Other printings of "Scurry of Gremlins": MH3 #203 MH3 #516
| id | 53867 |
|---|---|
| artist | Ben Wootten |
| artistIds | 31cdca96-ecde-4245-bfb6-653929d57d9c |
| asciiName | |
| attractionLights | |
| availability | arena, mtgo, paper |
| boosterTypes | default |
| borderColor | black |
| colorIdentity | R, W |
| colorIndicator | |
| colors | R, W |
| defense | |
| duelDeck | |
| edhrecRank | 10394 |
| edhrecSaltiness | 0.19 |
| faceConvertedManaCost | |
| faceFlavorName | |
| faceManaValue | |
| faceName | |
| finishes | nonfoil, foil |
| flavorName | |
| flavorText | A whiff of aether brings the horde out of hiding. |
| frameEffects | |
| frameVersion | 2015 |
| hand | |
| hasAlternativeDeckLimit | |
| hasContentWarning | |
| hasFoil | 1 |
| hasNonFoil | 1 |
| isAlternative | |
| isFullArt | |
| isFunny | |
| isGameChanger | |
| isOnlineOnly | |
| isOversized | |
| isPromo | |
| isRebalanced | |
| isReprint | |
| isReserved | |
| isStarter | |
| isStorySpotlight | |
| isTextless | |
| isTimeshifted | |
| keywords | |
| language | English |
| layout | normal |
| leadershipSkills | |
| life | |
| loyalty | |
| manaCost | {2}{R}{W} |
| manaValue | 4 |
| name | Scurry of Gremlins |
| number | 203 |
| originalPrintings | |
| originalReleaseDate | |
| originalText | When Scurry of Gremlins enters the battlefield, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn. |
| otherFaceIds | |
| power | |
| printings | MH3 |
| promoTypes | |
| rarity | uncommon |
| rebalancedPrintings | |
| relatedCards | |
| securityStamp | |
| setCode | MH3 |
| side | |
| signature | |
| sourceProducts | {'foil': ['1af73395-a2f4-5cd6-b941-afa07b4821a2', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f'], 'nonfoil': ['79e6854a-4a2e-5236-b546-54597f979c71', 'e8ab70bf-ab6c-51b0-9f3d-690c882d500f']} |
| subsets | |
| subtypes | |
| supertypes | |
| text | When this enchantment enters, create two 1/1 red Gremlin creature tokens. Then you get an amount of {E} (energy counters) equal to the number of creatures you control. Pay {E}{E}{E}{E}: Creatures you control get +1/+0 and gain haste until end of turn. |
| toughness | |
| type | Enchantment |
| types | Enchantment |
| uuid | 55596b28-3a7e-5f4d-aeee-73186aa23f76 |
| variations | 217b60de-5c64-5def-a81a-24a556b35d1f |
| watermark | |
| setName | Modern Horizons 3 |
| id | 53867 |
|---|---|
| cardKingdomEtchedId | |
| cardKingdomFoilId | 295948 |
| cardKingdomId | 295860 |
| cardsphereFoilId | |
| cardsphereId | 121122 |
| deckboxId | 91513 |
| mcmId | 759784 |
| mcmMetaId | 432035 |
| mtgArenaId | 91054 |
| mtgjsonFoilVersionId | |
| mtgjsonNonFoilVersionId | |
| mtgjsonV4Id | de75bf02-d4e8-5ddf-a9d6-c6d8fae95123 |
| mtgoFoilId | |
| mtgoId | 126425 |
| multiverseId | 662355 |
| scryfallCardBackId | 0aeebaf5-8c7d-4636-9e82-8c27447861f7 |
| scryfallId | 470ce8e9-64b9-403c-bee0-66a4c47ca6d4 |
| scryfallIllustrationId | 2bc2e2b4-8d09-4d09-9784-413cd309f38b |
| scryfallOracleId | ff24d18d-9c5d-4ffe-846f-a8d568b32724 |
| tcgplayerEtchedProductId | |
| tcgplayerProductId | 541271 |
| uuid | 55596b28-3a7e-5f4d-aeee-73186aa23f76 |
| id | 53867 |
|---|---|
| alchemy | |
| brawl | Legal |
| commander | Legal |
| duel | Legal |
| future | |
| gladiator | Legal |
| historic | Legal |
| legacy | Legal |
| modern | Legal |
| oathbreaker | Legal |
| oldschool | |
| pauper | |
| paupercommander | |
| penny | |
| pioneer | |
| predh | |
| premodern | |
| standard | |
| standardbrawl | |
| timeless | Legal |
| uuid | 55596b28-3a7e-5f4d-aeee-73186aa23f76 |
| vintage | Legal |
| id | 53867 |
|---|---|
| cardKingdom | https://mtgjson.com/links/82847136f94e416e |
| cardKingdomEtched | |
