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Sky Skiff KLD

Other printings of "Sky Skiff": KLD #233 KLR #271

Card

id43842
artistRichard Wright
artistIds7b1b0ce9-2c58-4321-a2a7-cdc94feae082
asciiName
attractionLights
availabilitymtgo, paper
boosterTypesdefault
borderColorblack
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank16484
edhrecSaltiness
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Flying
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}
manaValue2
nameSky Skiff
number233
originalPrintings
originalReleaseDate
originalTextFlying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
otherFaceIds
power2
printingsKLD, KLR
promoTypes
raritycommon
rebalancedPrintings
relatedCards
securityStamp
setCodeKLD
side
signature
sourceProducts{'foil': ['5949493e-9647-58dd-a370-8edd9c35439b', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'f11efbac-a2d4-5228-acba-c858c60c12ac'], 'nonfoil': ['559b6d6c-fe2f-5a4b-8f39-b0a70f279148', 'cf0f8060-bd6a-5d26-994c-202112e5177c', 'e0c2f26b-4cd9-5fbc-b529-e9187e98db7e']}
subsets
subtypesVehicle
supertypes
textFlying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness3
typeArtifact — Vehicle
typesArtifact
uuid56e4847a-887e-597a-8f54-d6b03ceaacfc
variations
watermark
setNameKaladesh

Identifiers

id43842
cardKingdomEtchedId
cardKingdomFoilId209107
cardKingdomId208735
cardsphereFoilId23146
cardsphereId23147
deckboxId33548
mcmId292471
mcmMetaId223623
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id390d3743-93d0-52f3-9b06-e8293fbe6be2
mtgoFoilId62082
mtgoId62081
multiverseId417806
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallIdcf4a4939-130b-40d7-8a0f-e31eb931d2d5
scryfallIllustrationId79c6e5f9-3dcf-434c-a100-5765731c9c46
scryfallOracleIdf2c43b85-8c42-4b23-84c2-bec8d6230039
tcgplayerEtchedProductId
tcgplayerProductId122669
uuid56e4847a-887e-597a-8f54-d6b03ceaacfc

Legalities

id43842
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuid56e4847a-887e-597a-8f54-d6b03ceaacfc
vintageLegal

Purchase URLs

id43842
cardKingdomhttps://mtgjson.com/links/05a7b492e2822047
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/38ea423ee568c923
cardmarkethttps://mtgjson.com/links/b5325ff09383e2e1
tcgplayerhttps://mtgjson.com/links/e4ea76476962282e
tcgplayerEtched
uuid56e4847a-887e-597a-8f54-d6b03ceaacfc

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
Chinese Simplified飞空舟神器~载具飞行
搭载1(横置任意数量由你操控且力量总和等于或大于1的生物:此载具成为神器生物直到回合结束。)
418070
Chinese Traditional飛空舟神器~載具飛行
搭載1(橫置任意數量由你操控且力量總和等於或大於1的生物:此載具成為神器生物直到回合結束。)
418334
FrenchEsquif volantArtefact : véhiculeVol
Pilotage 1 (Engagez n'importe quel nombre de créatures que vous contrôlez dont la force totale est supérieure ou égale à 1 : Ce véhicule devient une créature-artefact jusqu'à la fin du tour.)
418862
GermanLuftbarkeArtefakt — FahrzeugFliegend
Bemannen 1 (Tappe eine beliebige Anzahl an Kreaturen, die du kontrollierst und die zusammen Stärke 1 oder mehr haben: Dieses Fahrzeug wird bis zum Ende des Zuges zu einer Artefaktkreatur.)
418598
ItalianAvioplanoArtefatto — VeicoloVolare
Manovrare 1 (TAPpa un qualsiasi numero di creature che controlli con forza totale pari o superiore a 1: Questo Veicolo diventa una creatura artefatto fino alla fine del turno.)
419126
Japanese航空艇アーティファクト — 機体飛行
搭乗1(あなたがコントロールする望む数のクリーチャーを、パワーの合計が1以上になるように選んでタップする:ターン終了時まで、この機体はアーティファクト・クリーチャーになる。)
419390
Korean창공 마상이마법물체 — 탑승물비행
탑승 1 (당신이 조종하는 생물을 공격력 총합이 1 이상이 되도록 원하는 수만큼 탭한다: 이 탑승물은 턴종료까지 마법물체 생물이 된다.)
419654
Portuguese (Brazil)AeroesquifeArtefato — VeículoVoar
Tripular 1 (Vire qualquer número de criaturas que você controla com total de poder igual ou superior a 1: Este Veículo se torna uma criatura artefato até o final do turno.)
419918
RussianНебесный ЯликАртефакт — МашинаПолет
Экипаж 1 (Поверните любое количество существ под вашим контролем с суммарной силой 1 или более: эта Машина становится артефактом существом до конца хода.)
420182
SpanishEsquife aéreoArtefacto — VehículoVuela.
Tripular 1. (Girar cualquier cantidad de criaturas que controlas con una fuerza total de 1 o más: Este Vehículo se convierte en una criatura artefacto hasta el final del turno.)
420446

Rulings

datetext
2017-09-29Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
2017-09-29Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
2017-09-29Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
2017-09-29For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
2017-09-29If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
2017-09-29If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
2017-09-29Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
2017-09-29Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
2017-09-29Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
2017-09-29When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
2017-09-29You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
2017-09-29You may tap more creatures than necessary to activate a crew ability.

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