Other printings of "Squad Commander": PZNR #41p PZNR #41s ZNR #41 ZNR #323 CLB #709 PRM #83804
| id | 105956 |
|---|---|
| artist | Ekaterina Burmak |
| artistIds | 2a9f3780-fcc8-4ec5-b403-ee1d1370d3b4 |
| asciiName | |
| attractionLights | |
| availability | mtgo, paper |
| boosterTypes | |
| borderColor | black |
| colorIdentity | W |
| colorIndicator | |
| colors | W |
| defense | |
| duelDeck | |
| edhrecRank | 9724 |
| edhrecSaltiness | |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | |
| frameEffects | extendedart |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | 1 |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {3}{W} |
| manaValue | 4 |
| name | Squad Commander |
| number | 323 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. |
| otherFaceIds | |
| power | 3 |
| printings | CLB, PRM, PZNR, ZNR |
| promoTypes | boosterfun |
| rarity | rare |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | oval |
| setCode | ZNR |
| side | |
| signature | |
| sourceProducts | {'foil': ['a23f1a83-e1de-5b30-8276-745cffbbaba3'], 'nonfoil': ['a23f1a83-e1de-5b30-8276-745cffbbaba3']} |
| subsets | |
| subtypes | Kor, Warrior |
| supertypes | |
| text | When this creature enters, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.) At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn. |
| toughness | 3 |
| type | Creature — Kor Warrior |
| types | Creature |
| uuid | 74a69a2e-1c59-5582-a99c-ef86babe1f3f |
| variations | 04921058-5ce3-5d02-874a-a54783625da9 |
| watermark | |
| setName | Zendikar Rising |
| id | 105956 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 237548 |
| cardKingdomId | 237222 |
| cardsphereFoilId | 71262 |
| cardsphereId | 71222 |
| deckboxId | 52911 |
| mcmId | 496495 |
| mcmMetaId | 317045 |
| mtgArenaId | |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | 46db7ca9-c2c0-5542-b482-eb4b880a9605 |
| mtgoFoilId | |
| mtgoId | |
| multiverseId | 495604 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 7c56de4d-cb23-45f8-864d-3e7d640d62b0 |
| scryfallIllustrationId | 5f842414-2099-4640-9bb3-cad6fb05728d |
| scryfallOracleId | 11f21b50-b4b6-449e-a66a-eedd2920ed93 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 222126 |
| uuid | 74a69a2e-1c59-5582-a99c-ef86babe1f3f |
| id | 105956 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | Legal |
| pioneer | Legal |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 74a69a2e-1c59-5582-a99c-ef86babe1f3f |
| vintage | Legal |
| id | 105956 |
|---|---|
| cardKingdom | https://mtgjson.com/links/613e639db25a168a |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/25bba5acfb78112b |
| cardmarket | https://mtgjson.com/links/9d478c8263f868b9 |
| tcgplayer | https://mtgjson.com/links/f04617449ca3c33a |
| tcgplayerEtched | |
| uuid | 74a69a2e-1c59-5582-a99c-ef86babe1f3f |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| French | Commandant d'escouade | Créature : kor et guerrier | Quand le Commandant d'escouade arrive sur le champ de bataille, créez un jeton de créature 1/1 blanche Kor et Guerrier pour chaque creature dans votre groupe. Au début du combat pendant votre tour, si vous avez un groupe complet, les créatures que vous contrôlez gagnent +1/+0 et acquièrent l'indestructible jusqu'à la fin du tour. | 495754 | ||
| German | Truppenkommandeur | Kreatur — Kor, Krieger | Wenn der Truppenkommandeur ins Spiel kommt, erzeuge für jede Kreatur in deiner Abenteurergruppe einen 1/1 weißen Kor-Krieger-Kreaturenspielstein. Zu Beginn des Kampfes in deinem Zug und falls du eine vollständige Abenteurergruppe hast, erhalten Kreaturen, die du kontrollierst, +1/+0 und Unzerstörbarkeit bis zum Ende des Zuges. | 495679 | ||
| Japanese | 兵団の統率者 | クリーチャー — コー・戦士 | 兵団の統率者が戦場に出たとき、あなたのパーティーを構成しているクリーチャー1体につき白の1/ 1のコー・戦士・クリーチャー・トークンを1体生成する。 あなたのターンの戦闘の開始時に、あなたのパーティーが全員そろっている場合、ターン終了時まで、あなたがコントロールしているクリーチャーは+1/+0の修整を受け破壊不能を得る。 | 495829 |
| date | text |
|---|---|
| 2020-09-25 | An ability referring to the number of creatures in your party gets a number from zero to four. Such abilities never ask which creatures are in your party, and you never have to designate specific creatures as being in your party. You can't choose to exclude creatures from this count to lower the number. |
| 2020-09-25 | If a creature has more than one party creature type, and there are multiple ways to count that creature that could result in a different number of creatures in your party, the highest such number is used. For example, if you control a Cleric and a Cleric Wizard, the number of creatures in your party is two. You can't choose to have it be just one by counting the Cleric Wizard first as a Cleric. |
| 2020-09-25 | If an ability of a creature counts the number of creatures in your party, that number is counted as the ability resolves. If that creature is still on the battlefield when the ability resolves, it'll be counted if appropriate. |
| 2020-09-25 | Once Squad Commander's last ability has resolved, the affected creatures won't lose +1/+0 or indestructible if you no longer have a full party. |
| 2020-09-25 | Some cards refer to you having a “full party.” This is true if the number of creatures in your party is four. |
| 2020-09-25 | Squad Commander's last ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+0 or gain indestructible. |
| 2020-09-25 | To determine “the number of creatures in your party,” check whether you control a Cleric, whether you control a Rogue, whether you control a Warrior, and whether you control a Wizard. The number is the total number of those checks to which you answered yes. Each creature you control can be counted for only one of those checks. |
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