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Snake Umbra WOC

Other printings of "Snake Umbra": PLST #C18-162 PC2 #78 PCA #78 NEC #130 WOC #133 C18 #162 UMA #182 ROE #207

Card

id103386
artistChristopher Moeller
artistIds21e10012-06ae-44f2-b38d-3824dd2e73d4
asciiName
attractionLights
availabilitymtgo, paper
boosterTypes
borderColorblack
colorIdentityG
colorIndicator
colorsG
defense
duelDeck
edhrecRank1225
edhrecSaltiness0.26
faceConvertedManaCost
faceFlavorName
faceManaValue
faceName
finishesnonfoil
flavorName
flavorText
frameEffects
frameVersion2015
hand
hasAlternativeDeckLimit
hasContentWarning
hasFoil0
hasNonFoil1
isAlternative
isFullArt
isFunny
isGameChanger
isOnlineOnly
isOversized
isPromo
isRebalanced
isReprint1
isReserved
isStarter1
isStorySpotlight
isTextless
isTimeshifted
keywordsEnchant, Umbra armor
languageEnglish
layoutnormal
leadershipSkills
life
loyalty
manaCost{2}{G}
manaValue3
nameSnake Umbra
number133
originalPrintings
originalReleaseDate
originalTextEnchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
otherFaceIds
power
printingsC18, NEC, PC2, PCA, PLST, ROE, UMA, WOC
promoTypes
rarityuncommon
rebalancedPrintings
relatedCards
securityStamp
setCodeWOC
side
signature
sourceProducts{'nonfoil': ['63462fa8-3fe9-5f0b-a2e7-cea857c514b0']}
subsets
subtypesAura
supertypes
textEnchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
toughness
typeEnchantment — Aura
typesEnchantment
uuidef1719fc-d05b-523c-b425-3677054ec99e
variations
watermark
setNameWilds of Eldraine Commander

Identifiers

id103386
cardKingdomEtchedId
cardKingdomFoilId
cardKingdomId282111
cardsphereFoilId
cardsphereId107731
deckboxId82475
mcmId730106
mcmMetaId
mtgArenaId
mtgjsonFoilVersionId
mtgjsonNonFoilVersionId
mtgjsonV4Idd1089575-6250-58ed-a9e2-6ec9b97e8781
mtgoFoilId
mtgoId117184
multiverseId633359
scryfallCardBackId0aeebaf5-8c7d-4636-9e82-8c27447861f7
scryfallId00b60638-bea3-4c27-9819-da5ac2be1ca1
scryfallIllustrationId01dd1a9b-c7be-4c37-aa93-0358b39d3fa3
scryfallOracleId70ed2052-f03c-461d-b32a-8835c97c559f
tcgplayerEtchedProductId
tcgplayerProductId513736
uuidef1719fc-d05b-523c-b425-3677054ec99e

Legalities

id103386
alchemy
brawl
commanderLegal
duelLegal
future
gladiator
historic
legacyLegal
modernLegal
oathbreakerLegal
oldschool
pauperLegal
paupercommanderLegal
penny
pioneer
predhLegal
premodern
standard
standardbrawl
timeless
uuidef1719fc-d05b-523c-b425-3677054ec99e
vintageLegal

Purchase URLs

id103386
cardKingdomhttps://mtgjson.com/links/570a1387cb0ea8c8
cardKingdomEtched
cardKingdomFoil
cardmarket
tcgplayerhttps://mtgjson.com/links/fd1b79a7b4098b56
tcgplayerEtched
uuidef1719fc-d05b-523c-b425-3677054ec99e

Foreign Data (per language)

languagenamefaceNameflavorTexttypetextmultiverseId
FrenchOmbre de serpentEnchantement : auraEnchanter : créature
La créature enchantée gagne +1/+1 et a « À chaque fois que cette créature inflige des blessures à un adversaire, vous pouvez piocher une carte. »
Armure totémique (Si la créature enchantée devait être détruite, à la place, retirez-lui toutes ses blessures et détruisez cette aura.)
633704
GermanSchattenhafte OphisVerzauberung — AuraVerzaubert eine Kreatur
Die verzauberte Kreatur erhält +1/+1 und hat „Immer wenn diese Kreatur einem Gegner Schaden zufügt, kannst du eine Karte ziehen."
Totembeistand (Falls die verzauberte Kreatur zerstört würde, entferne stattdessen allen Schaden von ihr und zerstöre diese Aura.)
633474
ItalianEssenza del SerpenteIncantesimo — AuraIncanta creatura
La creatura incantata prende +1/+1 e ha "Ogniqualvolta questa creatura infligge danno a un avversario, puoi pescare una carta".
Armatura totem (Se la creatura incantata sta per essere distrutta, rimuovi invece tutto il danno da essa e distruggi quest'Aura.)
633819
Japanese蛇の陰影エンチャント — オーラエンチャント(クリーチャー)
エンチャントしているクリーチャーは+1/+1の修整を受け「このクリーチャーが対戦相手1人にダメージを与えるたび、あなたはカード1枚を引いてもよい。」を持つ。
族霊鎧(エンチャントしているクリーチャーが破壊されるなら、代わりにそれが負っているすべてのダメージを取り除いてこのオーラを破壊する。)
633934
Portuguese (Brazil)Sombra de CobraEncantamento — AuraEncantar criatura
A criatura encantada recebe +1/+1 e tem "Toda vez que esta criatura causa dano a um oponente, você pode comprar um card".
Armadura de totem (Se a criatura encantada seria destruída, em vez disso, remova todo o dano dela e destrua esta Aura.)
634049
SpanishUmbra de víboraEncantamiento — AuraEncantar criatura.
La criatura encantada obtiene +1/+1 y tiene "Siempre que esta criatura haga daño a un oponente, puedes robar una carta".
Armadura tótem. (Si la criatura encantada fuera a ser destruida, en vez de eso, remueve todo el daño de ella y destruye esta Aura.)
633589

Rulings

datetext
2010-06-15Snake Umbra grants the triggered ability to the creature. It triggers whenever the enchanted creature deals damage to an opponent of its controller (who is not necessarily an opponent of the Aura's controller). In other words, if your Snake Umbra winds up enchanting your opponent's creature, that opponent will draw a card whenever that creature damages you.
2010-06-15The ability triggers when the enchanted creature deals any damage, not just combat damage.
2024-06-07If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won't do anything because it won't have to.
2024-06-07If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor's effect will replace all of them and save the creature.
2024-06-07If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.
2024-06-07If a spell or ability says that it would "destroy" a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn't destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability.
2024-06-07If a spell or ability would destroy both an Aura with umbra armor and the creature it's enchanting at the same time, umbra armor's effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once.
2024-06-07Some printings of this card refer to the ability "totem armor". This ability's name has been replaced with "umbra armor". This change does not affect the gameplay function of this card.
2024-06-07Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it's sacrificed, if the "legend rule" applies to it, or if its toughness is 0 or less.
2024-06-07Umbra armor's effect is applied no matter why the enchanted creature would be destroyed: because it's been dealt lethal damage, or because it's being affected by an effect that says to "destroy" it (such as Breathe Your Last). In either case, all damage is removed from the creature and the Aura is destroyed instead.
2024-06-07Umbra armor's effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead.
2024-06-07Umbra armor's effect is not regeneration. Specifically, if umbra armor's effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can't be regenerated won't prevent umbra armor's effect from being applied.

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