| cardKingdomFoil | https://mtgjson.com/links/3da841a2e1ce4983 |
| cardmarket | https://mtgjson.com/links/50c99b11d9db0b4c |
| tcgplayer | https://mtgjson.com/links/45976233c92a1b52 |
| tcgplayerEtched | |
| uuid | 55596b28-3a7e-5f4d-aeee-73186aa23f76 |
| language | name | faceName | flavorText | type | text | multiverseId |
|---|---|---|---|---|---|---|
| Chinese Simplified | 怪灵急袭 | 一阵乙太微风就能令全员倾巢而出。 | 结界 | 当怪灵急袭进战场时,派出两个1/1红色怪灵衍生生物。然后你得到等同于由你操控之生物数量的{E}(能量指示物)。 支付{E}{E}{E}{E}:直到回合结束,由你操控的生物得+1/+0且获得敏捷异能。 | 664007 | |
| French | Débandade de gremlins | La moindre odeur d'Éther fait sortir la horde de sa cachette. | Enchantement | Quand la Débandade de gremlins arrive sur le champ de bataille, créez deux jetons de créature 1/1 rouge Gremlin. Puis vous gagnez un nombre de {E} (marqueurs « énergie ») égal au nombre de créatures que vous contrôlez. Payez {E}{E}{E}{E} : Les créatures que vous contrôlez gagnent +1/+0 et acquièrent la célérité jusqu'à la fin du tour. | 663063 | |
| German | Gremlin-Wuselei | Ein Hauch von Äther lockt die Horde herbei. | Verzauberung | Wenn die Gremlin-Wuselei ins Spiel kommt, erzeuge zwei 1/1 rote Gremlin-Kreaturenspielsteine. Dann erhältst du so viele {E} (Energiemarken), wie du Kreaturen kontrollierst. Bezahle {E}{E}{E}{E}: Kreaturen, die du kontrollierst, erhalten +1/+0 und Eile bis zum Ende des Zuges. | 662591 | |
| Italian | Frotta di Gremlin | Una folata di etere porta l'orda allo scoperto. | Incantesimo | Quando la Frotta di Gremlin entra nel campo di battaglia, crea due pedine creatura Gremlin 1/1 rosse. Poi ottieni un ammontare di {E} (segnalini energia) pari al numero di creature che controlli. Paga {E}{E}{E}{E}: Le creature che controlli prendono +1/+0 e hanno rapidità fino alla fine del turno. | 663299 | |
| Japanese | グレムリンの小走り | 霊気の微香につられて群れが姿を現す。 | エンチャント | グレムリンの小走りが戦場に出たとき、赤の1/1のグレムリン・クリーチャー・トークン2体を生成する。その後、あなたがコントロールしているクリーチャーの数に等しい個数の{E}(エネルギー・カウンター)を得る。 {E}{E}{E}{E}を支払う:ターン終了時まで、あなたがコントロールしているすべてのクリーチャーは+1/+0の修整を受け速攻を得る。 | 663535 | |
| Portuguese (Brazil) | Fuga dos Gremlins | Um sopro de éter faz a horda sair de seu esconderijo. | Encantamento | Quando Fuga dos Gremlins entrar no campo de batalha, crie duas fichas de criatura Gremlin vermelha 1/1. Em seguida, você recebe uma quantidade de {E} (marcadores de energia) igual ao número de criaturas que você controla. Pague {E}{E}{E}{E}: As criaturas que você controla recebem +1/+0 e ganham ímpeto até o final do turno. | 663771 | |
| Spanish | Tropa de gremlins | El más ligero aroma a éter hará que la horda salga de su escondite. | Encantamiento | Cuando la Tropa de gremlins entre al campo de batalla, crea dos fichas de criatura Gremlin rojas 1/1. Luego, obtienes una cantidad de {E} (contadores de energía) igual a la cantidad de criaturas que controlas. Pagar {E}{E}{E}{E}: Las criaturas que controlas obtienen +1/+0 y ganan la habilidad de prisa hasta el final del turno. | 662827 |
| date | text |
|---|---|
| 2024-06-07 | Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. |
| 2024-06-07 | Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. |
| 2024-06-07 | If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. |
| 2024-06-07 | If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. |
| 2024-06-07 | Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) |
| 2024-06-07 | Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. |
| 2024-06-07 | Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. |
| 2024-06-07 | Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. |
| 2024-06-07 | {E} is the energy symbol. It represents one energy counter. |
Tip: bookmark this page with your query parameters for quick access.