403227
GermanSchlurfender SchlotLandDer Schlurfende Schlot kommt getappt ins Spiel.{T}: Erhöhe deinen Manavorrat um {W} oder {B}.{1}{W}{B}: Der Schlurfende Schlot wird bis zum Ende des Zuges zu einer 2/3 weißen und schwarzen Elementarwesen-Kreatur mit Lebensverknüpfung. Er ist immer noch ein Land.402928
ItalianSfiatatoio BarcollanteTerraLo Sfiatatoio Barcollante entra nel campo di battaglia TAPpato.{T}: Aggiungi {W} o {B} alla tua riserva di mana.{1}{W}{B}: Lo Sfiatatoio Barcollante diventa una creatura Elementale 2/3 bianca e nera con legame vitale fino alla fine del turno. È ancora una terra.403526
Japanese乱脈な気孔土地乱脈な気孔はタップ状態で戦場に出る。{T}:あなたのマナ・プールに{W}か{B}を加える。{1}{W}{B}:ターン終了時まで、乱脈な気孔は絆魂を持つ白であり黒である2/3のエレメンタル・クリーチャーになる。これは土地でもある。403825
Korean어기적거리는 분출구대지어기적거리는 분출구는 탭된 채로 전장에 들어온다.{T}: {W} 또는 {B}를 당신의 마나풀에 담는다.{1}{W}{B}: 턴종료까지, 어기적거리는 분출구는 생명연결을 가진 백색이며 흑색인 2/3 정령 생물이 된다. 그 생물은 여전히 대지다.404124
Portuguese (Brazil)Exaustor TrôpegoTerrenoExaustor Trôpego entra no campo de batalha virado.{T}: Adicione {W} ou {B} à sua reserva de mana.{1}{W}{B}: Exaustor Trôpego torna-se uma criatura branca e preta 2/3 do tipo Elemental com vínculo com a vida até o final do turno. Ela ainda é um terreno.404423
RussianБродячее ЖерлоЗемляБродячее Жерло выходит на поле битвы повернутым.{T}: добавьте {W} или {B} в ваше хранилище маны.{1}{W}{B}: Бродячее Жерло становится существом 2/3 белый и черный Элементаль с Цепью жизни до конца хода. При этом оно остается землей.404722
SpanishFumarolas reptantesTierraLas Fumarolas reptantes entran al campo de batalla giradas.{T}: Agrega {W} o {B} a tu reserva de maná.{1}{W}{B}: Las Fumarolas reptantes se convierten en una criatura Elemental blanca y negra 2/3 con la habilidad de vínculo vital hasta el final del turno. Siguen siendo una tierra.405021

Rulings

datetext
2015-08-25A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.
2015-08-25An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Shambling Vent has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 5/6 creature that's still a land.
2015-08-25Multiple instances of lifelink on the same creature are redundant. Activating the last ability more than once won't cause you to gain additional life if Shambling Vent deals damage.
2015-08-25This land is colorless until the last ability gives it colors.
2015-08-25When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.

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