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Shanid, Sleepers' Scourge DMC

Other printings of "Shanid, Sleepers' Scourge": DMC #4 DMC #79

Card

id26610
artistRyan Pancoast
artistIds89cc9475-dda2-4d13-bf88-54b92867a25c
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityB, R, W
colorIndicator
colorsB, R, W
defense
duelDeck
edhrecRank3694
edhrecSaltiness0.34
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffectsextendedart, legendary
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsMenace
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{1}{R}{W}{B}
manaValue4
nameShanid, Sleepers' Scourge
number79
originalPrintings
originalReleaseDate
originalTextMenace
Other legendary creatures you control have menace.
Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
otherFaceIds
power2
printingsDMC
promoTypesboosterfun
raritymythic
rebalancedPrintings
relatedCards
securityStampoval
setCodeDMC
side
signature
sourceProducts{'foil': ['51b64c33-b7f3-5f2b-8683-26f3a441a596'], 'nonfoil': ['51b64c33-b7f3-5f2b-8683-26f3a441a596', 'd1dd4fe5-896a-5347-835e-a62367233c66']}
subsets
subtypesHuman, Knight
supertypesLegendary
textMenace
Other legendary creatures you control have menace.
Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.
toughness4
typeLegendary Creature — Human Knight
typesCreature
uuidd0df5f3e-17a0-55fb-ae61-8ff82dffa422
variationsb76635c0-5aa5-5b48-bb10-d8491d5fe6a4
watermark
setNameDominaria United Commander

Identifiers

id26610
cardKingdomEtchedId
cardKingdomFoilId265800
cardKingdomId264482
cardsphereFoilId92327
cardsphereId92294
deckboxId67954
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id400b541a-872a-5ec9-9bd3-7b0c47e1fdc9
mtgoFoilId
mtgoId
multiverseId580401
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId2656728b-33b1-4db7-8ad0-f5053fa00286
scryfallIllustrationIda1742dc6-65e2-4dc2-b7ef-62a7ca3b1e7d
scryfallOracleId70e03c58-194f-443d-ab64-646dd14d2f53
tcgplayerEtchedProductId
tcgplayerProductId283230
uuidd0df5f3e-17a0-55fb-ae61-8ff82dffa422

Legalities

id26610
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predh
premodern
standard
standardbrawl
timeless
uuidd0df5f3e-17a0-55fb-ae61-8ff82dffa422
vintageLegal

Purchase URLs

id26610
cardKingdomhttps://mtgjson.com/links/76ceb3d071900b5c
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/63dea1815f866395
cardmarket
tcgplayerhttps://mtgjson.com/links/a50d5478510f6a9d
tcgplayerEtched
uuidd0df5f3e-17a0-55fb-ae61-8ff82dffa422

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified潜探灾祸夏义德传奇生物 ~人类/骑士威慑
由你操控的其他传奇生物具有威慑异能。
每当你使用传奇地或施放传奇咒语时,你抓一张牌且失去1点生命。
580441
FrenchShanid, fléau des dormeursCréature légendaire : humain et chevalierMenace
Les autres créatures légendaires que vous contrôlez ont la menace.
À chaque fois que vous jouez un terrain légendaire ou que vous lancez un sort légendaire, vous piochez une carte et vous perdez 1 point de vie.
580421
GermanShanid, Geißel der SchläferLegendäre Kreatur — Mensch, RitterBedrohlich
Andere legendäre Kreaturen, die du kontrollierst, haben Bedrohlichkeit.
Immer wenn du ein legendäres Land spielst oder einen legendären Zauberspruch wirkst, ziehst du eine Karte und verlierst 1 Lebenspunkt.
580411
Japanese潜伏工作員の災い、シャニド伝説のクリーチャー — 人間・騎士威迫
あなたがコントロールしていてこれでないすべての伝説のクリーチャーは威迫を持つ。
あなたが伝説の土地をプレイするか伝説の呪文を唱えるたび、あなたはカード1枚を引き、1点のライフを失う。
580431

Rulings

datetext
2022-09-09A legendary land entering the battlefield without being played does not cause Shanid’s last ability to trigger.
2022-09-09If casting a legendary spell causes Shanid’s last ability to trigger, that ability goes on the stack above the spell that caused it to trigger and resolves first. It resolves even if that spell is countered or otherwise left the stack.

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