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Training Grounds P22

Other printings of "Training Grounds": PLST #ROE-91 P22 #6 MAT #9 PMAT #9p MAT #59 ROE #91 MAT #109 MAT #155 MAT #193

Card

id63766
artistCaroline Gariba
artistIds61a4c572-3d1b-4b71-aeb0-1a5a6b82c524
asciiName
attractionLights
availabilitypaper
boosterTypes
borderColorblack
colorIdentityU
colorIndicator
colorsU
defense
duelDeck
edhrecRank1107
edhrecSaltiness0.49
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesfoil
flavorName
flavorText"Practice alone will not bring perfection. The practice itself must be perfect. Again!"
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil1
hasNonFoil0
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo1
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywords
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{U}
manaValue1
nameTraining Grounds
number6
originalPrintings
originalReleaseDate2022-07-12
originalText
otherFaceIds
power
printingsMAT, P22, PLST, PMAT, ROE
promoTypesjudgegift
rarityrare
rebalancedPrintings
relatedCards
securityStampoval
setCodeP22
side
signature
sourceProducts
subsets
subtypes
supertypes
textActivated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
toughness
typeEnchantment
typesEnchantment
uuidc394bafc-f863-5312-adee-6ee0d6ff8564
variations
watermarkjudgeacademy
setNameJudge Gift Cards 2022

Identifiers

id63766
cardKingdomEtchedId
cardKingdomFoilId263933
cardKingdomId
cardsphereFoilId91059
cardsphereId
deckboxId67248
mcmId
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Id5edda169-d4cf-5617-a57b-535856bcc430
mtgoFoilId
mtgoId
multiverseId
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId969a8b6d-3186-497f-87ae-68c21d06e2a2
scryfallIllustrationIdc26784d5-3bbb-49ad-bf20-37fa0f391d82
scryfallOracleId8de3eabe-9a8f-4865-beef-a4888c081d39
tcgplayerEtchedProductId
tcgplayerProductId279252
uuidc394bafc-f863-5312-adee-6ee0d6ff8564

Legalities

id63766
alchemy
brawlLegal
commanderLegal
duelLegal
future
gladiatorLegal
historicLegal
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauper
paupercommander
pennyLegal
pioneerLegal
predhLegal
premodern
standard
standardbrawl
timelessLegal
uuidc394bafc-f863-5312-adee-6ee0d6ff8564
vintageLegal

Purchase URLs

id63766
cardKingdom
cardKingdomEtched
cardKingdomFoilhttps://mtgjson.com/links/fb70174e31bd38c1
cardmarket
tcgplayerhttps://mtgjson.com/links/b84c82f27784b49f
tcgplayerEtched
uuidc394bafc-f863-5312-adee-6ee0d6ff8564

Foreign Data (per language)

No foreign data.

Rulings

datetext
2010-06-15Training Grounds won't affect a cost that isn't the cost to activate a creature's activated ability. For example, it won't affect Flameblast Dragon's {X}{R} cost, since that's a cost paid when a triggered ability resolves, and it won't affect a kicker cost, since that's an additional cost to cast a spell. Activated ability costs appear before a colon (:) in a card's rules text, or, in the case of some keywords, before a colon in reminder text.
2023-05-12Training Grounds takes the total cost to activate a creature's activated ability into account, not just the cost printed on it. For example, Urabrask has an activated ability that costs {R}, and Suppression Field says "Activated abilities cost {2} more to activate unless they're mana abilities." Since activating Urabrask's activated ability would now cost {2}{R}, Training Grounds reduces that cost back to {R}.
2023-05-12Training Grounds won't affect the part of an activation cost represented by colored mana symbols or snow mana symbols. It also won't affect nonmana parts of an activation cost, if there are any.
2023-05-12If an activated ability of a creature you control costs no generic mana to activate (for example, if it costs {R}{R}, it costs {0}, or it costs only nonmana actions such as {T} or "Sacrifice a creature"), Training Grounds simply won't affect it. In particular, it won't increase the cost to include a mana payment of {1}.
2023-05-12Training Grounds affects only creatures you control on the battlefield. The costs of activated abilities that work in other zones (such as cycling or unearth) won't be reduced.
2023-05-12Training Grounds can reduce the amount you pay for a creature's activated ability cost that includes {X}. For example, Drana, Kalastria Bloodchief has an activated ability that costs {X}{B}{B}. If you control Training Grounds and you activate the ability with X equal to 5, you'll have to pay only {3}{B}{B}. This is true even if the ability states that {X} must be paid with a certain color of mana, as Crimson Hellkite's ability does.
2023-05-12Training Grounds can reduce the part of an activation cost represented by generic mana symbols down to nothing, as long as it still costs at least one mana. For example, if an activation cost is {2}{G}, you'd have to pay only {G}. If an activation cost is {2}, though, you'd still have to pay {1}.

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