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Sickleslicer MM2

Other printings of "Sickleslicer": NPH #157 MM2 #228 2XM #287

Card

id56290
artistJason Felix
artistIdsaf42a44c-8ec3-47a7-9047-5d29ddad186d
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank15862
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsEquip, Living weapon
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{3}
manaValue3
nameSickleslicer
number228
originalPrintings
originalReleaseDate
originalTextLiving weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.)\r
Equipped creature gets +2/+2.\r
Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)
otherFaceIds
power
printings2XM, MM2, NPH
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeMM2
side
signature
sourceProducts{'foil': ['b18725a9-45df-5674-907e-37543cc7e884'], 'nonfoil': ['b18725a9-45df-5674-907e-37543cc7e884']}
subsets
subtypesEquipment
supertypes
textLiving weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +2/+2.
Equip {4}
toughness
typeArtifact — Equipment
typesArtifact
uuid47e44e78-b6d3-514f-a7be-836590c1df0f
variations
watermark
setNameModern Masters 2015

Identifiers

id56290
cardKingdomEtchedId
cardKingdomFoilId201411
cardKingdomId201127
cardsphereFoilId32273
cardsphereId32274
deckboxId28134
mcmId283041
mcmMetaId202653
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id9f2263b4-f114-5086-908e-d2075316a1de
mtgoFoilId57315
mtgoId57314
multiverseId397771
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdeb0a9736-c84d-42a6-831c-3b1a8bad50b7
scryfallIllustrationIda242fbda-8da1-4bfc-a6fb-a6884474fecd
scryfallOracleId7a004a4b-b53b-4b8e-86f5-528c1082e146
tcgplayerEtchedProductId
tcgplayerProductId98902
uuid47e44e78-b6d3-514f-a7be-836590c1df0f

Legalities

id56290
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuid47e44e78-b6d3-514f-a7be-836590c1df0f
vintageLegal

Purchase URLs

id56290
cardKingdomhttps://mtgjson.com/links/a1481a9aba175ab1
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/5da90ab308961f38
cardmarkethttps://mtgjson.com/links/ff279e7de1a16e0f
tcgplayerhttps://mtgjson.com/links/f9293cfad7583de3
tcgplayerEtched
uuid47e44e78-b6d3-514f-a7be-836590c1df0f

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified镰切装神器~武具活化武器(当此武具进战场时,将一个0/0黑色病菌衍生生物放进战场,然后将它装备上去。)
佩带此武具的生物得+2/+2。
佩带{4}({4}:装备在目标由你操控的生物上。佩带的时机视同法术。)
398020
Japanese鎌切りアーティファクト — 装備品生体武器(この装備品が戦場に出たとき、黒の0/0の細菌・クリーチャー・トークンを1体戦場に出し、その後これをそれにつける。)
装備しているクリーチャーは+2/+2の修整を受ける。
装備{4}({4}:あなたがコントロールするクリーチャー1体を対象とし、これをそれにつける。装備はソーサリーとしてのみ行う。)
398269

Rulings

datetext
2020-08-07If the Germ token is destroyed, the Equipment remains on the battlefield as with any other Equipment.
2020-08-07If the living weapon trigger causes two Germs to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to one of them. The other will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07Like other Equipment, each Equipment with living weapon has an equip cost. You can pay this cost to attach an Equipment to another creature you control. Once the Germ token is no longer equipped, it will be put into your graveyard and subsequently cease to exist, unless another effect raises its toughness above 0.
2020-08-07The Germ token enters the battlefield as a 0/0 creature and the Equipment becomes attached to it before state-based actions would cause the token to die. Abilities that trigger as the token enters the battlefield see that a 0/0 creature entered the battlefield.

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