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Slice and Dice F04

Other printings of "Slice and Dice": F04 #2 C13 #119 DMR #138 C20 #159 ONS #232 CMM #255 PRM #32573

Card

id32119
artistMark Brill
artistIds46dc4b5e-e42c-4d65-a4f3-ad75b0f6f6dd
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityR
colorIndicator
colorsR
defense
duelDeck
edhrecRank12592
edhrecSaltiness0.38
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText
frameEffects
frameVersion2003
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsCycling
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{4}{R}{R}
manaValue6
nameSlice and Dice
number2
originalPrintings
originalReleaseDate
originalText
otherFaceIds
power
printingsC13, C20, CMM, DMR, F04, ONS, PRM
promoTypestourney, fnm
rarityrare
rebalancedPrintings
relatedCards
securityStamp
setCodeF04
side
signature
sourceProducts
subsets
subtypes
supertypes
textSlice and Dice deals 4 damage to each creature.
Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)
When you cycle this card, you may have it deal 1 damage to each creature.
toughness
typeSorcery
typesSorcery
uuide879d798-3129-562a-bcfb-da462144fc1e
variations
watermarkfnm
setNameFriday Night Magic 2004

Identifiers

id32119
cardKingdomEtchedId
cardKingdomFoilId117260
cardKingdomId
cardsphereFoilId17470
cardsphereId
deckboxId23088
mcmId15819
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Ide433614e-8c9c-536e-9b70-277550d48292
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId509af745-13d8-4c93-ba5c-1b691fc95f73
scryfallIllustrationIdd5ba5359-a178-4895-871f-f157b0ca6694
scryfallOracleId463fc961-d34e-4f40-b383-5b78a0fcb5c8
tcgplayerEtchedProductId
tcgplayerProductId38156
uuide879d798-3129-562a-bcfb-da462144fc1e

Legalities

id32119
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modern
oathbreakerLegal
oldschool
pauper
paupercommander
penny
pioneer
predhLegal
premodernLegal
standard
standardbrawl
timeless
uuide879d798-3129-562a-bcfb-da462144fc1e
vintageLegal

Purchase URLs

id32119
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fbfb205be31eca19
cardmarket
tcgplayerhttps://mtgjson.com/links/09385ed5b2505dea
tcgplayerEtched
uuide879d798-3129-562a-bcfb-da462144fc1e

Foreign Data (per language)

No foreign data.

Rulings

datetext
2022-12-08The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
2022-12-08When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.

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