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Skysovereign, Consul Flagship SLD

Other printings of "Skysovereign, Consul Flagship": SPG #93 SPG #103 NEC #159 KLD #234 PKLD #234s KLR #272 SLD #1029

Card

id89089
artistEvan Shipard
artistIdseea284ce-9377-49c1-9d96-f34b7d487cdf
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorborderless
colorIdentity
colorIndicator
colors
defense
duelDeck
edhrecRank2320
edhrecSaltiness0.14
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil, foil
flavorNameDa Vulcha
flavorText
frameEffectslegendary, inverted
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil1
isAlternative
isFullArt1
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter
isStorySpotlight
isTextless
isTimeshifted
keywordsCrew, Flying
languageEnglish
layoutnormal
leadershipSkills{'brawl': False, 'commander': True, 'oathbreaker': False}
life
loyalty
manaCost{5}
manaValue5
nameSkysovereign, Consul Flagship
number1029
originalPrintings
originalReleaseDate2022-11-28
originalText
otherFaceIds
power6
printingsKLD, KLR, NEC, PKLD, SLD, SPG
promoTypes
raritymythic
rebalancedPrintings
relatedCards
securityStamptriangle
setCodeSLD
side
signature
sourceProducts{'foil': ['22f0ddff-61d9-56b0-a74e-7a18308ea88b'], 'nonfoil': ['15929434-1f5c-55fe-8e2a-4df995456c77']}
subsetsSecret Lair Bonus cards
subtypesVehicle
supertypesLegendary
textFlying
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
toughness5
typeLegendary Artifact — Vehicle
typesArtifact
uuidad7d1a7f-995e-58da-9795-6cde98637a9b
variations
watermark
setNameSecret Lair Drop

Identifiers

id89089
cardKingdomEtchedId
cardKingdomFoilId268064
cardKingdomId268063
cardsphereFoilId98573
cardsphereId98535
deckboxId70955
mcmId680689
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idb493a4f7-759f-5baf-a577-b7e6e95c62e2
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId9438e910-2974-49f8-825d-9835e72cee2a
scryfallIllustrationId14954ddd-c80c-44b7-afd8-ddb611441e7f
scryfallOracleId50b14338-9318-4327-a1dd-c0ef38903cc4
tcgplayerEtchedProductId
tcgplayerProductId450602
uuidad7d1a7f-995e-58da-9795-6cde98637a9b

Legalities

id89089
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predh
premodern
standard
standardbrawl
timelessLegal
uuidad7d1a7f-995e-58da-9795-6cde98637a9b
vintageLegal

Purchase URLs

id89089
cardKingdomhttps://mtgjson.com/links/13fce7add153f9a8
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/98b553c4c570d1d5
cardmarket
tcgplayerhttps://mtgjson.com/links/32337f78b3cb9559
tcgplayerEtched
uuidad7d1a7f-995e-58da-9795-6cde98637a9b

Foreign Data (per language)

No foreign data.

Rulings

datetext
2017-09-29Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
2017-09-29Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
2017-09-29Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
2017-09-29For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
2017-09-29If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
2017-09-29If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
2017-09-29Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
2017-09-29Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
2017-09-29Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
2017-09-29When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
2017-09-29You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
2017-09-29You may tap more creatures than necessary to activate a crew ability.

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