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Shoot the Sheriff SLP

Other printings of "Shoot the Sheriff": SLP #43 OTJ #106

Card

id90317
artistDan Black
artistIdsa0067a9e-3641-45da-979c-0d5e2b896966
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentityB
colorIndicator
colorsB
defense
duelDeck
edhrecRank4937
edhrecSaltiness0.05
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{1}{B}
manaValue2
nameShoot the Sheriff
number43
originalPrintings
originalReleaseDate2025-08-02
originalText
otherFaceIds
power
printingsOTJ, SLP
promoTypesposter
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeSLP
side
signature
sourceProducts
subsets
subtypes
supertypes
textDestroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)
toughness
typeInstant
typesInstant
uuide6284838-4807-5be2-a8f7-665c0a0839cd
variations
watermark
setNameSecret Lair Showdown

Identifiers

id90317
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId318051
cardsphereFoilId
cardsphereId
deckboxId
mcmId832284
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id72b96acb-8a72-586f-b81d-673acfe05b48
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId8d477ed5-64e2-46cf-adbd-3607743117ca
scryfallIllustrationIdb6fd8e61-f8fd-497a-a476-06d1056474d8
scryfallOracleId2038138e-2e52-41e4-90fc-443fa054c5c0
tcgplayerEtchedProductId
tcgplayerProductId648267
uuide6284838-4807-5be2-a8f7-665c0a0839cd

Legalities

id90317
alchemy
brawlLegal
commanderLegal
duelLegal
futureLegal
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneerLegal
predh
premodern
standardLegal
standardbrawlLegal
timelessLegal
uuide6284838-4807-5be2-a8f7-665c0a0839cd
vintageLegal

Purchase URLs

id90317
cardKingdomhttps://mtgjson.com/links/87ba81aa0c70f827
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/7e3623ba691966f4
tcgplayerEtched
uuide6284838-4807-5be2-a8f7-665c0a0839cd

Foreign Data (per language)

No foreign data.

Rulings

datetext
2024-04-12A card, spell, or permanent is an outlaw if it has the Assassin, Mercenary, Pirate, Rogue, or Warlock creature type. It doesn’t matter if it has more than one of those creature types; as long as it has at least one, it’s an outlaw.
2024-04-12If an ability refers to an outlaw or whether a player controls an outlaw, it’s referring only to permanents with one or more of the creature types specified above. Notably, it’s not referring to any spell or card not on the battlefield. However, other abilities may refer to an “outlaw spell” or “outlaw card” in a zone other than the battlefield. Those abilities refer to spells and cards with one or more of the specified creature types.
2024-04-12Outlaw is not a creature type. If an effect asks you to choose a creature type, you can’t choose outlaw.
2024-04-12The only deputy in the Outlaws of Thunder Junction release is a Mercenary, so no, you cannot shoot the deputy.

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